evennia/docs/source/Setup/Setup-Quickstart.md

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2020-06-19 20:48:00 +02:00
# Setup quickstart
The Evennia server is installed, run and maintained from the terminal (console/CMD on Windows). Starting the
server doesn't make anything visible online. Once you download everything you can in fact develop your game
in complete isolation if you want, without needing any access to the internet.
## Installation
Evennia requires Python3.7+. As with most Python packages, using a
[virtualenv](../Glossary#Virtualenv) is recommended in order to keep your
installation independent from the system libraries. It's _not_ recommended
to install Evennia as superuser.
pip install evennia
If things worked, the `evennia` command should now be available. Use `evennia -h` for
usage help (or read on).
If you are having trouble, want to install in some other way (like with Docker) or want to help develop
Evennia itself, check out the [Extended Installation instructions](Extended-Installation).
It also has a [troubleshooting section](Extended-Installation#Troubleshooting) for different operating
systems.
## Initialize a new game
Use `cd` to enter a folder where you want to do your game development. Here (and in
the rest of this documentation we call this folder `mygame`, but you should of course
name your game whatever you like):
evennia --init mygame
This will create a new folder `mygame` (or whatever you chose) in your current location. This
contains
## Start the new game
`cd` into your game folder (`mygame` above). Next run
evennia migrate
This will create the default database (Sqlite3). The database file ends up as `mygame/server/evennia.db3`. If you
ever want to start from a fresh database, just delete this file and re-run `evennia migrate` again.
evennia start
Fill in your user-name and password. This will be the "god user" or "superuser" in-game. The email is optional.
If all went well, the server is now up and running. Point a legacy MUD/telnet client to `localhost:4000` or
a web browser at [http://localhost:4001](http://localhost:4001) to play your new (if empty) game!
> If `localhost` doesn't work on your computer, use `127.0.0.1`, which it's the same thing.
## See server logs
This will echo the server logs to the terminal as they come in
evennia --log
or
evennia -l
You can also attach `--log` to other `evennia` commands to start the log right away, such as
evennia start -l
## Restarting and stopping
This will restart the server without disconnecting any connected players:
evennia restart
Do a full stop and restart (will disconnect everyone):
evennia reboot
Stop the server (will need to use `start` to activate it again):
evennia stop
## The Next step
Why not head into the [Starting Tutorial] to learn how to start making your new game.