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# Wiki Index
*This wiki index is automatically generated. Do not modify, your changes will be lost.*
## A-Z
There are 141 entries in the wiki.
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- [A voice operated elevator using events ](./A-voice-operated-elevator-using-events ) - Adding-an-elevator-using-the-in-game-Python-system
- [Accounts ](./Accounts ) - This-stores-passwords-and-acts-as-the-'account'-that-controls-in-game-characters.
- [Add a simple new web page ](./Add-a-simple-new-web-page ) - Simple-tutorial-for-getting-going-with-the-web-components-of-evennia
- [Add a wiki on your website ](./Add-a-wiki-on-your-website ) - Add-a-wiki-on-your-website-through-Django-wiki
- [Adding command tutorial ](./Adding-Command-Tutorial ) - First-steps-for-changing-commands.
- [Adding object typeclass tutorial ](./Adding-Object-Typeclass-Tutorial ) - Describes-adding-a-simple-typeclass.
- [Administrative docs ](./Administrative-Docs ) - Administration-section-index.
- [Apache config ](./Apache-Config ) - Optional-info-for-using-Apache-as-a-webserver-instead-of-Evennia's-own.
- [Api refactoring ](./API-refactoring ) - A page about Api refactoring.
- [Arxcode installing help ](./Arxcode-installing-help ) - A page about Arxcode installing help.
- [Async process ](./Async-Process ) - Using-asynchronous-techniques-to-avoid-blocking-the-server-(advanced).
- [Attributes ](./Attributes ) - Used-for-storing-arbitrary-data,-using-for-example-obj.db.name=value.
- [Banning ](./Banning ) - How-to-get-rid-of-unwanted-players.
- [Batch code processor ](./Batch-Code-Processor ) - Running-code-snippets-for-building-by-reading-from-a-text-file.
- [Batch command processor ](./Batch-Command-Processor ) - Running-building-game-commands-from-a-text-file.
- [Batch processors ](./Batch-Processors ) - Overview-of-the-mechanism-for-reading-build-instructions-from-text-files.
- [Bootstrap & evennia ](./Bootstrap-&-Evennia ) - A page about Bootstrap & evennia.
- [Bootstrap components and utilities ](./Bootstrap-Components-and-Utilities ) - A page about Bootstrap components and utilities.
- [Builder docs ](./Builder-Docs ) - Index-for-all-pages-related-to-building-a-game-world.
- [Building a mech tutorial ](./Building-a-mech-tutorial ) - A page about Building a mech tutorial.
- [Building menus ](./Building-menus ) - Describe-building-menus-in-a-tutorial.
- [Building permissions ](./Building-Permissions ) - Changing-account's-access-and-describes-the-permission-hierarchy.
- [Building quickstart ](./Building-Quickstart ) - Introduces-some-basic-commands-and-builds-some-example-objects.
- [Choosing an sql server ](./Choosing-An-SQL-Server ) - Information-about-the-various-database-systems-which-are-supported.
- [Client support grid ](./Client-Support-Grid ) - A page about Client support grid.
- [Coding faq ](./Coding-FAQ ) - A page about Coding faq.
- [Coding introduction ](./Coding-Introduction ) - Some-brief-points-to-think-about-when-starting-to-use-the-system.
- [Coding utils ](./Coding-Utils ) - A-non-complete-list-of-some-of-the-useful-code-utilities-in-src/utils.
- [Command cooldown ](./Command-Cooldown ) - A-tutorial-for-making-commands-that-cannot-be-repeated-until-after-a-cooldown-time-has-passed.
- [Command duration ](./Command-Duration ) - A-tutorial-for-creating-commands-that-take-time-to-complete-(advanced).
- [Command prompt ](./Command-Prompt ) - A-little-hint-for-how-to-add-a-command-prompt-for-players-to-see.
- [Command sets ](./Command-Sets ) - Containers-for-commands,-merges-to-describe-which-commands-are-available-at-any-moment.
- [Command system ](./Command-System ) - A page about Command system.
- [Commands ](./Commands ) - Main-technical-description-of-commands-and-how-they-work.
- [Communications ](./Communications ) - How-to-code-with-Channels,-Messages-and-other-systems-for-sending-info-to-others.
- [Connection screen ](./Connection-Screen ) - Describes-how-to-change-the-connection-screen-you-see-when-first-connecting.
- [Continuous integration ](./Continuous-Integration ) - A page about Continuous integration.
- [Contributing ](./Contributing ) - How-to-help-out-in-the-development-of-Evennia.
- [Coordinates ](./Coordinates ) - A page about Coordinates.
- [Custom protocols ](./Custom-Protocols ) - Implementing-new-server-protocols-(advanced).
- [Customize channels ](./Customize-channels ) - A-tutorial-on-customizing-channel-commands.
- [Debugging ](./Debugging ) - Debugging-code-with-pdb
- [Default command help ](./Default-Command-Help ) - A page about Default command help.
- [Default exit errors ](./Default-Exit-Errors ) - A-tutorial-for-changing-what-error-you-get-when-walking-in-a-non-existing-direction.
- [Developer central ](./Developer-Central ) - Main-hub-for-all-technical-developer-and-coding-information.
- [Dialogues in events ](./Dialogues-in-events ) - Adding-dialogues-using-the-in-game-Python-system
- [Directory overview ](./Directory-Overview ) - Shows-where-everything-is-in-the-codebase.
- [Docs refactoring ](./Docs-refactoring ) - A page about Docs refactoring.
- [Dynamic in game map ](./Dynamic-In-Game-Map ) - Tutorial-for-making-a-dynamically-updating-map
- [Eveditor ](./EvEditor ) - Describes-the-use-of-the-Line-editor
- [Evennia api ](./Evennia-API ) - The-top-level-evennia-API-module.
- [Evennia for diku users ](./Evennia-for-Diku-Users ) - Introduction-of-Evennia-for-users-of-the-Diku-codebase
- [Evennia for mush users ](./Evennia-for-MUSH-Users ) - Soft-introduction-of-Evennia-for-MUSH-users
- [Evennia for roleplaying sessions ](./Evennia-for-roleplaying-sessions ) - A page about Evennia for roleplaying sessions.
- [Evennia game index ](./Evennia-Game-Index ) - Connecting-the-game-to-the-Evennia-game-index
- [Evennia introduction ](./Evennia-Introduction ) - The-first-introduction-to-what-Evennia-is.-You-should-have-read-this-already.
- [Evmenu ](./EvMenu ) - Describes-the-built-in-menu-creation-tool
- [Evmore ](./EvMore ) - Describes-the-pager-utility
- [Execute python code ](./Execute-Python-Code ) - How-to-run-snippets-of-Python-code-from-inside-the-game,-for-testing-and-experimenting.
- [First steps coding ](./First-Steps-Coding ) - Tutorial-describing-the-very-first-steps-for-setting-everything-up-before-you-can-start-to-code.
- [Game planning ](./Game-Planning ) - A-list-of-things-to-think-about-before-jumping-into-making-your-first-game.
- [Gametime tutorial ](./Gametime-Tutorial ) - A-tutorial-on-using-tools-to-handle-game-time.
- [Getting started ](./Getting-Started ) - Explains-how-to-download,-install-and-start-Evennia-for-the-first-time.
- [Glossary ](./Glossary ) - Indexed-explanations-of-common-terms
- [Grapevine ](./Grapevine ) - Connecting-your-game-to-the-Grapevine-chat-network.
- [Guest logins ](./Guest-Logins ) - Setting-up-guest-accounts
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- [Haproxy config (optional) ](HAProxy-Config-(Optional )) - A page about Haproxy config (optional).
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- [Help system ](./Help-System ) - How-to-use-and-add-help-files-to-the-game.
- [Help system tutorial ](./Help-System-Tutorial ) - Create-a-page-to-see-your-game-help-online
- [Home ](./index ) - Wiki-front-page.
- [How to connect evennia to twitter ](./How-to-connect-Evennia-to-Twitter ) - Connecting-your-game-to-a-twitter-account.
- [How to get and give help ](./How-To-Get-And-Give-Help ) - Summing-up-how-to-best-get-help-or-give-it.
- [Implementing a game rule system ](./Implementing-a-game-rule-system ) - Tutorial-giving-ideas-about-creating-a-game-rule-system
- [Inputfuncs ](./Inputfuncs ) - These-handle-incoming-requests-from-the-client
- [Installing on android ](./Installing-on-Android ) - Describes-how-to-install-Evennia-on-an-Android-phone
- [Internationalization ](./Internationalization ) - How-to-modify-Evennia's-core-strings-to-use-another-language-than-English.
- [Irc ](./IRC ) - Connecting-your-game-to-an-external-IRC-channel.
- [Learn python for evennia the hard way ](./Learn-Python-for-Evennia-The-Hard-Way ) - A page about Learn python for evennia the hard way.
- [Licensing ](./Licensing ) - Tells-you-how-free-you-are-to-use-Evennia-to-your-personal-whims.-Really!
- [Links ](./Links ) - A-long-list-of-Evennia,-MU*-and-other-game-related-resources.
- [Locks ](./Locks ) - How-to-check-for-access-and-define-what-gives-access-or-not.
- [Manually configuring color ](./Manually-Configuring-Color ) - A-tutorial-on-how-to-make-it-so-players-can-turn-on-and-off-color-in-your-game.
- [Mass and weight for objects ](./Mass-and-weight-for-objects ) - A-tutorial-on-how-to-add-mass-attributes-to-objects-and-calculate-total-weight-of-object-and-its-contents.
- [Messagepath ](./Messagepath ) - Describes-the-path-messages-take-through-the-server
- [Monitorhandler ](./MonitorHandler ) - An-explaination-of-the-monitor-handler-system-to-watch-for-attribute-changes-on-objects
- [New models ](./New-Models ) - Expanding-the-database-with-new-models-(advanced).
- [Nicks ](./Nicks ) - Re-naming-how-to-access-and-find-other-entities,-without-modifying-them.
- [Npc shop tutorial ](./NPC-shop-Tutorial ) - A page about Npc shop tutorial.
- [Objects ](./Objects ) - Describes-the-basic-Object-typeclass,-the-base-for-all-in-game-things.
- [Online setup ](./Online-Setup ) - Goes-through-the-options-for-getting-your-game-visible-online-and-how-to-do-it.
- [Oob ](./OOB ) - A page about Oob.
- [Parsing command arguments, theory and best practices ](./Parsing-command-arguments,-theory-and-best-practices ) - Parsing-command-arguments-best-practices
- [Portal and server ](./Portal-And-Server ) - The-two-processes-that-make-up-the-running-Evennia-server-are-described.
- [Profiling ](./Profiling ) - A page about Profiling.
- [Python 3 ](./Python-3 ) - A page about Python 3.
- [Python basic introduction ](./Python-basic-introduction ) - A page about Python basic introduction.
- [Python basic tutorial part two ](./Python-basic-tutorial-part-two ) - A page about Python basic tutorial part two.
- [Quirks ](./Quirks ) - Some-less-than-intuitive-things-we-know-people-have-trouble-getting-their-heads-around.
- [Roadmap ](./Roadmap ) - A-tentative-list-of-future-Evennia-milestones
- [Rss ](./RSS ) - How-to-connect-your-game-to-an-external-RSS-feed.
- [Running evennia in docker ](./Running-Evennia-in-Docker ) - A page about Running evennia in docker.
- [Screenshot ](./Screenshot ) - A-screenshot-of-Evennia-running.
- [Scripts ](./Scripts ) - Controls-time-and-can-store-data-that-has-no-in-game-existence.
- [Security ](./Security ) - A page about Security.
- [Server conf ](./Server-Conf ) - Some-things-to-remember-when-dealing-with-the-settings.py-file.
- [Sessions ](./Sessions ) - Summarizes-the-use-of-Sessions.
- [Setting up pycharm ](./Setting-up-PyCharm ) - A page about Setting up pycharm.
- [Signals ](./Signals ) - Signals-fired-at-particular-times
- [Soft code ](./Soft-Code ) - Details-Evennia's-position-on-using-Softcode-along-with-some-history.
- [Spawner and prototypes ](./Spawner-and-Prototypes ) - Describing-how-to-create-objects-with-the-spawner.
- [Start stop reload ](./Start-Stop-Reload ) - How-to-control-the-Server-and-Portal-process-from-the-terminal-and-inside-the-game.
- [Static in game map ](./Static-In-Game-Map ) - Tutorial-for-creating-static-map-view
- [Tags ](./Tags ) - These-are-used-to-quickly-group-and-later-retrieve-game-entities.
- [Text encodings ](./Text-Encodings ) - Technical-discussion-about-how-to-deal-with-text-using-different-character-sets.
- [Texttags ](./TextTags ) - Describes-the-markup-for-adding-colours-and-other-tags-to-text.
- [Tickerhandler ](./TickerHandler ) - Used-to-repeatedly-'tick'-a-method-on-an-Object.
- [Turn based combat system ](./Turn-based-Combat-System ) - Describes-how-to-build-a-combat-system-from-scratch
- [Tutorial aggressive npcs ](./Tutorial-Aggressive-NPCs ) - A-tutorial-on-making-NPC's-do-things-(like-attack)-when-a-character-enters.
- [Tutorial for basic mush like game ](./Tutorial-for-basic-MUSH-like-game ) - A-long-tutorial-for-building-a-simple-MUSH-in-Evennia,-from-scratch.
- [Tutorial npcs listening ](./Tutorial-NPCs-listening ) - A-tutorial-on-making-NPC's-do-things-(like-reply)-when-a-character-says-something.
- [Tutorial searching for objects ](./Tutorial-Searching-For-Objects ) - Searching-For-Objects.
- [Tutorial tweeting game stats ](./Tutorial-Tweeting-Game-Stats ) - A-tutorial-on-tweeting-game-stats-automatically.
- [Tutorial vehicles ](./Tutorial-Vehicles ) - Creating-vehicles
- [Tutorial world introduction ](./Tutorial-World-Introduction ) - This-is-a-small-single-player-quest-with-code-you-can-learn-from.
- [Tutorials ](./Tutorials ) - Overview-of-all-tutorial-type-documentation.
- [Typeclasses ](./Typeclasses ) - The-main-technical-description-of-a-core-concept.-how-Typeclasses-are-used-and-work.
- [Understanding color tags ](./Understanding-Color-Tags ) - A page about Understanding color tags.
- [Unit testing ](./Unit-Testing ) - Describes-how-to-expand-the-code-with-automatic-testing-suites.
- [Updating your game ](./Updating-Your-Game ) - Describes-how-to-update-the-source-from-the-repo-and-how-to-reset-the-database.
- [Using mux as a standard ](./Using-MUX-as-a-Standard ) - A-policy-discussion-about-how-why-the-default-commands-look-the-way-they-do.
- [Using travis ](./Using-Travis ) - A page about Using travis.
- [Version control ](./Version-Control ) - A-tutorial-on-using-version-control-for-your-own-sanity-and-safety.
- [Weather tutorial ](./Weather-Tutorial ) - A-tutorial-on-using-tickers-to-make-days-go-by.
- [Web character generation ](./Web-Character-Generation ) - A-tutorial-for-making-a-web-based-chargen-app-for-your-game.
- [Web character view tutorial ](./Web-Character-View-Tutorial ) - Create-a-new-web-page-displaying-character-info
- [Web features ](./Web-Features ) - Gets-you-started-on-using-Evennia's-web-integration-abilities.
- [Web tutorial ](./Web-Tutorial ) - Gives-examples-on-how-to-customize-the-web-interface.
- [Webclient ](./Webclient ) - A page about Webclient.
- [Webclient brainstorm ](./Webclient-brainstorm ) - A page about Webclient brainstorm.
- [Wiki index ](./Wiki-Index ) - This very index.
- [Zones ](./Zones ) - Using-Tags-to-implement-game-Zones.