evennia/src/commands/privileged.py

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"""
This file contains commands that require special permissions to use. These
are generally @-prefixed commands, but there are exceptions.
"""
from django.conf import settings
from src.objects.models import Object
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from src import defines_global
from src import ansi
from src import session_mgr
from src.scripthandler import rebuild_cache
from src.util import functions_general
from src.cmdtable import GLOBAL_CMD_TABLE
def cmd_reload(command):
"""
Reloads all modules.
"""
if "all" in command.command_switches:
reload_all = True
else:
reload_all = False
# Set this to True if a switch match is found.
switch_match_found = False
if reload_all or "aliases" in command.command_switches or "alias" in command.command_switches:
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command.session.server.reload_aliases(source_object=command.source_object)
command.source_object.emit_to("Aliases reloaded.")
switch_match_found = True
if reload_all or "scripts" in command.command_switches:
rebuild_cache()
command.source_object.emit_to("Script parents reloaded.")
switch_match_found = True
if reload_all or "commands" in command.command_switches:
# By default, just reload command objects.
command.source_object.emit_to("Reloading command modules...")
command.session.server.reload(source_object=command.source_object)
command.source_object.emit_to("Modules reloaded.")
switch_match_found = True
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if not switch_match_found:
command.source_object.emit_to("@reload must be accompanied by one or more of the following switches: aliases, scripts, commands, all")
GLOBAL_CMD_TABLE.add_command("@reload", cmd_reload,
priv_tuple=("genperms.process_control")),
GLOBAL_CMD_TABLE.add_command("@restart", cmd_reload,
priv_tuple=("genperms.process_control")),
def cmd_boot(command):
"""
Boot a player object from the server.
"""
source_object = command.source_object
switch_quiet = False
switch_port = False
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if "quiet" in command.command_switches:
# Don't tell the player they've been disconnected, silently boot them.
switch_quiet = True
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if "port" in command.command_switches:
# Boot by port number instead of name or dbref.
switch_port = True
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if not command.command_argument:
source_object.emit_to("Who would you like to boot?")
return
else:
boot_list = []
if switch_port:
# Boot a particular port.
sessions = session_mgr.get_session_list(True)
for sess in sessions:
# Find the session with the matching port number.
if sess.getClientAddress()[1] == int(command.command_argument):
boot_list.append(sess)
# Match found, kill the loop and continue with booting.
break
else:
# Grab the objects that match
objs = Object.objects.local_and_global_search(source_object,
command.command_argument)
if not objs:
source_object.emit_to("No name or dbref match found for booting.")
return
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if not objs[0].is_player():
source_object.emit_to("You can only boot players.")
return
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if not source_object.controls_other(objs[0]):
if objs[0].is_superuser():
source_object.emit_to("You cannot boot a Wizard.")
return
else:
source_object.emit_to("You do not have permission to boot that player.")
return
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if objs[0].is_connected_plr():
matches = session_mgr.sessions_from_object(objs[0])
for match in matches:
boot_list.append(match)
else:
source_object.emit_to("That player is not connected.")
return
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if not boot_list:
source_object.emit_to("No matches found.")
return
# Carry out the booting of the sessions in the boot list.
for boot in boot_list:
if not switch_quiet:
boot.msg("You have been disconnected by %s." % (source_object.name))
boot.disconnectClient()
session_mgr.remove_session(boot)
return
GLOBAL_CMD_TABLE.add_command("@boot", cmd_boot,
priv_tuple=("genperms.manage_players"))
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def cmd_newpassword(command):
"""
Set a player's password.
"""
source_object = command.source_object
eq_args = command.command_argument.split('=', 1)
searchstring = eq_args[0]
newpass = eq_args[1]
if not command.command_argument or len(searchstring) == 0:
source_object.emit_to("What player's password do you want to change")
return
if len(newpass) == 0:
source_object.emit_to("You must supply a new password.")
return
target_obj = source_object.search_for_object(searchstring)
# Use search_for_object to handle duplicate/nonexistant results.
if not target_obj:
return
if not target_obj.is_player():
source_object.emit_to("You can only change passwords on players.")
elif not source_object.controls_other(target_obj):
source_object.emit_to("You do not control %s." % (target_obj.get_name(),))
else:
uaccount = target_obj.get_user_account()
if len(newpass) == 0:
uaccount.set_password()
else:
uaccount.set_password(newpass)
uaccount.save()
source_object.emit_to("%s - PASSWORD set." % (target_obj.get_name(),))
target_obj.emit_to("%s has changed your password." %
(source_object.get_name(show_dbref=False),))
GLOBAL_CMD_TABLE.add_command("@newpassword", cmd_newpassword,
priv_tuple=("genperms.manage_players"))
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def cmd_home(command):
"""
Teleport the player to their home.
"""
pobject = command.source_object
if pobject.home == None:
pobject.emit_to("You have no home set, @link yourself to somewhere.")
else:
pobject.emit_to("There's no place like home...")
pobject.move_to(pobject.get_home())
GLOBAL_CMD_TABLE.add_command("home", cmd_home,
priv_tuple=("genperms.tel_anywhere"))
def cmd_service(command):
"""
Service management system. Allows for the listing, starting, and stopping
of services.
"""
pobject = command.source_object
if "list" in command.command_switches:
"""
Just display the list of installed services and their status and die.
"""
pobject.emit_to('-' * 40)
pobject.emit_to('Service Listing')
for service in command.session.server.service_collection.services:
# running is either 1 or 0, 1 meaning the service is running.
if service.running == 1:
status = 'Running'
else:
status = 'Inactive'
pobject.emit_to(' * %s (%s)' % (service.name, status))
pobject.emit_to('-' * 40)
return
# This stuff is common to both start and stop switches.
if "stop" in command.command_switches or "start" in command.command_switches:
collection = command.session.server.service_collection
try:
service = collection.getServiceNamed(command.command_argument)
except:
pobject.emit_to('Invalid service name. This command is case-sensitive. See @service/list.')
return
if "stop" in command.command_switches:
"""
Stopping a service gracefully closes it and disconnects any connections
(if applicable).
"""
if service.running == 0:
pobject.emit_to('That service is not currently running.')
return
# We don't want them killing main Evennia TCPServer services here. If
# they'd like to nix a listening port, they need to do it through
# settings.py and a restart.
if service.name[:7] == 'Evennia':
pobject.emit_to('You can not Evennia TCPServer services this way.')
return
pobject.emit_to('Stopping the %s service.' % service.name)
service.stopService()
return
if "start" in command.command_switches:
"""
Starts a service.
"""
if service.running == 1:
pobject.emit_to('That service is already running.')
return
pobject.emit_to('Starting the %s service.' % service.name)
service.startService()
return
# If they don't provide any switches, let them know to do so.
pobject.emit_to("You must specify a switch with @service. May be one of: list, start, stop")
GLOBAL_CMD_TABLE.add_command("@service", cmd_service,
priv_tuple=("genperms.process_control"))
def cmd_shutdown(command):
"""
Shut the server down gracefully.
"""
command.source_object.emit_to('Shutting down...')
print 'Server shutdown by %s' % (command.source_object.get_name(show_dbref=False),)
command.session.server.shutdown()
GLOBAL_CMD_TABLE.add_command("@shutdown", cmd_shutdown,
priv_tuple=("genperms.process_control"))