mirror of
https://github.com/evennia/evennia.git
synced 2026-03-21 07:16:31 +01:00
197 lines
12 KiB
HTML
197 lines
12 KiB
HTML
|
|
<!DOCTYPE html>
|
|||
|
|
|
|||
|
|
<html lang="en" data-content_root="../">
|
|||
|
|
<head>
|
|||
|
|
<meta charset="utf-8" />
|
|||
|
|
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="viewport" content="width=device-width, initial-scale=1" />
|
|||
|
|
|
|||
|
|
<title>Adding Weather messages to a Room — Evennia latest documentation</title>
|
|||
|
|
<link rel="stylesheet" type="text/css" href="../_static/pygments.css?v=d75fae25" />
|
|||
|
|
<link rel="stylesheet" type="text/css" href="../_static/nature.css?v=279e0f84" />
|
|||
|
|
<link rel="stylesheet" type="text/css" href="../_static/custom.css?v=e4a91a55" />
|
|||
|
|
<script src="../_static/documentation_options.js?v=c6e86fd7"></script>
|
|||
|
|
<script src="../_static/doctools.js?v=9bcbadda"></script>
|
|||
|
|
<script src="../_static/sphinx_highlight.js?v=dc90522c"></script>
|
|||
|
|
<link rel="icon" href="../_static/favicon.ico"/>
|
|||
|
|
<link rel="index" title="Index" href="../genindex.html" />
|
|||
|
|
<link rel="search" title="Search" href="../search.html" />
|
|||
|
|
<link rel="next" title="Adding room coordinates to your game" href="Tutorial-Coordinates.html" />
|
|||
|
|
<link rel="prev" title="Changing game calendar and time speed" href="Howto-Game-Time.html" />
|
|||
|
|
</head><body>
|
|||
|
|
<div class="related" role="navigation" aria-label="Related">
|
|||
|
|
<h3>Navigation</h3>
|
|||
|
|
<ul>
|
|||
|
|
<li class="right" style="margin-right: 10px">
|
|||
|
|
<a href="../genindex.html" title="General Index"
|
|||
|
|
accesskey="I">index</a></li>
|
|||
|
|
<li class="right" >
|
|||
|
|
<a href="../py-modindex.html" title="Python Module Index"
|
|||
|
|
>modules</a> |</li>
|
|||
|
|
<li class="right" >
|
|||
|
|
<a href="Tutorial-Coordinates.html" title="Adding room coordinates to your game"
|
|||
|
|
accesskey="N">next</a> |</li>
|
|||
|
|
<li class="right" >
|
|||
|
|
<a href="Howto-Game-Time.html" title="Changing game calendar and time speed"
|
|||
|
|
accesskey="P">previous</a> |</li>
|
|||
|
|
<li class="nav-item nav-item-0"><a href="../index.html">Evennia</a> »</li>
|
|||
|
|
<li class="nav-item nav-item-1"><a href="Howtos-Overview.html" accesskey="U">Tutorials and How-To’s</a> »</li>
|
|||
|
|
<li class="nav-item nav-item-this"><a href="">Adding Weather messages to a Room</a></li>
|
|||
|
|
</ul>
|
|||
|
|
</div>
|
|||
|
|
|
|||
|
|
<div class="document">
|
|||
|
|
<div class="documentwrapper">
|
|||
|
|
<div class="bodywrapper">
|
|||
|
|
<div class="body" role="main">
|
|||
|
|
|
|||
|
|
<section class="tex2jax_ignore mathjax_ignore" id="adding-weather-messages-to-a-room">
|
|||
|
|
<h1>Adding Weather messages to a Room<a class="headerlink" href="#adding-weather-messages-to-a-room" title="Link to this heading">¶</a></h1>
|
|||
|
|
<p>This tutorial will have us create a simple weather system for our MUD. The way we want to use this is to have all outdoor rooms echo weather-related messages to the room at regular and semi-random intervals. Things like “Clouds gather above”, “It starts to rain” and so on.</p>
|
|||
|
|
<p>One could imagine every outdoor room in the game having a script running on themselves that fires regularly. For this particular example it is however more efficient to do it another way, namely by using a “ticker-subscription” model.</p>
|
|||
|
|
<p>The principle is simple: Instead of having each Object individually track the time, they instead subscribe to be called by a global ticker who handles time keeping. Not only does this centralize and organize much of the code in one place, it also has less computing overhead.</p>
|
|||
|
|
<p>Evennia’s <a class="reference internal" href="../Components/TickerHandler.html"><span class="std std-doc">TickerHandler</span></a> specifically offers such a subscription model. We will use it for our weather system.</p>
|
|||
|
|
<p>We will create a new WeatherRoom typeclass that is aware of the day-night cycle.</p>
|
|||
|
|
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="linenos"> 1</span> <span class="kn">import</span><span class="w"> </span><span class="nn">random</span>
|
|||
|
|
<span class="linenos"> 2</span> <span class="kn">from</span><span class="w"> </span><span class="nn">evennia</span><span class="w"> </span><span class="kn">import</span> <span class="n">DefaultRoom</span><span class="p">,</span> <span class="n">TICKER_HANDLER</span>
|
|||
|
|
<span class="linenos"> 3</span>
|
|||
|
|
<span class="linenos"> 4</span> <span class="n">ECHOES</span> <span class="o">=</span> <span class="p">[</span><span class="s2">"The sky is clear."</span><span class="p">,</span>
|
|||
|
|
<span class="linenos"> 5</span> <span class="s2">"Clouds gather overhead."</span><span class="p">,</span>
|
|||
|
|
<span class="linenos"> 6</span> <span class="s2">"It's starting to drizzle."</span><span class="p">,</span>
|
|||
|
|
<span class="linenos"> 7</span> <span class="s2">"A breeze of wind is felt."</span><span class="p">,</span>
|
|||
|
|
<span class="linenos"> 8</span> <span class="s2">"The wind is picking up"</span><span class="p">]</span> <span class="c1"># etc </span>
|
|||
|
|
<span class="linenos"> 9</span>
|
|||
|
|
<span class="linenos">10</span> <span class="k">class</span><span class="w"> </span><span class="nc">WeatherRoom</span><span class="p">(</span><span class="n">DefaultRoom</span><span class="p">):</span>
|
|||
|
|
<span class="linenos">11</span> <span class="s2">"This room is ticked at regular intervals"</span>
|
|||
|
|
<span class="linenos">12</span>
|
|||
|
|
<span class="linenos">13</span> <span class="k">def</span><span class="w"> </span><span class="nf">at_object_creation</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
|||
|
|
<span class="linenos">14</span> <span class="s2">"called only when the object is first created"</span>
|
|||
|
|
<span class="linenos">15</span> <span class="n">TICKER_HANDLER</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="mi">60</span> <span class="o">*</span> <span class="mi">60</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">at_weather_update</span><span class="p">)</span>
|
|||
|
|
<span class="linenos">16</span>
|
|||
|
|
<span class="linenos">17</span> <span class="k">def</span><span class="w"> </span><span class="nf">at_weather_update</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
|||
|
|
<span class="linenos">18</span> <span class="s2">"ticked at regular intervals"</span>
|
|||
|
|
<span class="linenos">19</span> <span class="n">echo</span> <span class="o">=</span> <span class="n">random</span><span class="o">.</span><span class="n">choice</span><span class="p">(</span><span class="n">ECHOES</span><span class="p">)</span>
|
|||
|
|
<span class="linenos">20</span> <span class="bp">self</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">echo</span><span class="p">)</span>
|
|||
|
|
</pre></div>
|
|||
|
|
</div>
|
|||
|
|
<p>In the <code class="docutils literal notranslate"><span class="pre">at_object_creation</span></code> method, we simply added ourselves to the TickerHandler and tell it to
|
|||
|
|
call <code class="docutils literal notranslate"><span class="pre">at_weather_update</span></code> every hour (<code class="docutils literal notranslate"><span class="pre">60*60</span></code> seconds). During testing you might want to play with a
|
|||
|
|
shorter time duration.</p>
|
|||
|
|
<p>For this to work we also create a custom hook <code class="docutils literal notranslate"><span class="pre">at_weather_update(*args,</span> <span class="pre">**kwargs)</span></code>, which is the
|
|||
|
|
call sign required by TickerHandler hooks.</p>
|
|||
|
|
<p>Henceforth the room will inform everyone inside it when the weather changes. This particular example
|
|||
|
|
is of course very simplistic - the weather echoes are just randomly chosen and don’t care what
|
|||
|
|
weather came before it. Expanding it to be more realistic is a useful exercise.</p>
|
|||
|
|
</section>
|
|||
|
|
|
|||
|
|
|
|||
|
|
<div class="clearer"></div>
|
|||
|
|
</div>
|
|||
|
|
</div>
|
|||
|
|
</div>
|
|||
|
|
<div class="sphinxsidebar" role="navigation" aria-label="Main">
|
|||
|
|
<div class="sphinxsidebarwrapper">
|
|||
|
|
<p class="logo"><a href="../index.html">
|
|||
|
|
<img class="logo" src="../_static/evennia_logo.png" alt="Logo of Evennia"/>
|
|||
|
|
</a></p>
|
|||
|
|
<search id="searchbox" style="display: none" role="search">
|
|||
|
|
<h3 id="searchlabel">Quick search</h3>
|
|||
|
|
<div class="searchformwrapper">
|
|||
|
|
<form class="search" action="../search.html" method="get">
|
|||
|
|
<input type="text" name="q" aria-labelledby="searchlabel" autocomplete="off" autocorrect="off" autocapitalize="off" spellcheck="false"/>
|
|||
|
|
<input type="submit" value="Go" />
|
|||
|
|
</form>
|
|||
|
|
</div>
|
|||
|
|
</search>
|
|||
|
|
<script>document.getElementById('searchbox').style.display = "block"</script>
|
|||
|
|
<div>
|
|||
|
|
<h4>Previous topic</h4>
|
|||
|
|
<p class="topless"><a href="Howto-Game-Time.html"
|
|||
|
|
title="previous chapter">Changing game calendar and time speed</a></p>
|
|||
|
|
</div>
|
|||
|
|
<div>
|
|||
|
|
<h4>Next topic</h4>
|
|||
|
|
<p class="topless"><a href="Tutorial-Coordinates.html"
|
|||
|
|
title="next chapter">Adding room coordinates to your game</a></p>
|
|||
|
|
</div>
|
|||
|
|
<div role="note" aria-label="source link">
|
|||
|
|
<!--h3>This Page</h3-->
|
|||
|
|
<ul class="this-page-menu">
|
|||
|
|
<li><a href="../_sources/Howtos/Tutorial-Weather-Effects.md.txt"
|
|||
|
|
rel="nofollow">Show Page Source</a></li>
|
|||
|
|
</ul>
|
|||
|
|
</div><h3>Links</h3>
|
|||
|
|
<ul>
|
|||
|
|
<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
|
|||
|
|
<li><a href="https://www.evennia.com">Evennia Home</a> </li>
|
|||
|
|
<li><a href="https://github.com/evennia/evennia">Github</a> </li>
|
|||
|
|
<li><a href="http://games.evennia.com">Game Index</a> </li>
|
|||
|
|
<li>
|
|||
|
|
<a href="https://discord.gg/AJJpcRUhtF">Discord</a> -
|
|||
|
|
<a href="https://github.com/evennia/evennia/discussions">Discussions</a> -
|
|||
|
|
<a href="https://evennia.blogspot.com/">Blog</a>
|
|||
|
|
</li>
|
|||
|
|
</ul>
|
|||
|
|
<h3>Doc Versions</h3>
|
|||
|
|
<ul>
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/latest/index.html">latest (main branch)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/5.x/index.html">v5.0.0 branch (outdated)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/4.x/index.html">v4.0.0 branch (outdated)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/3.x/index.html">v3.0.0 branch (outdated)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/2.x/index.html">v2.0.0 branch (outdated)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/1.x/index.html">v1.0.0 branch (outdated)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
<li>
|
|||
|
|
<a href="https://www.evennia.com/docs/0.x/index.html">v0.9.5 branch (outdated)</a>
|
|||
|
|
</li>
|
|||
|
|
|
|||
|
|
</ul>
|
|||
|
|
|
|||
|
|
</div>
|
|||
|
|
</div>
|
|||
|
|
<div class="clearer"></div>
|
|||
|
|
</div>
|
|||
|
|
<div class="related" role="navigation" aria-label="Related">
|
|||
|
|
<h3>Navigation</h3>
|
|||
|
|
<ul>
|
|||
|
|
<li class="right" style="margin-right: 10px">
|
|||
|
|
<a href="../genindex.html" title="General Index"
|
|||
|
|
>index</a></li>
|
|||
|
|
<li class="right" >
|
|||
|
|
<a href="../py-modindex.html" title="Python Module Index"
|
|||
|
|
>modules</a> |</li>
|
|||
|
|
<li class="right" >
|
|||
|
|
<a href="Tutorial-Coordinates.html" title="Adding room coordinates to your game"
|
|||
|
|
>next</a> |</li>
|
|||
|
|
<li class="right" >
|
|||
|
|
<a href="Howto-Game-Time.html" title="Changing game calendar and time speed"
|
|||
|
|
>previous</a> |</li>
|
|||
|
|
<li class="nav-item nav-item-0"><a href="../index.html">Evennia</a> »</li>
|
|||
|
|
<li class="nav-item nav-item-1"><a href="Howtos-Overview.html" >Tutorials and How-To’s</a> »</li>
|
|||
|
|
<li class="nav-item nav-item-this"><a href="">Adding Weather messages to a Room</a></li>
|
|||
|
|
</ul>
|
|||
|
|
</div>
|
|||
|
|
<div class="footer" role="contentinfo">
|
|||
|
|
© Copyright 2024, The Evennia developer community.
|
|||
|
|
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 8.2.3.
|
|||
|
|
</div>
|
|||
|
|
</body>
|
|||
|
|
</html>
|