<h2>Installation & running<aclass="headerlink"href="#installation-running"title="Permalink to this headline">¶</a></h2>
<ulclass="simple">
<li><p><aclass="reference internal"href="Setup-Quickstart.html"><spanclass="doc">Installation & Setup quick-start</span></a> - one page to quickly get you going</p></li>
<li><p><aclass="reference internal"href="Extended-Installation.html"><spanclass="doc">Extended Install instructions</span></a> - if you have trouble or want to contribute to Evennia itself</p></li>
<li><p><aclass="reference internal"href="Running-Evennia-in-Docker.html"><spanclass="doc">Running through Docker</span></a> - alternative install method, useful for quick deployment on remote servers</p></li>
<li><p><aclass="reference internal"href="Installing-on-Android.html"><spanclass="doc">Installing Evennia on Android</span></a> - for those craving a mobile life</p></li>
<li><p><aclass="reference internal"href="Start-Stop-Reload.html"><spanclass="doc">Controlling the server</span></a> - an extended view on how to start/stop/update the server</p></li>
<h2>Installing custom game dirs<aclass="headerlink"href="#installing-custom-game-dirs"title="Permalink to this headline">¶</a></h2>
<ulclass="simple">
<li><p><aclass="reference internal"href="../Contribs/Arxcode-installing-help.html"><spanclass="doc">Installing Arxcode</span></a> - a custom gamedir based on the popular Evennia game <aclass="reference external"href="https://play.arxgame.org/">Arx</a></p></li>
<h2>Configuring<aclass="headerlink"href="#configuring"title="Permalink to this headline">¶</a></h2>
<ulclass="simple">
<li><p><aclass="reference internal"href="Settings-File.html"><spanclass="doc">The settings file</span></a> - how and where to change the main settings of the server</p></li>
<li><p><aclass="reference internal"href="Choosing-An-SQL-Server.html"><spanclass="doc">Change database engine</span></a> - if you want to use something other than SQLite3</p></li>
<li><p><aclass="reference internal"href="Evennia-Game-Index.html"><spanclass="doc">Evennia game index</span></a> - register your upcoming game with the index to start the hype going</p></li>
<li><p><aclass="reference internal"href="IRC.html"><spanclass="doc">Chat on IRC</span></a> - how to link your game’s channels to an external <aclass="reference external"href="https://en.wikipedia.org/wiki/Internet_Relay_Chat">IRC</a> channel</p></li>
<li><p><aclass="reference internal"href="Grapevine.html"><spanclass="doc">Chat on Grapevine</span></a> - how to link your game’s channels the <aclass="reference external"href="https://grapevine.haus/">Grapevine</a> mud network/chat</p></li>
<li><p><aclass="reference internal"href="RSS.html"><spanclass="doc">Messages to RSS</span></a> - have your game notify people through RSS</p></li>
<li><p><aclass="reference internal"href="How-to-connect-Evennia-to-Twitter.html"><spanclass="doc">Messages to Twitter</span></a> - have Evennia send messages to <aclass="reference external"href="https://twitter.com/">Twitter</a> (requires some coding)</p></li>
<h2>Going public<aclass="headerlink"href="#going-public"title="Permalink to this headline">¶</a></h2>
<ulclass="simple">
<li><p><aclass="reference internal"href="Security.html"><spanclass="doc">Notes about security</span></a> - some things to think about to stay safe(r)</p>
<ul>
<li><p><aclass="reference internal"href="HAProxy-Config.html"><spanclass="doc">Using HAProxy</span></a> - putting a proxy in front of the game server for security</p></li>
<li><p><aclass="reference internal"href="Apache-Config.html"><spanclass="doc">Using Apache as a webserver</span></a> - use Apache instead of Evennia’s webserver (limited support)</p></li>
</ul>
</li>
<li><p><aclass="reference internal"href="Online-Setup.html"><spanclass="doc">Taking your server online</span></a> - decide on where to host and configure your game for production</p></li>
<li><p><aclass="reference internal"href="Client-Support-Grid.html"><spanclass="doc">Client support grid</span></a> - clients known to work (or not) with Evennia</p></li>