The tutorial game is under development and is not yet complete, nor tested. Use the existing lessons as inspiration and to help get you going, but don't expect out-of-the-box perfection from it at this time.
If you followed the previous parts of this tutorial series you will have some notions about Python and where to find and make use of things in Evennia. We also have a good idea of the type of game we will create.
Fully coded examples of all code we make in this part can be found in the
[evennia/contrib/tutorials/evadventure](../../../api/evennia.contrib.tutorials.evadventure.md) package. There are three common ways to learn from this:
1. Follow the tutorial lessons in sequence and use it to write your own code, referring to the ready-made code as extra help, context, or as a 'facit' to check yourself.
2. Read through the code in the package and refer to the tutorial lesson for each part for more information on what you see.
3. Some mix of the two.
Which approach you choose is individual - we all learn in different ways.
Either way, this is a big part. You'll be seeing a lot of code and there are plenty of lessons to go through. We are making a whole game from scratch after all. Take your time!