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< li class = "toctree-l1" > < a class = "reference internal" href = "Coding/Coding-Introduction.html" > Coding Introduction< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Quirks.html#overriding-of-magic-methods" > Overriding of magic methods< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Coding/Setting-up-PyCharm.html" > Setting up PyCharm< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Coding/Setting-up-PyCharm.html#directions-for-setting-up-pycharm-with-evennia" > Directions for setting up PyCharm with Evennia< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Setting-up-PyCharm.html#attaching-pycharm-debugger-to-evennia" > Attaching PyCharm debugger to Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Setting-up-PyCharm.html#setting-up-an-evennia-run-configuration" > Setting up an Evennia run configuration< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Unit-Testing.html#running-tests-for-your-game-dir" > Running tests for your game dir< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Unit-Testing.html#unit-testing-contribs-with-custom-models" > Unit testing contribs with custom models< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Unit-Testing.html#a-note-on-making-the-test-runner-faster" > A note on making the test runner faster< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Coding/Updating-Your-Game.html" > Updating Your Game< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Updating-Your-Game.html#updating-with-the-latest-evennia-code-changes" > Updating with the latest Evennia code changes< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Coding/Using-Travis.html" > Using Travis< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Coding/Version-Control.html" > Version Control< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Coding/Version-Control.html#step-1-install-git" > Step 1: Install Git< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Version-Control.html#putting-your-game-folder-under-version-control" > Putting your game folder under version control< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Version-Control.html#forking-evennia" > Forking Evennia< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Coding/Version-Control.html#step-1-fork-the-evennia-master-repository" > Step 1: Fork the evennia/master repository< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Coding/Version-Control.html#step-2-clone-your-online-fork-of-evennia" > Step 2: Clone your online fork of Evennia< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Coding/Version-Control.html#step-3-configure-remotes" > Step 3: Configure remotes< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Version-Control.html#sharing-your-evennia-fixes-on-github" > Sharing your Evennia fixes on Github< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Coding/Version-Control.html#git-tips-and-tricks" > GIT tips and tricks< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Attributes.html" > Attributes< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Attributes.html#managing-attributes-in-code" > Managing Attributes in Code< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Attributes.html#using-db" > Using .db< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Attributes.html#using-attributes" > Using .attributes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Attributes.html#using-attributeproperty" > Using AttributeProperty< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Attributes.html#managing-attributes-in-game" > Managing Attributes in-game< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Attributes.html#locking-and-checking-attributes" > Locking and checking Attributes< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Attributes.html#what-types-of-data-can-i-save-in-an-attribute" > What types of data can I save in an Attribute?< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Attributes.html#retrieving-mutable-objects" > Retrieving Mutable objects< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Attributes.html#properties-of-attributes" > Properties of Attributes< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Attributes.html#in-memory-attributes-nattributes" > In-memory Attributes (NAttributes)< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Attributes.html#persistent-vs-non-persistent" > Persistent vs non-persistent< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html" > Batch Code Processor< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#basic-usage" > Basic Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#the-batch-file" > The batch file< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#debug-mode" > Debug mode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#interactive-mode" > Interactive mode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#limitations-and-caveats" > Limitations and Caveats< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#safety" > Safety< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#no-communication-between-code-blocks" > No communication between code blocks< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#dont-treat-a-batchcode-file-like-any-python-file" > Don’ t treat a batchcode file like any Python file< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Batch-Code-Processor.html#dont-let-code-rely-on-the-batch-files-real-file-path" > Don’ t let code rely on the batch-file’ s real file path< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Batch-Command-Processor.html" > Batch Command Processor< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Command-Processor.html#basic-usage" > Basic Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Command-Processor.html#the-batch-file" > The batch file< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Command-Processor.html#interactive-mode" > Interactive mode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Command-Processor.html#limitations-and-caveats" > Limitations and Caveats< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Command-Processor.html#assorted-notes" > Assorted notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Batch-Processors.html" > Batch Processors< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Batch-Processors.html#a-note-on-file-encodings" > A note on File Encodings< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html" > Bootstrap Components and Utilities< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#general-styling" > General Styling< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#color" > Color< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#borders" > Borders< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#spacing" > Spacing< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#components" > Components< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#buttons" > Buttons< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#cards" > Cards< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#jumbotron" > Jumbotron< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Bootstrap-Components-and-Utilities.html#forms" > Forms< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Channels.html" > Channels< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Channels.html#using-channels-in-game" > Using channels in-game< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Channels.html#viewing-and-joining-channels" > Viewing and joining channels< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Channels.html#chat-on-channels" > Chat on channels< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Channels.html#channel-administration" > Channel administration< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/Channels.html#restricting-channel-administration" > Restricting channel administration< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Channels.html#allowing-characters-to-use-channels" > Allowing Characters to use Channels< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Channels.html#customizing-channel-output-and-behavior" > Customizing channel output and behavior< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Channels.html#channels-in-code" > Channels in code< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Channels.html#channel-logging" > Channel logging< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Channels.html#properties-on-channels" > Properties on Channels< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Coding-Utils.html" > Coding Utils< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#searching" > Searching< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#create" > Create< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#logging" > Logging< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#time-utilities" > Time Utilities< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#game-time" > Game time< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#utils-time-format" > utils.time_format()< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#utils-delay" > utils.delay()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#object-classes" > Object Classes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#utils-inherits-from" > utils.inherits_from()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#text-utilities" > Text utilities< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#utils-fill" > utils.fill()< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#utils-crop" > utils.crop()< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#utils-dedent" > utils.dedent()< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#to-str-and-to-bytes" > to_str() and to_bytes()< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#ansi-coloring-tools" > Ansi Coloring Tools< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Coding-Utils.html#display-utilities" > Display utilities< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#making-ascii-tables" > Making ascii tables< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Coding-Utils.html#menus" > Menus< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Command-Sets.html" > Command Sets< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Command-Sets.html#defining-command-sets" > Defining Command Sets< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Command-Sets.html#properties-on-command-sets" > Properties on Command Sets< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Command-Sets.html#command-sets-searched" > Command Sets Searched< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Command-Sets.html#adding-and-merging-command-sets" > Adding and Merging Command Sets< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Command-Sets.html#merge-rules" > Merge Rules< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Command-Sets.html#assorted-notes" > Assorted Notes< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Command-System.html" > Command System< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Commands.html" > Commands< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#defining-commands" > Defining Commands< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Commands.html#who-is-calling-the-command" > Who is calling the command?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Commands.html#properties-assigned-to-the-command-instance-at-run-time" > Properties assigned to the command instance at run-time< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/Commands.html#other-useful-utility-methods" > Other useful utility methods:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Commands.html#defining-your-own-command-classes" > Defining your own command classes< / a > < / li >
2021-11-13 02:28:53 +01:00
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Commands.html#command-prefixes" > Command prefixes< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Commands.html#on-arg-regex" > On arg_regex< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#exiting-a-command" > Exiting a command< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#pauses-in-commands" > Pauses in commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#asking-for-user-input" > Asking for user input< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#system-commands" > System commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#dynamic-commands" > Dynamic Commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#exits" > Exits< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#command-instances-are-re-used" > Command instances are re-used< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#dynamically-created-commands" > Dynamically created commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#how-commands-actually-work" > How commands actually work< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Commands.html#assorted-notes" > Assorted notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Communications.html" > Communications< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Components-Overview.html" > Core Components< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Components-Overview.html#database-entites" > Database entites< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Components-Overview.html#commands" > Commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Components-Overview.html#utils-and-tools" > Utils and tools< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Components-Overview.html#server-and-network" > Server and network< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Connection-Screen.html" > Connection Screen< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Connection-Screen.html#commands-available-at-the-connection-screen" > Commands available at the Connection Screen< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Default-Commands.html" > Default Commands< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/EvEditor.html" > EvEditor< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvEditor.html#launching-the-editor" > Launching the editor< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvEditor.html#example-of-usage" > Example of usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvEditor.html#persistent-editor" > Persistent editor< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvEditor.html#line-editor-usage" > Line editor usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvEditor.html#the-eveditor-to-edit-code" > The EvEditor to edit code< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/EvMenu.html" > EvMenu< / a > < ul >
2022-01-09 19:40:57 +01:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#introduction" > Introduction< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#examples" > Examples< / a > < / li >
< / ul >
< / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#launching-the-menu" > Launching the menu< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#the-menu-nodes" > The Menu nodes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#input-arguments-to-the-node" > Input arguments to the node< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#return-values-from-the-node" > Return values from the node< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/EvMenu.html#text" > text< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/EvMenu.html#options" > options< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "Components/EvMenu.html#option-key-key" > option-key ‘ key’ < / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/EvMenu.html#option-key-desc" > option-key ‘ desc’ < / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/EvMenu.html#option-key-goto" > option-key ‘ goto’ < / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#temporary-storage" > Temporary storage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#customizing-menu-formatting" > Customizing Menu formatting< / a > < / li >
2022-01-09 19:40:57 +01:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#evmenu-templating-language" > EvMenu templating language< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#template-options" > Template Options< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#templating-example" > Templating example< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#id1" > Examples:< / a > < ul >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#example-simple-branching-menu" > Example: Simple branching menu< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#example-dynamic-goto" > Example: Dynamic goto< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#example-set-caller-properties" > Example: Set caller properties< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#example-get-arbitrary-input" > Example: Get arbitrary input< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#example-storing-data-between-nodes" > Example: Storing data between nodes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#example-repeating-the-same-node" > Example: Repeating the same node< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#defining-nodes-in-a-dictionary" > Defining nodes in a dictionary< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#ask-for-simple-input" > Ask for simple input< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#the-yield-way" > The < code class = "docutils literal notranslate" > < span class = "pre" > yield< / span > < / code > way< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/EvMenu.html#the-get-input-way" > The < code class = "docutils literal notranslate" > < span class = "pre" > get_input< / span > < / code > way< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/EvMenu.html#example-yes-no-prompt" > Example: Yes/No prompt< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#the-list-node-decorator" > The < code class = "docutils literal notranslate" > < span class = "pre" > @ list_node< / span > < / code > decorator< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMenu.html#assorted-notes" > Assorted notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/EvMore.html" > EvMore< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/EvMore.html#using-evmore" > Using EvMore< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/FuncParser.html" > The Inline Function Parser< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/FuncParser.html#uses-in-default-evennia" > Uses in default Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/FuncParser.html#using-the-funcparser" > Using the FuncParser< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/FuncParser.html#defining-custom-callables" > Defining custom callables< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/FuncParser.html#safe-convertion-of-inputs" > Safe convertion of inputs< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/FuncParser.html#default-callables" > Default callables< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/FuncParser.html#evennia-utils-funcparser-funcparser-callables" > < code class = "docutils literal notranslate" > < span class = "pre" > evennia.utils.funcparser.FUNCPARSER_CALLABLES< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/FuncParser.html#evennia-utils-funcparser-searching-callables" > < code class = "docutils literal notranslate" > < span class = "pre" > evennia.utils.funcparser.SEARCHING_CALLABLES< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/FuncParser.html#evennia-utils-funcparser-actor-stance-callables" > < code class = "docutils literal notranslate" > < span class = "pre" > evennia.utils.funcparser.ACTOR_STANCE_CALLABLES< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/FuncParser.html#example" > Example< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Help-System.html" > Help System< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Help-System.html#using-the-help-system-from-in-game" > Using the help system from in-game< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Help-System.html#sources-of-help-entries" > Sources of help entries< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Help-System.html#the-help-entry" > The Help Entry< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/Help-System.html#subtopics" > Subtopics< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Help-System.html#command-auto-help-system" > Command Auto-help system< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Help-System.html#database-help-entries" > Database-help entries< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Help-System.html#file-help-entries" > File-help entries< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Help-System.html#entry-priority" > Entry priority< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Help-System.html#locking-help-entries" > Locking help entries< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Help-System.html#customizing-the-look-of-the-help-system" > Customizing the look of the help system< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Help-System.html#technical-notes" > Technical notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Inputfuncs.html" > Inputfuncs< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Inputfuncs.html#adding-your-own-inputfuncs" > Adding your own inputfuncs< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Inputfuncs.html#default-inputfuncs" > Default inputfuncs< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#text" > text< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#echo" > echo< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#default" > default< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#client-options" > client_options< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#get-client-options" > get_client_options< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#get-inputfuncs" > get_inputfuncs< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#login" > login< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#get-value" > get_value< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#repeat" > repeat< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#unrepeat" > unrepeat< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Inputfuncs.html#monitor" > monitor< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Inputfuncs.html#unmonitor" > unmonitor< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Locks.html" > Locks< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#setting-and-checking-a-lock" > Setting and checking a lock< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#defining-locks" > Defining locks< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Locks.html#valid-access-types" > Valid access_types< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Locks.html#custom-access-types" > Custom access_types< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Locks.html#lock-functions" > Lock functions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#checking-simple-strings" > Checking simple strings< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#default-locks" > Default locks< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#more-lock-definition-examples" > More Lock definition examples< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#a-complete-example-of-setting-locks-on-an-object" > A complete example of setting locks on an object< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Locks.html#on-djangos-permission-system" > On Django’ s permission system< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/MonitorHandler.html" > MonitorHandler< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/MonitorHandler.html#using-the-monitorhandler" > Using the MonitorHandler< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Msg.html" > Msg< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Msg.html#msg-in-code" > Msg in code< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Msg.html#properties-on-msg" > Properties on Msg< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Msg.html#tempmsg" > TempMsg< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Nicks.html" > Nicks< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Nicks.html#coding-with-nicks" > Coding with nicks< / a > < / li >
< / ul >
< / li >
2020-07-14 00:21:00 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Nicks.html#advanced-note" > Advanced note< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Objects.html" > Objects< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Objects.html#how-to-create-your-own-object-types" > How to create your own object types< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Objects.html#properties-and-functions-on-objects" > Properties and functions on Objects< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Objects.html#subclasses-of-object" > Subclasses of < code class = "docutils literal notranslate" > < span class = "pre" > Object< / span > < / code > < / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Objects.html#characters" > Characters< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Objects.html#rooms" > Rooms< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Objects.html#exits" > Exits< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Outputfuncs.html" > Outputfuncs< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Permissions.html" > Permissions< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Permissions.html#managing-permissions" > Managing Permissions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Permissions.html#the-permission-hierarchy" > The permission hierarchy< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Permissions.html#checking-permissions" > Checking permissions< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Permissions.html#checking-with-obj-permissions-check" > Checking with obj.permissions.check()< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Permissions.html#lock-funcs" > Lock funcs< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Permissions.html#some-examples" > Some examples< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Permissions.html#superusers" > Superusers< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Permissions.html#quelling" > Quelling< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Portal-And-Server.html" > Portal And Server< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Prototypes.html" > Spawner and Prototypes< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Prototypes.html#using-the-olc" > Using the OLC< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Prototypes.html#the-prototype" > The prototype< / a > < ul >
2022-01-19 23:04:25 +01:00
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Prototypes.html#prototype-keys" > Prototype keys< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/Prototypes.html#more-on-prototype-inheritance" > More on prototype inheritance< / a > < / li >
< / ul >
< / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Prototypes.html#prototype-values" > Prototype values< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Components/Prototypes.html#protfuncs" > Protfuncs< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Prototypes.html#storing-prototypes" > Storing prototypes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Prototypes.html#database-prototypes" > Database prototypes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Prototypes.html#module-based-prototypes" > Module-based prototypes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Prototypes.html#using-spawn" > Using @ spawn< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Prototypes.html#using-evennia-prototypes-spawner" > Using evennia.prototypes.spawner()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Scripts.html" > Scripts< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Scripts.html#in-game-command-examples" > In-game command examples< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Scripts.html#code-examples" > Code examples< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Scripts.html#defining-new-scripts" > Defining new Scripts< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Scripts.html#simple-storage-script" > Simple storage script< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Scripts.html#timed-scripts" > Timed Scripts< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Scripts.html#script-timers-vs-delay-repeat" > Script timers vs delay/repeat< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Scripts.html#script-attached-to-another-object" > Script attached to another object< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Scripts.html#other-script-methods" > Other Script methods< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Scripts.html#the-global-scripts-container" > The GLOBAL_SCRIPTS container< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Scripts.html#hints-dealing-with-script-errors" > Hints: Dealing with Script Errors< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Server.html" > Server component< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Sessions.html" > Sessions< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Sessions.html#properties-on-sessions" > Properties on Sessions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Sessions.html#multisession-mode" > Multisession mode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Sessions.html#returning-data-to-the-session" > Returning data to the session< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Sessions.html#customizing-the-session-object" > Customizing the Session object< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Sessions.html#portal-and-server-sessions" > Portal and Server Sessions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Sessions.html#sessionhandlers" > Sessionhandlers< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Signals.html" > Signals< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Signals.html#attaching-a-handler-to-a-signal" > Attaching a handler to a signal< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Signals.html#available-signals" > Available signals< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Tags.html" > Tags< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Tags.html#properties-of-tags-and-aliases-and-permissions" > Properties of Tags (and Aliases and Permissions)< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Tags.html#adding-removing-tags" > Adding/Removing Tags< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Tags.html#searching-for-objects-with-a-given-tag" > Searching for objects with a given tag< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Tags.html#using-aliases-and-permissions" > Using Aliases and Permissions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Tags.html#assorted-notes" > Assorted notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/TickerHandler.html" > TickerHandler< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/TickerHandler.html#about-tickers" > About Tickers< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/TickerHandler.html#when-not-to-use-tickerhandler" > When < em > not< / em > to use TickerHandler< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Typeclasses.html" > Typeclasses< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#difference-between-typeclasses-and-classes" > Difference between typeclasses and classes< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#creating-a-new-typeclass" > Creating a new typeclass< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#about-typeclass-properties" > About typeclass properties< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#overloading-hooks" > Overloading hooks< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#querying-for-typeclasses" > Querying for typeclasses< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Typeclasses.html#updating-existing-typeclass-instances" > Updating existing typeclass instances< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#swap-typeclass" > Swap typeclass< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Typeclasses.html#how-typeclasses-actually-work" > How typeclasses actually work< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Typeclasses.html#caveats" > Caveats< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Web-API.html" > Evennia REST API< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Web-API.html#usage" > Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Web-API.html#customizing-the-api" > Customizing the API< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Web-Admin.html" > The Web Admin< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Web-Admin.html#usage" > Usage< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Web-Admin.html#adding-objects-to-attributes" > Adding objects to Attributes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Web-Admin.html#linking-accounts-and-characters" > Linking Accounts and Characters< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Web-Admin.html#building-with-the-admin" > Building with the Admin< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Web-Admin.html#grant-others-access-to-the-admin" > Grant others access to the admin< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Web-Admin.html#customizing-the-web-admin" > Customizing the web admin< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Web-Admin.html#change-the-title-of-the-admin" > Change the title of the admin< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webclient.html" > Web Client< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Webclient.html#customizing-the-web-client" > Customizing the web client< / a > < / li >
< / ul >
< / li >
2020-07-14 00:21:00 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webclient.html#evennia-web-client-api-from-evennia-js" > Evennia Web Client API (from evennia.js)< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webclient.html#plugin-manager-api-from-webclient-gui-js" > Plugin Manager API (from webclient_gui.js)< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webclient.html#plugin-callbacks-api" > Plugin callbacks API< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webclient.html#example-default-plugins-plugins-js" > Example/Default Plugins (plugins/*.js)< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webclient.html#writing-your-own-plugins" > Writing your own Plugins< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Webclient.html#goldenlayout" > GoldenLayout< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Webserver.html" > Webserver< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Webserver.html#basic-webserver-data-flow" > Basic Webserver data flow< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Webserver.html#a-note-on-the-webclient" > A note on the webclient< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Components/Website.html" > Game website< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Website.html#modifying-the-default-website" > Modifying the default Website< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Website.html#examples-of-commom-web-changes" > Examples of commom web changes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#change-title-and-blurb" > Change Title and blurb< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#change-the-logo" > Change the Logo< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#change-front-page-html" > Change front page HTML< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#change-webpage-colors-and-styling" > Change webpage colors and styling< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#change-front-page-functionality" > Change front page functionality< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#change-other-website-pages" > Change other website pages< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Website.html#adding-a-new-web-page" > Adding a new web page< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#using-flat-pages" > Using Flat Pages< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Components/Website.html#add-custom-new-page" > Add Custom new page< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Components/Website.html#user-forms" > User forms< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Async-Process.html" > Async Process< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Async-Process.html#synchronous-versus-asynchronous" > Synchronous versus Asynchronous< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Async-Process.html#customizing-asynchronous-operation" > Customizing asynchronous operation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Async-Process.html#delay" > delay< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Async-Process.html#the-interactive-decorator" > The @ interactive decorator< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Async-Process.html#assorted-notes" > Assorted notes< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Async-Process.html#further-reading" > Further reading< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Banning.html" > Banning< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Banning.html#creating-a-ban" > Creating a ban< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Banning.html#name-ban" > Name ban< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Banning.html#ip-ban" > IP ban< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Banning.html#booting" > Booting< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Banning.html#lifting-a-ban" > Lifting a ban< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Banning.html#summary-of-abuse-handling-tools" > Summary of abuse-handling tools< / a > < / li >
< / ul >
< / li >
2020-10-15 01:31:30 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Bootstrap-%26-Evennia.html" > Bootstrap & Evennia< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Bootstrap-%26-Evennia.html#what-is-bootstrap" > What is Bootstrap?< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Bootstrap-%26-Evennia.html#the-layout-system" > The Layout System< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Bootstrap-%26-Evennia.html#more-bootstrap" > More Bootstrap< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Building-Permissions.html" > Building Permissions< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Building-Permissions.html#the-super-user" > The super user< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Building-Permissions.html#assigning-permissions" > Assigning permissions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Building-Permissions.html#quelling-your-permissions" > Quelling your permissions< / a > < / li >
< / ul >
< / li >
2021-10-30 22:40:55 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Change-Messages-Per-Receiver.html" > Sending different messages depending on viewpoint and receiver< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Change-Messages-Per-Receiver.html#director-stance" > Director Stance< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Change-Messages-Per-Receiver.html#actor-stance" > Actor Stance< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Change-Messages-Per-Receiver.html#more-on-pron" > More on $pron()< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Change-Messages-Per-Receiver.html#referencing-other-objects" > Referencing other objects< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Change-Messages-Per-Receiver.html#recog-systems-and-roleplaying" > Recog systems and roleplaying< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Clickable-Links.html" > Clickable links< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Colors.html" > Colors< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Colors.html#ansi-colours" > ANSI colours< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Colors.html#caveats-of" > Caveats of < code class = "docutils literal notranslate" > < span class = "pre" > |*< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Colors.html#xterm256-colours" > Xterm256 Colours< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Colors.html#more-reading" > More reading< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Concepts-Overview.html" > Core Concepts< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Concepts-Overview.html#general-concepts" > General concepts< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Concepts-Overview.html#access" > Access< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Concepts-Overview.html#extending-the-server" > Extending the Server< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Concepts-Overview.html#text-processing" > Text processing< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Concepts-Overview.html#web-features" > Web features< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Custom-Protocols.html" > Custom Protocols< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Custom-Protocols.html#adding-custom-protocols" > Adding custom Protocols< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Custom-Protocols.html#writing-your-own-protocol" > Writing your own Protocol< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Custom-Protocols.html#sending-data-out" > Sending data out< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Custom-Protocols.html#receiving-data" > Receiving data< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Custom-Protocols.html#assorted-notes" > Assorted notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Guest-Logins.html" > Guest Logins< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Internationalization.html" > Internationalization< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Internationalization.html#changing-server-language" > Changing server language< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Internationalization.html#translating-evennia" > Translating Evennia< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Internationalization.html#hints-on-translation" > Hints on translation< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Messagepath.html" > Messagepath< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Messagepath.html#the-ingoing-message-path" > The ingoing message path< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#client-ingoing" > Client (ingoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#portal-session-ingoing" > Portal Session (ingoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#portalsessionhandler-ingoing" > PortalSessionHandler (ingoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#serversessionhandler-ingoing" > ServerSessionHandler (ingoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#serversession-ingoing" > ServerSession (ingoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#inputfunc" > Inputfunc< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Messagepath.html#the-outgoing-message-path" > The outgoing message path< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#msg" > msg< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#serversession-outgoing" > ServerSession (outgoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#serversessionhandler-outgoing" > ServerSessionHandler (outgoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#portalsessionhandler-outgoing" > PortalSessionHandler (outgoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#portalsession-outgoing" > PortalSession (outgoing)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Messagepath.html#client-outgoing" > Client (outgoing)< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Multisession-modes.html" > Multisession modes< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/New-Models.html" > New Models< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/New-Models.html#overview-of-database-tables" > Overview of database tables< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/New-Models.html#adding-a-new-database-table" > Adding a new database table< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/New-Models.html#defining-your-models" > Defining your models< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/New-Models.html#creating-a-new-model-instance" > Creating a new model instance< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/New-Models.html#using-the-sharedmemorymodel-parent" > Using the < code class = "docutils literal notranslate" > < span class = "pre" > SharedMemoryModel< / span > < / code > parent< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/New-Models.html#searching-for-your-models" > Searching for your models< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/OOB.html" > OOB< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/OOB.html#briefly-on-input-outputcommands" > Briefly on input/outputcommands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/OOB.html#sending-and-receiving-an-oob-message" > Sending and receiving an OOB message< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/OOB.html#supported-oob-protocols" > Supported OOB protocols< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/OOB.html#telnet" > Telnet< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Concepts/OOB.html#telnet-gmcp" > Telnet + GMCP< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Concepts/OOB.html#telnet-msdp" > Telnet + MSDP< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/OOB.html#ssh" > SSH< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/OOB.html#web-client" > Web client< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Soft-Code.html" > Soft Code< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Soft-Code.html#examples-of-softcode" > Examples of Softcode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Soft-Code.html#problems-with-softcode" > Problems with Softcode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Soft-Code.html#changing-times" > Changing Times< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Soft-Code.html#our-solution" > Our Solution< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Soft-Code.html#your-solution" > Your Solution< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Text-Encodings.html" > Text Encodings< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Text-Encodings.html#how-to-customize-encodings" > How to customize encodings< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/TextTags.html" > In-text tags parsed by Evennia< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Using-MUX-as-a-Standard.html" > Using MUX as a Standard< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Using-MUX-as-a-Standard.html#documentation-policy" > Documentation policy< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Web-Features.html" > Web Features< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Web-Features.html#web-site" > Web site< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Web-Features.html#customizing-the-website" > Customizing the Website< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Concepts/Web-Features.html#overloading-django-views" > Overloading Django views< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Web-Features.html#web-client" > Web client< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Web-Features.html#the-django-admin-page" > The Django ‘ Admin’ Page< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Web-Features.html#more-reading" > More reading< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Concepts/Zones.html" > Zones< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Zones.html#zones-in-evennia" > Zones in Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Concepts/Zones.html#using-typeclasses-and-inheritance-for-zoning" > Using typeclasses and inheritance for zoning< / a > < / li >
< / ul >
< / li >
2022-02-05 15:58:44 +00:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html" > Arxcode installing help< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#installing-evennia" > Installing Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#installing-arxcode" > Installing Arxcode< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#clean-up-settings" > Clean up settings< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#install-arx-dependencies" > Install Arx dependencies< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#adding-logs-folder" > Adding logs/ folder< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#setting-up-the-database-and-starting" > Setting up the database and starting< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#additional-setup-steps" > Additional Setup Steps< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2022-02-05 16:07:33 +00:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Arxcode-Installation.html#alternate-windows-install-guide" > Alternate Windows install guide< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2020-07-14 00:21:00 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Building-menus.html" > Building menus< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Building-menus.html#the-building-menu-contrib" > The building_menu contrib< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Building-menus.html#a-simple-menu" > A simple menu< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#a-generic-editing-command" > A generic editing command< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#our-first-menu" > Our first menu< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#code-explanation" > Code explanation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Building-menus.html#customizing-building-menus" > Customizing building menus< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#generic-choices" > Generic choices< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#add-choice-options" > < code class = "docutils literal notranslate" > < span class = "pre" > add_choice< / span > < / code > options< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#everything-can-be-a-function" > Everything can be a function< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#sub-menus-for-complex-menus" > Sub-menus for complex menus< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Building-menus.html#nested-menu-keys" > Nested menu keys< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Building-menus.html#full-sub-menu-as-separate-classes" > Full sub-menu as separate classes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Building-menus.html#generic-menu-options" > Generic menu options< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Building-menus.html#conclusion" > Conclusion< / a > < / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html" > AWSstorage system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#on-costs" > On costs< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#technical-details" > Technical details< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#installation" > Installation< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#set-up-aws-account" > Set up AWS account< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#dependencies" > Dependencies< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#configure-evennia" > Configure Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#check-that-it-works" > Check that it works< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#uninstallation" > Uninstallation< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#license" > License< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-AWSStorage.html#versioning" > Versioning< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Auditing.html" > Input/Output Auditing< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Auditing.html#installation-configuration" > Installation/Configuration:< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Barter.html" > Barter system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Barter.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Barter.html#usage" > Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Barter.html#technical-info" > Technical info< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Barter.html#ideas-for-npc-bartering" > Ideas for NPC bartering< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Batchprocessor.html" > Batch processor examples< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Batchprocessor.html#usage" > Usage< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Bodyfunctions.html" > Script example< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Bodyfunctions.html#notes" > Notes< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Building-Menu.html" > Building menu< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Building-Menu.html#install" > Install< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Building-Menu.html#usage" > Usage< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Clothing.html" > Clothing< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Clothing.html#installation" > Installation< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Color-Markups.html" > Color markups< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Color-Markups.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Color-Markups.html#example" > Example< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Cooldowns.html" > Cooldowns< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Cooldowns.html#installation" > Installation< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Cooldowns.html#example" > Example< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html" > Crafting system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html#examples" > Examples< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html#intallation-and-usage" > Intallation and Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html#adding-new-recipes" > Adding new recipes< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html#deeper-customization-of-recipes" > Deeper customization of recipes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html#skilled-crafters" > Skilled crafters< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Crafting.html#even-more-customization" > Even more customization< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Custom-Gametime.html" > Custom gameime< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Custom-Gametime.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Custom-Gametime.html#usage" > Usage:< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Dice.html" > Dice< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Dice.html#installation" > Installation:< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Dice.html#usage" > Usage:< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Dice.html#rolling-dice-from-code" > Rolling dice from code< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Email-Login.html" > Email-based login system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Email-Login.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Email-Login.html#notes" > Notes:< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html" > EvscapeRoom< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#introduction" > Introduction< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#installation" > Installation< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#making-your-own-evscaperoom" > Making your own evscaperoom< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#other-useful-settings" > Other useful settings< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#playing-the-game" > Playing the game< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#technical" > Technical< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Evscaperoom.html#design-philosophy" > Design Philosophy< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html" > Extended Room< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html#installation-testing" > Installation/testing:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html#features" > Features< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html#time-changing-description-slots" > Time-changing description slots< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html#in-description-changing-tags" > In-description changing tags< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html#details" > Details< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Extended-Room.html#extra-commands" > Extra commands< / a > < / li >
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< / ul >
< / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Fieldfill.html" > Easy fillable form< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Fieldfill.html#usage" > Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Fieldfill.html#field-template-keys" > FIELD TEMPLATE KEYS:< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Fieldfill.html#required" > Required:< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Fieldfill.html#optional" > Optional:< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Gendersub.html" > Gendersub< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Gendersub.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Gendersub.html#usage" > Usage< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Health-Bar.html" > Health Bar< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Health-Bar.html#usage" > Usage< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html" > Evennia in-game Python system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#a-warning-regarding-security" > A WARNING REGARDING SECURITY< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#extra-tutorials" > Extra tutorials< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#basic-structure-and-vocabulary" > Basic structure and vocabulary< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#installation" > Installation< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#starting-the-event-script" > Starting the event script< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#editing-permissions" > Editing permissions< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#adding-the-call-command" > Adding the < code class = "docutils literal notranslate" > < span class = "pre" > call< / span > < / code > command< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#changing-parent-classes-of-typeclasses" > Changing parent classes of typeclasses< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#using-the-call-command" > Using the < code class = "docutils literal notranslate" > < span class = "pre" > call< / span > < / code > command< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#examining-callbacks-and-events" > Examining callbacks and events< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#creating-a-new-callback" > Creating a new callback< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#editing-and-removing-a-callback" > Editing and removing a callback< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#the-code-editor" > The code editor< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#using-events" > Using events< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#the-eventfuncs" > The eventfuncs< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#deny" > deny< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#get" > get< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#call-event" > call_event< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#variables-in-callbacks" > Variables in callbacks< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#callbacks-with-parameters" > Callbacks with parameters< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#time-related-events" > Time-related events< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#chained-events" > Chained events< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#using-events-in-code" > Using events in code< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#adding-new-events" > Adding new events< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#calling-an-event-in-code" > Calling an event in code< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#see-it-all-work" > See it all work< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#adding-new-eventfuncs" > Adding new eventfuncs< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#creating-events-with-parameters" > Creating events with parameters< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python.html#disabling-all-events-at-once" > Disabling all events at once< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Dialogue.html" > Dialogues in events< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Dialogue.html#a-first-example-with-a-first-character" > A first example with a first character< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Dialogue.html#the-same-callback-for-several-keywords" > The same callback for several keywords< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Dialogue.html#a-longer-callback" > A longer callback< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Dialogue.html#tutorial-f-a-q" > Tutorial F.A.Q.< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html" > A voice operated elevator using events< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#our-study-case" > Our study case< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#creating-the-rooms-and-exits-we-need" > Creating the rooms and exits we need< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#our-first-callback-in-the-elevator" > Our first callback in the elevator< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#our-entire-callback-in-the-elevator" > Our entire callback in the elevator< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#adding-a-pause-in-our-callback" > Adding a pause in our callback< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#changing-exit-messages" > Changing exit messages< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Ingame-Python-Tutorial-Elevator.html#tutorial-f-a-q" > Tutorial F.A.Q.< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mail.html" > In-Game Mail system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Mail.html#installation" > Installation:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mail.html#mygame-commands-default-cmds-py" > mygame/commands/default_cmds.py< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mail.html#in-accountcmdset-at-cmdset-creation" > in AccountCmdSet.at_cmdset_creation:< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mail.html#id1" > mygame/commands/default_cmds.py< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mail.html#in-charactercmdset-at-cmdset-creation" > in CharacterCmdSet.at_cmdset_creation:< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mapbuilder.html" > Map Builder< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mapbuilder.html#installation" > Installation< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mapbuilder.html#usage" > Usage:< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mapbuilder.html#examples" > Examples< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Mapbuilder.html#example-one" > Example One< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Mapbuilder.html#example-two" > Example Two< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Menu-Login.html" > Menu-based login system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Menu-Login.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Menu-Login.html#notes" > Notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mirror.html" > TutorialMirror< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Mirror.html#installation" > Installation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Multidescer.html" > Evennia Multidescer< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Multidescer.html#installation" > Installation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Mux-Comms-Cmds.html" > Legacy Comms-commands< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Mux-Comms-Cmds.html#installation" > Installation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html" > Contribs< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#base-systems" > base_systems< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-awsstorage" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > awsstorage< / span > < / code > < / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-unixcommand" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > unixcommand< / span > < / code > < / a > < / li >
< / ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#full-systems" > full_systems< / a > < ul >
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< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#game-systems" > game_systems< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-barter" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > barter< / span > < / code > < / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-puzzles" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > puzzles< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-turnbattle" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > turnbattle< / span > < / code > < / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#grid" > grid< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-extended-room" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > extended_room< / span > < / code > < / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-xyzgrid" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > xyzgrid< / span > < / code > < / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#rpg" > rpg< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-dice" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > dice< / span > < / code > < / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-traits" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > traits< / span > < / code > < / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#tutorials" > tutorials< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-bodyfunctions" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > bodyfunctions< / span > < / code > < / a > < / li >
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< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#utils" > utils< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-auditing" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > auditing< / span > < / code > < / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Overview.html#contrib-tree-select" > Contrib: < code class = "docutils literal notranslate" > < span class = "pre" > tree_select< / span > < / code > < / a > < ul class = "simple" >
< / ul >
< / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Puzzles.html" > Puzzles System< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Puzzles.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Puzzles.html#usage" > Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Puzzles.html#details" > Details< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-RPSystem.html" > Roleplaying base system for Evennia< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-RPSystem.html#roleplaying-emotes" > Roleplaying emotes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-RPSystem.html#installation" > Installation:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-RPSystem.html#language-and-whisper-obfuscation-system" > Language and whisper obfuscation system< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-RPSystem.html#id1" > Installation< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-RPSystem.html#usage" > Usage:< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Random-String-Generator.html" > Pseudo-random generator and registry< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Random-String-Generator.html#usage-example" > Usage Example< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Random-String-Generator.html#importing" > Importing< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Red-Button.html" > Red Button example< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Red-Button.html#technical" > Technical< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Simpledoor.html" > SimpleDoor< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Simpledoor.html#installation" > Installation:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Simpledoor.html#usage" > Usage:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Slow-Exit.html" > Slow Exit< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Slow-Exit.html#installation" > Installation:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Slow-Exit.html#notes" > Notes:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Talking-Npc.html" > Talkative NPC example< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Talking-Npc.html#installation" > Installation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html" > Traits< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#installation" > Installation< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#traits-with-traithandler" > Traits with TraitHandler< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#traitproperties" > TraitProperties< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#using-traits" > Using traits< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#trait-types" > Trait types< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#static-trait" > Static trait< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#counter" > Counter< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#descs" > .descs< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#rate" > .rate< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#percent" > .percent()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#gauge" > Gauge< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#trait" > Trait< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Traits.html#expanding-with-your-own-traits" > Expanding with your own Traits< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Tree-Select.html" > Easy menu selection tree< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Turnbattle.html" > Turn based battle system framework< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Tutorial-World.html" > Evennia Tutorial World< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Tutorial-World.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Tutorial-World.html#comments" > Comments< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Tutorial-World.html#tutorial-world-room-map" > Tutorial World Room map< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Tutorial-World.html#hints-notes" > Hints/Notes:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Unixcommand.html" > Unix-like Command style parent< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Unixcommand.html#installation" > Installation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-Wilderness.html" > Wilderness system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Wilderness.html#installation" > Installation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Wilderness.html#usage" > Usage< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Wilderness.html#customisation" > Customisation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Wilderness.html#example" > Example< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-Wilderness.html#implementation-details" > Implementation details< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html" > XYZgrid< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html#examples" > Examples< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html#installation" > Installation< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html#options" > Options< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html#id1" > XYZGrid< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html#xyzroom-and-xyzexit" > XYZRoom and XYZExit< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Contribs/Contrib-XYZGrid.html#working-with-the-grid" > Working with the grid< / a > < / li >
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2021-10-26 21:41:11 +02:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Contributing.html#help-with-documentation" > Help with Documentation< / a > < / li >
2022-01-08 16:38:41 +01:00
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contributing-Docs.html#a-more-flexible-code-block" > A more flexible code block< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Contributing-Docs.html#building-only-the-main-documentation" > Building only the main documentation< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Contributing-Docs.html#building-with-another-gamedir" > Building with another gamedir< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Contributing-Docs.html#building-for-release" > Building for release< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Contributing-Docs.html#release" > Release< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Evennia-API.html" > API Summary< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Evennia-API.html#shortcuts" > Shortcuts< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-API.html#search-functions" > Search functions< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-API.html#create-functions" > Create functions< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-API.html#typeclasses" > Typeclasses< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-API.html#commands" > Commands< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-API.html#utilities" > Utilities< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-API.html#database-core-models-for-more-advanced-lookups" > Database core models (for more advanced lookups)< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Evennia-Introduction.html" > Evennia Introduction< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Evennia-Introduction.html#can-i-test-it-somewhere" > Can I test it somewhere?< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Evennia-Introduction.html#what-you-need-to-know-to-work-with-evennia" > What you need to know to work with Evennia< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-Introduction.html#i-dont-know-or-dont-want-to-do-any-programming-i-just-want-to-run-a-game" > I don’ t know (or don’ t want to do) any programming - I just want to run a game!< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-Introduction.html#i-know-basic-python-or-i-am-willing-to-learn" > I know basic Python, or I am willing to learn< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-Introduction.html#i-know-my-python-stuff-and-i-am-willing-to-use-it" > I know my Python stuff and I am willing to use it!< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Evennia-Introduction.html#where-to-from-here" > Where to from here?< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Glossary.html" > Glossary< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#admin-site" > < em > admin-site< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#attribute" > < em > attribute< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#channel" > < em > channel< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#character" > < em > character< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#django" > < em > django< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#core" > < em > core< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#contrib" > < em > contrib< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#field" > < em > field< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#git" > < em > git< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#migrate" > < em > migrate< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#multisession-mode" > < em > multisession mode< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#github" > < em > github< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#object" > < em > object< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#pip" > < em > pip< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#puppet" > < em > puppet< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#property" > < em > property< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#repository" > < em > repository< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#script" > < em > script< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#session" > < em > session< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#tag" > < em > tag< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#ticker" > < em > ticker< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#typeclass" > < em > typeclass< / em > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Glossary.html#twisted" > < em > twisted< / em > < / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Add-a-wiki-on-your-website.html#adding-the-wiki-in-the-settings" > Adding the wiki in the settings< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Add-a-wiki-on-your-website.html#adding-the-new-urls" > Adding the new URLs< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Add-a-wiki-on-your-website.html#customizing-privileges" > Customizing privileges< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Add-a-wiki-on-your-website.html#managing-wiki-pages-from-evennia" > Managing wiki pages from Evennia< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Building-a-mech-tutorial.html#making-a-mech-production-line" > Making a Mech production line< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Building-a-mech-tutorial.html#future-mechs" > Future Mechs< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#removing-default-commands" > Removing default commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#preventing-character-from-moving-based-on-a-condition" > Preventing character from moving based on a condition< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#reference-initiating-object-in-an-evmenu-command" > Reference initiating object in an EvMenu command.< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#adding-color-to-default-evennia-channels" > Adding color to default Evennia Channels< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#selectively-turn-off-commands-in-a-room" > Selectively turn off commands in a room< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#select-command-based-on-a-condition" > Select Command based on a condition< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#automatically-updating-code-when-reloading" > Automatically updating code when reloading< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#changing-all-exit-messages" > Changing all exit messages< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#add-parsing-with-the-to-delimiter" > Add parsing with the “to” delimiter< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#store-last-used-session-ip-address" > Store last used session IP address< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coding-FAQ.html#non-latin-characters-in-evtable" > Non-latin characters in EvTable< / a > < / li >
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< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Command-Cooldown.html" > Command Cooldown< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Cooldown.html#non-persistent-cooldown" > Non-persistent cooldown< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Cooldown.html#persistent-cooldown" > Persistent cooldown< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Command-Duration.html" > Command Duration< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Duration.html#the-simple-way-to-pause-commands-with-yield" > The simple way to pause commands with yield< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Duration.html#the-more-advanced-way-with-utils-delay" > The more advanced way with utils.delay< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Command-Duration.html#about-utils-delay" > About utils.delay()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Duration.html#blocking-commands" > Blocking commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Duration.html#abortable-commands" > Abortable commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Duration.html#persistent-delays" > Persistent delays< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Command-Prompt.html" > Command Prompt< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Prompt.html#sending-a-prompt" > Sending a prompt< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Command-Prompt.html#a-prompt-sent-with-every-command" > A prompt sent with every command< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Command-Prompt.html#modifying-default-commands" > Modifying default commands< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
2020-07-14 00:21:00 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Coordinates.html" > Coordinates< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Coordinates.html#adding-room-coordinates-in-your-game" > Adding room coordinates in your game< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coordinates.html#coordinates-as-tags" > Coordinates as tags< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Coordinates.html#some-additional-searches" > Some additional searches< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Coordinates.html#finding-one-room" > Finding one room< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Coordinates.html#finding-several-rooms" > Finding several rooms< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Coordinates.html#an-example" > An example< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Coordinates.html#to-conclude" > To conclude< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Default-Exit-Errors.html" > Default Exit Errors< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Default-Exit-Errors.html#adding-default-error-commands" > Adding default error commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Default-Exit-Errors.html#additional-comments" > Additional Comments< / a > < / li >
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html" > Dynamic In Game Map< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#introduction" > Introduction< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#the-grid-of-rooms" > The Grid of Rooms< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#concept" > Concept< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#setting-up-the-map-display" > Setting up the Map Display< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#building-the-mapper" > Building the Mapper< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#using-the-map" > Using the Map< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Dynamic-In-Game-Map.html#final-comments" > Final Comments< / a > < / li >
< / ul >
< / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Evennia-for-Diku-Users.html" > Evennia for Diku Users< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-Diku-Users.html#core-differences" > Core Differences< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-Diku-Users.html#some-familiar-things" > Some Familiar Things< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-Diku-Users.html#emulating-evennia-to-look-and-feel-like-a-diku-rom" > Emulating Evennia to Look and Feel Like A Diku/ROM< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html" > Evennia for MUSH Users< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#developers-vs-players" > Developers vs Players< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#collaborating-on-a-game-python-vs-softcode" > Collaborating on a game - Python vs Softcode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#parent-vs-typeclass-and-spawn" > < code class = "docutils literal notranslate" > < span class = "pre" > @ parent< / span > < / code > vs < code class = "docutils literal notranslate" > < span class = "pre" > @ typeclass< / span > < / code > and < code class = "docutils literal notranslate" > < span class = "pre" > @ spawn< / span > < / code > < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#a-first-step-making-things-more-familiar" > A first step making things more familiar< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#activating-a-multi-descer" > Activating a multi-descer< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#customizing-the-multidescer-syntax" > Customizing the multidescer syntax< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-MUSH-Users.html#next-steps" > Next steps< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html" > Evennia for roleplaying sessions< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#starting-out" > Starting out< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#the-game-master-role" > The Game Master role< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#the-permission-hierarchy" > The permission hierarchy< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#how-to-grant-permissions" > How to grant permissions< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#optional-making-a-gm-granting-command" > Optional: Making a GM-granting command< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#character-modification" > Character modification< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#new-gm-ungm-command" > New @ gm/@ ungm command< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#character-sheet" > Character sheet< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#building-a-character-sheet" > Building a Character sheet< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#making-a-sheet-with-evtable" > Making a sheet with EvTable< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#making-a-sheet-with-evform" > Making a sheet with EvForm< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#tie-a-character-sheet-to-a-character" > Tie a Character sheet to a Character< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#command-for-account-to-change-character-sheet" > Command for Account to change Character sheet< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#commands-for-gm-to-change-character-sheet" > Commands for GM to change Character sheet< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#dice-roller" > Dice roller< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#rooms" > Rooms< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#channels" > Channels< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Evennia-for-roleplaying-sessions.html#pms" > PMs< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html" > Gametime Tutorial< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#a-game-time-with-a-standard-calendar" > A game time with a standard calendar< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#setting-up-game-time-for-a-standard-calendar" > Setting up game time for a standard calendar< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#time-related-events" > Time-related events< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#a-game-time-with-a-custom-calendar" > A game time with a custom calendar< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#setting-up-the-custom-calendar" > Setting up the custom calendar< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#a-command-to-display-the-current-game-time" > A command to display the current game time< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Gametime-Tutorial.html#time-related-events-in-custom-gametime" > Time-related events in custom gametime< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html" > Help System Tutorial< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#creating-our-app" > Creating our app< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#our-new-page" > Our new page< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#create-a-view" > Create a view< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#create-a-template" > Create a template< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#create-a-new-url" > Create a new URL< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#lets-see-it-work" > Let’ s see it work< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#a-brief-reminder" > A brief reminder< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#handling-logged-in-users" > Handling logged-in users< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#the-full-system" > The full system< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#the-index-template" > The index template< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#the-detail-template" > The detail template< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#put-it-all-together" > Put it all together< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Help-System-Tutorial.html#to-improve-this-feature" > To improve this feature< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Howto-Overview.html" > Tutorials and Howto’ s< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#the-starting-tutorial" > The Starting Tutorial< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Howto-Overview.html#part-1-what-we-have" > Part 1: What we have< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Howto-Overview.html#part-2-what-we-want" > Part 2: What we want< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Howto-Overview.html#part3-how-we-get-there" > Part3: How we get there< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Howto-Overview.html#part-4-using-what-we-created" > Part 4: Using what we created< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Howto-Overview.html#part-5-showing-the-world" > Part 5: Showing the world< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#faqs" > FAQs< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#howtos" > Howto’ s< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#mobs-and-npcs" > Mobs and NPCs< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#vehicles" > Vehicles< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#systems" > Systems< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#web-related-tutorials" > Web-related tutorials< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Howto-Overview.html#deep-dives" > Deep-dives< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Manually-Configuring-Color.html" > Manually Configuring Color< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Manually-Configuring-Color.html#setting-up-a-custom-typeclass" > Setting up a custom Typeclass< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Manually-Configuring-Color.html#overload-the-msg-method" > Overload the < code class = "docutils literal notranslate" > < span class = "pre" > msg()< / span > < / code > method< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Manually-Configuring-Color.html#custom-color-config-command" > Custom color config command< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Manually-Configuring-Color.html#more-colors" > More colors< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Mass-and-weight-for-objects.html" > Mass and weight for objects< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Mass-and-weight-for-objects.html#objects" > Objects< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Mass-and-weight-for-objects.html#characters-and-rooms" > Characters and rooms< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Mass-and-weight-for-objects.html#inventory" > Inventory< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html" > NPC shop Tutorial< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html#the-shop-menu" > The shop menu< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html#designing-the-menu" > Designing the menu< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html#coding-the-menu" > Coding the menu< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html#the-command-to-start-the-menu" > The command to start the menu< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html#building-the-shop" > Building the shop< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/NPC-shop-Tutorial.html#the-shop-is-open-for-business" > The shop is open for business!< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html" > Parsing command arguments, theory and best practices< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#what-are-command-arguments" > What are command arguments?< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#working-with-strings" > Working with strings< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#self-args" > self.args< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#stripping" > Stripping< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#convert-arguments-to-numbers" > Convert arguments to numbers< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#working-with-several-arguments" > Working with several arguments< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#optional-arguments" > Optional arguments< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#evennia-searches" > Evennia searches< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#local-searches" > Local searches< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#quiet-searches" > Quiet searches< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#global-searches" > Global searches< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Parsing-commands-tutorial.html#conclusion" > Conclusion< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Adding-Commands.html" > Our own commands< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Adding-Commands.html#creating-a-custom-command" > Creating a custom command< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Adding-Commands.html#making-our-cmdset-persistent" > Making our cmdset persistent< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Adding-Commands.html#figuring-out-who-to-hit" > Figuring out who to hit< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Adding-Commands.html#summary" > Summary< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html" > Using the game and building stuff< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#getting-help" > Getting help< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#looking-around" > Looking around< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#stepping-down-from-godhood" > Stepping Down From Godhood< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#creating-an-object" > Creating an Object< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#get-a-personality" > Get a Personality< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#pushing-your-buttons" > Pushing Your Buttons< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#making-yourself-a-house" > Making Yourself a House< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#reshuffling-the-world" > Reshuffling the World< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#adding-a-help-entry" > Adding a Help Entry< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Building-Quickstart.html#adding-a-world" > Adding a World< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Creating-Things.html" > Creating things< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Creating-Things.html#creating-objects" > Creating Objects< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Creating-Things.html#creating-accounts" > Creating Accounts< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html" > Django Database queries< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#queryset-field-lookups" > Queryset field lookups< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#get-that-werewolf" > Get that werewolf …< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#complex-queries" > Complex queries< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#annotations" > Annotations< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#f-objects" > F-objects< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#grouping-and-returning-only-certain-properties" > Grouping and returning only certain properties< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Django-queries.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Evennia-Library-Overview.html" > Overview of the Evennia library< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Evennia-Library-Overview.html#where-is-it" > Where is it?< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Evennia-Library-Overview.html#an-example-of-exploring-the-library" > An example of exploring the library< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html" > Overview of your new Game Dir< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#commands" > commands/< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#server" > server/< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#server-logs" > server/logs/< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#server-conf" > server/conf/< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#typeclasses" > typeclasses/< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#web" > web/< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Gamedir-Overview.html#world" > world/< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html" > Persistent objects and typeclasses< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#our-first-persistent-object" > Our first persistent object< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#making-a-new-object-by-calling-the-class" > Making a new object by calling the class< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#creating-using-create-object" > Creating using create_object< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#creating-using-create-command" > Creating using create-command< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#typeclasses" > Typeclasses< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#examining-and-defaults" > Examining and defaults< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#modifying-ourselves" > Modifying ourselves< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#a-method-on-ourselves" > A method on ourselves< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#attributes" > Attributes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#setting-things-on-new-characters" > Setting things on new Characters< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#updating-all-characters-in-a-loop" > Updating all Characters in a loop< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#extra-credits" > Extra Credits< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Learning-Typeclasses.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html" > More about Commands< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#more-advanced-parsing" > More advanced parsing< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#adding-a-command-to-an-object" > Adding a Command to an object< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#you-need-to-hold-the-sword" > You need to hold the sword!< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#adding-the-command-to-a-default-cmdset" > Adding the Command to a default Cmdset< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#removing-commands" > Removing Commands< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#replace-a-default-command" > Replace a default command< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/More-on-Commands.html#summary" > Summary< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html" > Starting to code Evennia< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#evennia-hello-world" > Evennia Hello world< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#making-some-text-graphics" > Making some text ‘ graphics’ < / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#importing-code-from-other-modules" > Importing code from other modules< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#our-first-own-function" > Our first own function< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#sending-text-to-others" > Sending text to others< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#parsing-python-errors" > Parsing Python errors< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#passing-arguments-to-functions" > Passing arguments to functions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#finding-others-to-send-to" > Finding others to send to< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#multi-line-py" > Multi-line py< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#other-ways-to-test-python-code" > Other ways to test Python code< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#ipython" > ipython< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-basic-introduction.html#conclusions" > Conclusions< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html" > Python Classes and objects< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html#importing-things" > Importing things< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html#on-classes-and-objects" > On classes and objects< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html#classes-and-instances" > Classes and instances< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html#whats-so-good-about-objects" > What’ s so good about objects?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html#classes-can-have-children" > Classes can have children< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Python-classes-and-objects.html#summary" > Summary< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html" > Searching for things< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#main-search-functions" > Main search functions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#searching-using-object-search" > Searching using Object.search< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#what-can-be-searched-for" > What can be searched for< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-key" > Search by key< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-aliases" > Search by aliases< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-location" > Search by location< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-tags" > Search by Tags< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-attribute" > Search by Attribute< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-typeclass" > Search by Typeclass< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#search-by-dbref" > Search by dbref< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#finding-objects-relative-each-other" > Finding objects relative each other< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Searching-Things.html#summary" > Summary< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html" > Starting Tutorial (Part 1)< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html#lessons-of-part-1-what-we-have" > Lessons of Part 1 - “What we have”< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html#things-you-will-need" > Things you will need< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html#a-command-line" > A Command line< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html#a-mud-client" > A MUD client< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html#an-editor" > An Editor< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Starting-Part1.html#set-up-a-game-dir-for-the-tutorial" > Set up a game dir for the tutorial< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part1/Tutorial-World.html" > The Tutorial World< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Tutorial-World.html#gameplay" > Gameplay< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part1/Tutorial-World.html#hints" > Hints:< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Tutorial-World.html#once-you-are-done-or-had-enough" > Once you are done (or had enough)< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part1/Tutorial-World.html#uninstall-the-tutorial-world" > Uninstall the tutorial world< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html" > On Planning a Game< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#the-steps" > The steps< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#planning" > Planning< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#administration" > Administration< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#building" > Building< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#systems" > Systems< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#rooms" > Rooms< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#objects-items" > Objects / items< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#characters" > Characters< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#coding-and-tech-demo" > Coding and Tech demo< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#world-building" > World Building< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#alpha-release" > Alpha Release< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#beta-release-perpetual-beta" > Beta Release/Perpetual Beta< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#congratulate-yourself" > Congratulate yourself!< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Game-Planning.html#planning-our-tutorial-game" > Planning our tutorial game< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html" > Planning the use of some useful contribs< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#barter-contrib" > Barter contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#clothing-contrib" > Clothing contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#dice-contrib" > Dice contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#extended-room-contrib" > Extended room contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#rp-system-contrib" > RP-System contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#talking-npc-contrib" > Talking NPC contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#traits-contrib" > Traits contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#turnbattle-contrib" > Turnbattle contrib< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Some-Useful-Contribs.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html" > Planning our tutorial game< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#administration" > Administration< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#should-your-game-rules-be-enforced-by-coded-systems-by-human-game-masters" > Should your game rules be enforced by coded systems by human game masters?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#what-is-the-staff-hierarchy-in-your-game-is-vanilla-evennia-roles-enough-or-do-you-need-something-else" > What is the staff hierarchy in your game? Is vanilla Evennia roles enough or do you need something else?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#should-players-be-able-to-post-out-of-characters-on-channels-and-via-other-means-like-bulletin-boards" > Should players be able to post out-of-characters on channels and via other means like bulletin-boards?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#building" > Building< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#how-will-the-world-be-built" > How will the world be built?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#can-only-privileged-builders-create-things-or-should-regular-players-also-have-limited-build-capability" > Can only privileged Builders create things or should regular players also have limited build-capability?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#systems" > Systems< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#do-you-base-your-game-off-an-existing-rpg-system-or-make-up-your-own" > Do you base your game off an existing RPG system or make up your own?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#what-are-the-game-mechanics-how-do-you-decide-if-an-action-succeeds-or-fails" > What are the game mechanics? How do you decide if an action succeeds or fails?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#does-the-flow-of-time-matter-in-your-game-does-night-and-day-change-what-about-seasons" > Does the flow of time matter in your game - does night and day change? What about seasons?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#do-you-want-changing-global-weather-or-should-weather-just-be-set-manually-in-roleplay" > Do you want changing, global weather or should weather just be set manually in roleplay?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#do-you-want-a-coded-world-economy-or-just-a-simple-barter-system-or-no-formal-economy-at-all" > Do you want a coded world-economy or just a simple barter system? Or no formal economy at all?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#do-you-have-concepts-like-reputation-and-influence" > Do you have concepts like reputation and influence?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#will-your-characters-be-known-by-their-name-or-only-by-their-physical-appearance" > Will your characters be known by their name or only by their physical appearance?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#rooms" > Rooms< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#is-a-simple-room-description-enough-or-should-the-description-be-able-to-change" > Is a simple room description enough or should the description be able to change?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#should-the-room-have-different-statuses" > Should the room have different statuses?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#can-objects-be-hidden-in-the-room-can-a-person-hide-in-the-room" > Can objects be hidden in the room? Can a person hide in the room?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#objects" > Objects< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#how-numerous-are-your-objects-do-you-want-large-loot-lists-or-are-objects-just-role-playing-props" > How numerous are your objects? Do you want large loot-lists or are objects just role playing props?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#is-each-coin-a-separate-object-or-do-you-just-store-a-bank-account-value" > Is each coin a separate object or do you just store a bank account value?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#do-multiple-similar-objects-form-stacks-and-how-are-those-stacks-handled-in-that-case" > Do multiple similar objects form stacks and how are those stacks handled in that case?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#does-an-object-have-weight-or-volume-so-you-cannot-carry-an-infinite-amount-of-them" > Does an object have weight or volume (so you cannot carry an infinite amount of them)?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#can-objects-be-broken-can-they-be-repaired" > Can objects be broken? Can they be repaired?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#can-you-fight-with-a-chair-or-a-flower-or-must-you-use-a-special-weapon-kind-of-thing" > Can you fight with a chair or a flower or must you use a special ‘ weapon’ kind of thing?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#will-characters-be-able-to-craft-new-objects" > Will characters be able to craft new objects?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#should-mobs-npcs-have-some-sort-of-ai" > Should mobs/NPCs have some sort of AI?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#are-npcs-and-mobs-different-entities-how-do-they-differ" > Are NPCs and mobs different entities? How do they differ?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#should-there-be-npcs-giving-quests-if-so-how-do-you-track-quest-status" > _Should there be NPCs giving quests? If so, how do you track Quest status?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#characters" > Characters< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#can-players-have-more-than-one-character-active-at-a-time-or-are-they-allowed-to-multi-play" > Can players have more than one Character active at a time or are they allowed to multi-play?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#how-does-the-character-generation-work" > How does the character-generation work?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#how-do-you-implement-different-classes-or-races" > How do you implement different “classes” or “races”?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#if-a-character-can-hide-in-a-room-what-skill-will-decide-if-they-are-detected" > If a Character can hide in a room, what skill will decide if they are detected?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#what-does-the-skill-tree-look-like-can-a-character-gain-experience-to-improve-by-killing-enemies-solving-quests-by-roleplaying" > What does the skill tree look like? Can a Character gain experience to improve? By killing enemies? Solving quests? By roleplaying?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#may-player-characters-attack-each-other-pvp" > May player-characters attack each other (PvP)?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#what-are-the-penalties-of-defeat-permanent-death-quick-respawn-time-in-prison" > What are the penalties of defeat? Permanent death? Quick respawn? Time in prison?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-The-Tutorial-Game.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html" > Where do I begin?< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html#what-is-your-motivation-for-doing-this" > What is your motivation for doing this?< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html#what-are-your-skills" > What are your skills?< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html#the-game-engine" > The game engine< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html#asset-creation" > Asset creation< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html#so-where-do-i-begin-then" > So, where do I begin, then?< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Planning-Where-Do-I-Begin.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part2/Starting-Part2.html" > Evennia Starting Tutorial (Part 2)< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part2/Starting-Part2.html#lessons-for-part-2" > Lessons for Part 2< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part3/A-Sittable-Object.html" > Making a sittable object< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/A-Sittable-Object.html#dont-move-us-when-resting" > Don’ t move us when resting< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/A-Sittable-Object.html#making-the-chair-itself" > Making the Chair itself< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/A-Sittable-Object.html#command-variant-1-commands-on-the-chair" > Command variant 1: Commands on the chair< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/A-Sittable-Object.html#command-variant-2-command-on-character" > Command variant 2: Command on Character< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/A-Sittable-Object.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part3/Implementing-a-game-rule-system.html" > Implementing a game rule system< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Implementing-a-game-rule-system.html#overall-system-infrastructure" > Overall system infrastructure< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Implementing-a-game-rule-system.html#coded-systems" > Coded systems< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Implementing-a-game-rule-system.html#example-of-rule-module" > Example of Rule module< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Implementing-a-game-rule-system.html#character" > Character< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Implementing-a-game-rule-system.html#rule-module" > Rule module< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part3/Starting-Part3.html" > Evennia Starting Tutorial (Part 3)< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html" > Turn based Combat System< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#overview-of-combat-system-concepts" > Overview of combat system concepts< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#tutorial-overview" > Tutorial overview< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#the-combat-handler" > The combat handler< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#combat-commands" > Combat commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#rules-module" > Rules module< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#combat-initiator-command" > Combat initiator command< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Turn-based-Combat-System.html#expanding-the-example" > Expanding the example< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html" > Tutorial for basic MUSH like game< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#server-settings" > Server Settings< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#creating-the-character" > Creating the Character< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#character-generation" > Character Generation< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#the-setpower-command" > The +setpower command< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#chargen-areas" > Chargen areas< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#testing-chargen" > Testing chargen< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#combat-system" > Combat System< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#attacking-with-the-attack-command" > Attacking with the +attack command< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#have-look-show-combat-scores" > Have “look” show combat scores< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#npc-system" > NPC system< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#creating-an-npc-with-createnpc" > Creating an NPC with +createNPC< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#editing-the-npc-with-editnpc" > Editing the NPC with +editNPC< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#making-the-npc-do-stuff-the-npc-command" > Making the NPC do stuff - the +npc command< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part3/Tutorial-for-basic-MUSH-like-game.html#concluding-remarks" > Concluding remarks< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part4/Starting-Part4.html" > Evennia Starting Tutorial (Part 4)< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part5/Add-a-simple-new-web-page.html" > Add a simple new web page< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Add-a-simple-new-web-page.html#create-the-view" > Create the view< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Add-a-simple-new-web-page.html#the-html-page" > The HTML page< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Add-a-simple-new-web-page.html#the-url" > The URL< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part5/Starting-Part5.html" > Evennia Starting Tutorial (part 5)< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Starting/Part5/Web-Tutorial.html" > Web Tutorial< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Web-Tutorial.html#a-basic-overview" > A Basic Overview< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Web-Tutorial.html#changing-the-logo-on-the-front-page" > Changing the logo on the front page< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Web-Tutorial.html#changing-the-front-pages-text" > Changing the Front Page’ s Text< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Starting/Part5/Web-Tutorial.html#further-reading" > Further reading< / a > < / li >
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html" > Static In Game Map< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html#introduction" > Introduction< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html#planning-the-map" > Planning the Map< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html#creating-a-map-object" > Creating a Map Object< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html#building-the-map-areas" > Building the map areas< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html#in-game-minimap" > In-game minimap< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Static-In-Game-Map.html#conclusions" > Conclusions< / a > < / li >
< / ul >
< / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Tutorial-Aggressive-NPCs.html" > Tutorial Aggressive NPCs< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Tutorial-NPCs-listening.html" > Tutorial NPCs listening< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-NPCs-listening.html#assorted-notes" > Assorted notes< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Tutorial-Tweeting-Game-Stats.html" > Tutorial Tweeting Game Stats< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html" > Tutorial Vehicles< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#how-it-works" > How it works< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#creating-our-train-object" > Creating our train object< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#entering-and-leaving-the-train" > Entering and leaving the train< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#locking-down-the-commands" > Locking down the commands< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#making-our-train-move" > Making our train move< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#adding-in-scripts" > Adding in scripts< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Tutorial-Vehicles.html#expanding" > Expanding< / a > < / li >
< / ul >
< / li >
2020-07-14 00:21:00 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Understanding-Color-Tags.html" > Understanding Color Tags< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Understanding-Color-Tags.html#evennia-ansi-and-xterm256" > Evennia, ANSI and Xterm256< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Understanding-Color-Tags.html#ansi" > ANSI< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Understanding-Color-Tags.html#xterm256" > Xterm256< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Understanding-Color-Tags.html#ansi-color-tags-in-evennia" > ANSI Color Tags in Evennia< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Weather-Tutorial.html" > Weather Tutorial< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html" > Web Character Generation< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#introduction" > Introduction< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#pictures" > Pictures< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#installing-an-app" > Installing an App< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#installing-checkpoint" > Installing - Checkpoint:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#create-models" > Create Models< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#model-checkpoint" > Model - Checkpoint:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#create-views" > Create Views< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#index-view" > < em > Index< / em > view< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#detail-view" > < em > Detail< / em > view< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#creating-view" > < em > Creating< / em > view< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#create-views-checkpoint" > Create Views - Checkpoint:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#create-urls" > Create URLs< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#urls-checkpoint" > URLs - Checkpoint:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#html-templates" > HTML Templates< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#index-html" > index.html< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#detail-html" > detail.html< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#create-html" > create.html< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#templates-checkpoint" > Templates - Checkpoint:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#activating-your-new-character-generation" > Activating your new character generation< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#adding-a-no-capcha-recapcha-on-your-character-generation" > Adding a no CAPCHA reCAPCHA on your character generation< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#step-1-obtain-a-sitekey-and-secret-from-google" > Step 1: Obtain a SiteKey and secret from Google< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#step-2-installing-and-configuring-the-dedicated-django-app" > Step 2: installing and configuring the dedicated Django app< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Howto/Web-Character-Generation.html#step-3-adding-the-capcha-to-our-form" > Step 3: Adding the CAPCHA to our form< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto/Web-Character-View-Tutorial.html" > Web Character View Tutorial< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Licensing.html" > Licensing< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Links.html" > Links< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#official-evennia-links" > Official Evennia links< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#third-party-evennia-utilities-and-resources" > Third-party Evennia utilities and resources< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#other-useful-mud-development-resources" > Other useful mud development resources< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#general-mud-forums-and-discussions" > General MUD forums and discussions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#literature" > Literature< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#frameworks" > Frameworks< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#tools" > Tools< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Links.html#python-info" > Python Info< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Apache-Config.html" > Apache Config< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Apache-Config.html#mod-wsgi-setup" > < code class = "docutils literal notranslate" > < span class = "pre" > mod_wsgi< / span > < / code > Setup< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#install-mod-wsgi" > Install < code class = "docutils literal notranslate" > < span class = "pre" > mod_wsgi< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#copy-and-modify-the-vhost" > Copy and modify the VHOST< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#restart-reload-apache" > Restart/Reload Apache< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#enjoy" > Enjoy< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#a-note-on-code-reloading" > A note on code reloading< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#further-notes-and-hints" > Further notes and hints:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Apache-Config.html#mod-proxy-and-mod-ssl-setup" > < code class = "docutils literal notranslate" > < span class = "pre" > mod_proxy< / span > < / code > and < code class = "docutils literal notranslate" > < span class = "pre" > mod_ssl< / span > < / code > setup< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#install-mod-ssl" > Install < code class = "docutils literal notranslate" > < span class = "pre" > mod_ssl< / span > < / code > < / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Apache-Config.html#tls-proxy-websocket-configuration" > TLS proxy+websocket configuration< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Apache-Config.html#apache-http-server-configuration" > Apache HTTP Server Configuration< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Apache-Config.html#evennia-secure-websocket-configuration" > Evennia secure websocket configuration< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< / ul >
< / li >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Changelog.html" > Changelog< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#evennia-1-0" > Evennia 1.0< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#evennia-0-9-5" > Evennia 0.9.5< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#evennia-0-9" > Evennia 0.9< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#distribution" > Distribution< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#commands" > Commands< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#web" > Web< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Changelog.html#evennia-game-index" > Evennia game index< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Changelog.html#new-golden-layout-based-webclient-ui-friarzen" > New golden-layout based Webclient UI (@ friarzen)< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Changelog.html#web-django-standard-initiative-strikaco" > Web/Django standard initiative (@ strikaco)< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#prototypes" > Prototypes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#typeclasses" > Typeclasses< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#protocols" > Protocols< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#server" > Server< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#settings" > Settings< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#utils" > Utils< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#contribs" > Contribs< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#translations" > Translations< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#evennia-0-8" > Evennia 0.8< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#requirements" > Requirements< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#server-portal" > Server/Portal< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#prototype-changes" > Prototype changes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#evmenu" > EvMenu< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#webclient" > Webclient< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#locks" > Locks< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#id1" > Utils< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#general" > General< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#id2" > Contribs< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Changelog.html#internationalization" > Internationalization< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Changelog.html#overview-changelogs" > Overview-Changelogs< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#sept-2017" > Sept 2017:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#feb-2017" > Feb 2017:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#dec-2016" > Dec 2016:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#may-2016" > May 2016:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#feb-2016" > Feb 2016:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#sept-2015" > Sept 2015:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#feb-2015" > Feb 2015:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#sept-2014" > Sept 2014:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#jan-2014" > Jan 2014:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#nov-2013" > Nov 2013:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#may-2013" > May 2013:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#oct-2012" > Oct 2012:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#march-2012" > March 2012:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#nov-2011" > Nov 2011:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#aug-2011" > Aug 2011:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#may-2011" > May 2011:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#aug-2010" > Aug 2010:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#may-2010" > May 2010:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Changelog.html#april-2010" > April 2010:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Changelog.html#older" > Older< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html" > Choosing An SQL Server< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#sqlite3" > SQLite3< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#install-of-sqlite3" > Install of SQlite3< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#postgresql" > PostgreSQL< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#install-and-initial-setup-of-postgresql" > Install and initial setup of PostgreSQL< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#evennia-postgresql-configuration" > Evennia PostgreSQL configuration< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#advanced-postgresql-usage-remote-server" > Advanced Postgresql Usage (Remote Server)< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#mysql-mariadb" > MySQL / MariaDB< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#installing-and-initial-setup-of-mysql-mariadb" > Installing and initial setup of MySQL/MariaDB< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#add-mysql-configuration-to-evennia" > Add MySQL configuration to Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Choosing-An-SQL-Server.html#others" > Others< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Client-Support-Grid.html" > Client Support Grid< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Client-Support-Grid.html#client-grid" > Client Grid< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Client-Support-Grid.html#workarounds-for-client-issues" > Workarounds for client issues:< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Client-Support-Grid.html#issue-telnet-nop-displays-as-spurious-character" > Issue: Telnet NOP displays as spurious character.< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Evennia-Game-Index.html" > Evennia Game Index< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Evennia-Game-Index.html#connect-with-the-wizard" > Connect with the wizard< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Evennia-Game-Index.html#manual-settings" > Manual Settings< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Evennia-Game-Index.html#non-public-games" > Non-public games< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Grapevine.html" > Grapevine< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Grapevine.html#configuring-grapevine" > Configuring Grapevine< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Grapevine.html#setting-up-grapevine-step-by-step" > Setting up Grapevine, step by step< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/HAProxy-Config.html" > Making Evennia, HTTPS and WSS (Secure Websockets) play nicely together< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/HAProxy-Config.html#getting-certificates" > Getting certificates< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/HAProxy-Config.html#installing-and-configuring-haproxy" > Installing and configuring HAProxy< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/HAProxy-Config.html#putting-it-all-together" > Putting it all together< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/How-to-connect-Evennia-to-Twitter.html" > How to connect Evennia to Twitter< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/How-to-connect-Evennia-to-Twitter.html#configuring-twitter" > Configuring Twitter< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/How-to-connect-Evennia-to-Twitter.html#install-the-twitter-python-module" > Install the twitter python module< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/How-to-connect-Evennia-to-Twitter.html#a-basic-tweet-command" > A basic tweet command< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/How-to-connect-Evennia-to-Twitter.html#next-steps" > Next Steps< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/IRC.html" > IRC< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/IRC.html#configuring-irc" > Configuring IRC< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/IRC.html#setting-up-irc-step-by-step" > Setting up IRC, step by step< / a > < / li >
< / ul >
< / li >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation.html" > Installation< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation.html#initialize-a-new-game" > Initialize a new game< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation.html#start-the-new-game" > Start the new game< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation.html#restarting-and-stopping" > Restarting and stopping< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation.html#see-server-logs" > See server logs< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation.html#server-configuration" > Server configuration< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation.html#the-next-steps" > The Next steps< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation-Android.html" > Installing on Android< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Android.html#install-termux" > Install Termux< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Android.html#prerequisites" > Prerequisites< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Installation-Android.html#installing-evennia" > Installing Evennia< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Installation-Android.html#final-steps" > Final steps< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Android.html#running-evennia" > Running Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Android.html#caveats" > Caveats< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Android.html#troubleshooting" > Troubleshooting< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation-Docker.html" > Running Evennia in Docker< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Docker.html#running-your-game-as-a-docker-image" > Running your game as a docker image< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Installation-Docker.html#start-evennia-and-run-through-docker" > Start Evennia and run through docker< / a > < / li >
2022-02-05 17:31:31 +00:00
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Docker.html#create-your-own-game-image" > Create your own game image< / a > < ul >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Installation-Docker.html#run-container-from-your-game-image-for-development" > Run container from your game image for development< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Installation-Docker.html#deploy-game-image-for-production" > Deploy game image for production< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Docker.html#how-it-works" > How it Works< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Installation-Docker.html#what-if-i-dont-want-latest" > What if I Don’ t Want “LATEST”?< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Docker.html#additional-creature-comforts" > Additional Creature Comforts< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation-Git.html" > Installing with GIT< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Git.html#summary" > Summary< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Git.html#linux-install" > Linux Install< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Git.html#mac-install" > Mac Install< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Git.html#windows-install" > Windows Install< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation-Non-Interactive.html" > Non-interactive setup< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html" > Installation Troubleshooting< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#check-your-requirements" > Check your Requirements< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#confusion-of-location-git-installation" > Confusion of location (GIT installation)< / a > < / li >
2022-02-05 15:44:42 +00:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#virtualenv-setup-fails" > Virtualenv setup fails< / a > < / li >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#localhost-not-found" > Localhost not found< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#linux-troubleshooting" > Linux Troubleshooting< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#mac-troubleshooting" > Mac Troubleshooting< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Troubleshooting.html#windows-troubleshooting" > Windows Troubleshooting< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Installation-Upgrade.html" > Upgrading an existing installation< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Installation-Upgrade.html#evennia-v0-9-5-to-1-0" > Evennia v0.9.5 to 1.0< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Online-Setup.html" > Online Setup< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Online-Setup.html#connecting-from-the-outside" > Connecting from the outside< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#settings-example" > Settings example< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#telnet" > Telnet< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#web-server" > Web server< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#web-client" > Web client< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#other-ports" > Other ports< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#lockdown-mode" > Lockdown mode< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#registering-with-the-evennia-game-directory" > Registering with the Evennia game directory< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Online-Setup.html#ssl" > SSL< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#lets-encrypt" > Let’ s Encrypt< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Online-Setup.html#relevant-ssl-proxy-setup-information" > Relevant SSL Proxy Setup Information< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Online-Setup.html#hosting-locally-or-remotely" > Hosting locally or remotely?< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#using-your-own-computer-as-a-server" > Using your own computer as a server< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Online-Setup.html#setting-up-your-own-machine-as-a-server" > Setting up your own machine as a server< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#remote-hosting" > Remote hosting< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "Setup/Online-Setup.html#installing-evennia-on-a-remote-server" > Installing Evennia on a remote server< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Online-Setup.html#hosting-options" > Hosting options< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Online-Setup.html#cloud9" > Cloud9< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/RSS.html" > RSS< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/RSS.html#configuring-rss" > Configuring RSS< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/RSS.html#setting-up-rss-step-by-step" > Setting up RSS, step by step< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Security.html" > Security< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#know-your-logs" > Know your logs< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#disable-development-debugging-options" > Disable development/debugging options< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#handle-user-uploaded-images-with-care" > Handle user-uploaded images with care< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#disable-the-web-interface" > Disable the web interface< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#change-your-ssh-port" > Change your ssh port< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#set-up-a-firewall" > Set up a firewall< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Security.html#use-an-external-webserver" > Use an external webserver< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Server-Conf.html" > Server Conf< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Server-Conf.html#settings-file" > Settings file< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Server-Conf.html#other-files-in-the-server-conf-directory" > Other files in the < code class = "docutils literal notranslate" > < span class = "pre" > server/conf< / span > < / code > directory< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Server-Conf.html#serverconf" > ServerConf< / a > < / li >
< / ul >
< / li >
2022-02-05 15:09:22 +00:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Settings-Default.html" > Evennia Default settings file< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Setup-Overview.html" > Server Setup and Life< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Setup-Overview.html#installation-running" > Installation & running< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Setup-Overview.html#installing-custom-game-dirs" > Installing custom game dirs< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Setup-Overview.html#configuring" > Configuring< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Setup-Overview.html#going-public" > Going public< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html" > Start Stop Reload< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#starting-evennia" > Starting Evennia< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#foreground-mode" > Foreground mode< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#reloading" > Reloading< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#resetting" > Resetting< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#rebooting" > Rebooting< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#shutting-down" > Shutting down< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#status-and-info" > Status and info< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#killing-linux-mac-only" > Killing (Linux/Mac only)< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#django-options" > Django options< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#advanced-handling-of-evennia-processes" > Advanced handling of Evennia processes< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Setup/Start-Stop-Reload.html#syntax-errors-during-live-development" > Syntax errors during live development< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Unimplemented.html" > Unimplemented< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.html" > evennia< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.settings_default.html" > evennia.settings_default< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.accounts.html" > evennia.accounts< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.accounts.accounts.html" > evennia.accounts.accounts< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.accounts.bots.html" > evennia.accounts.bots< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.accounts.manager.html" > evennia.accounts.manager< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.accounts.models.html" > evennia.accounts.models< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.commands.html" > evennia.commands< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.cmdhandler.html" > evennia.commands.cmdhandler< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.cmdparser.html" > evennia.commands.cmdparser< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.cmdset.html" > evennia.commands.cmdset< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.cmdsethandler.html" > evennia.commands.cmdsethandler< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.command.html" > evennia.commands.command< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.default.html" > evennia.commands.default< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.account.html" > evennia.commands.default.account< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.admin.html" > evennia.commands.default.admin< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.batchprocess.html" > evennia.commands.default.batchprocess< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.building.html" > evennia.commands.default.building< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.cmdset_account.html" > evennia.commands.default.cmdset_account< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.cmdset_character.html" > evennia.commands.default.cmdset_character< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.cmdset_session.html" > evennia.commands.default.cmdset_session< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.cmdset_unloggedin.html" > evennia.commands.default.cmdset_unloggedin< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.comms.html" > evennia.commands.default.comms< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.general.html" > evennia.commands.default.general< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.help.html" > evennia.commands.default.help< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.muxcommand.html" > evennia.commands.default.muxcommand< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.syscommands.html" > evennia.commands.default.syscommands< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.system.html" > evennia.commands.default.system< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.tests.html" > evennia.commands.default.tests< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.unloggedin.html" > evennia.commands.default.unloggedin< / a > < / li >
< / ul >
< / li >
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2022-01-08 16:38:41 +01:00
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.html" > evennia.server.portal< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.amp.html" > evennia.server.portal.amp< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.amp_server.html" > evennia.server.portal.amp_server< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.grapevine.html" > evennia.server.portal.grapevine< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.irc.html" > evennia.server.portal.irc< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.mccp.html" > evennia.server.portal.mccp< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.mssp.html" > evennia.server.portal.mssp< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.mxp.html" > evennia.server.portal.mxp< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.naws.html" > evennia.server.portal.naws< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.portal.html" > evennia.server.portal.portal< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.portalsessionhandler.html" > evennia.server.portal.portalsessionhandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.rss.html" > evennia.server.portal.rss< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.ssh.html" > evennia.server.portal.ssh< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.ssl.html" > evennia.server.portal.ssl< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.suppress_ga.html" > evennia.server.portal.suppress_ga< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.telnet.html" > evennia.server.portal.telnet< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_oob.html" > evennia.server.portal.telnet_oob< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_ssl.html" > evennia.server.portal.telnet_ssl< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.tests.html" > evennia.server.portal.tests< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.ttype.html" > evennia.server.portal.ttype< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.webclient.html" > evennia.server.portal.webclient< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.webclient_ajax.html" > evennia.server.portal.webclient_ajax< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.profiling.html" > evennia.server.profiling< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner.html" > evennia.server.profiling.dummyrunner< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner_settings.html" > evennia.server.profiling.dummyrunner_settings< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.memplot.html" > evennia.server.profiling.memplot< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.settings_mixin.html" > evennia.server.profiling.settings_mixin< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.test_queries.html" > evennia.server.profiling.test_queries< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.tests.html" > evennia.server.profiling.tests< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.timetrace.html" > evennia.server.profiling.timetrace< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.typeclasses.html" > evennia.typeclasses< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.typeclasses.attributes.html" > evennia.typeclasses.attributes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.typeclasses.managers.html" > evennia.typeclasses.managers< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.typeclasses.models.html" > evennia.typeclasses.models< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.typeclasses.tags.html" > evennia.typeclasses.tags< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.html" > evennia.utils< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.ansi.html" > evennia.utils.ansi< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.ansi.html#markup" > Markup< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html" > evennia.utils.batchprocessors< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#batch-command-processor-file-syntax" > Batch-command processor file syntax< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#example-of-batch-ev-file" > Example of batch.ev file:< / a > < / li >
< / ul >
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< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#batch-code-processor-file-syntax" > Batch-code processor file syntax< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#example-batch-py-file" > Example batch.py file< / a > < / li >
< / ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.containers.html" > evennia.utils.containers< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.create.html" > evennia.utils.create< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.dbserialize.html" > evennia.utils.dbserialize< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.eveditor.html" > evennia.utils.eveditor< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.evform.html" > evennia.utils.evform< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.evmenu.html" > evennia.utils.evmenu< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.evmenu.html#menu-generation-from-template-string" > Menu generation from template string< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.evmore.html" > evennia.utils.evmore< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.evtable.html" > evennia.utils.evtable< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.funcparser.html" > evennia.utils.funcparser< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.gametime.html" > evennia.utils.gametime< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.logger.html" > evennia.utils.logger< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.optionclasses.html" > evennia.utils.optionclasses< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.optionhandler.html" > evennia.utils.optionhandler< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.picklefield.html" > evennia.utils.picklefield< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.search.html" > evennia.utils.search< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.test_resources.html" > evennia.utils.test_resources< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.text2html.html" > evennia.utils.text2html< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.utils.html" > evennia.utils.utils< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.validatorfuncs.html" > evennia.utils.validatorfuncs< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.idmapper.html" > evennia.utils.idmapper< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.idmapper.manager.html" > evennia.utils.idmapper.manager< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.idmapper.models.html" > evennia.utils.idmapper.models< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.idmapper.tests.html" > evennia.utils.idmapper.tests< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.html" > evennia.utils.verb_conjugation< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.conjugate.html" > evennia.utils.verb_conjugation.conjugate< / a > < / li >
2021-10-30 22:40:55 +02:00
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.pronouns.html" > evennia.utils.verb_conjugation.pronouns< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.tests.html" > evennia.utils.verb_conjugation.tests< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.web.html" > evennia.web< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.urls.html" > evennia.web.urls< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.admin.html" > evennia.web.admin< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.accounts.html" > evennia.web.admin.accounts< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.attributes.html" > evennia.web.admin.attributes< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.comms.html" > evennia.web.admin.comms< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.frontpage.html" > evennia.web.admin.frontpage< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.help.html" > evennia.web.admin.help< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.objects.html" > evennia.web.admin.objects< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.scripts.html" > evennia.web.admin.scripts< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.server.html" > evennia.web.admin.server< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.tags.html" > evennia.web.admin.tags< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.urls.html" > evennia.web.admin.urls< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.utils.html" > evennia.web.admin.utils< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.api.html" > evennia.web.api< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.filters.html" > evennia.web.api.filters< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.permissions.html" > evennia.web.api.permissions< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.root.html" > evennia.web.api.root< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.serializers.html" > evennia.web.api.serializers< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.tests.html" > evennia.web.api.tests< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.urls.html" > evennia.web.api.urls< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.views.html" > evennia.web.api.views< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.templatetags.html" > evennia.web.templatetags< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.templatetags.addclass.html" > evennia.web.templatetags.addclass< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.utils.html" > evennia.web.utils< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.utils.adminsite.html" > evennia.web.utils.adminsite< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.utils.backends.html" > evennia.web.utils.backends< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.utils.general_context.html" > evennia.web.utils.general_context< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.utils.middleware.html" > evennia.web.utils.middleware< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.utils.tests.html" > evennia.web.utils.tests< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.webclient.html" > evennia.web.webclient< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.webclient.urls.html" > evennia.web.webclient.urls< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.webclient.views.html" > evennia.web.webclient.views< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.website.html" > evennia.web.website< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.website.forms.html" > evennia.web.website.forms< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.website.tests.html" > evennia.web.website.tests< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.website.urls.html" > evennia.web.website.urls< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.website.views.html" > evennia.web.website.views< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.accounts.html" > evennia.web.website.views.accounts< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.channels.html" > evennia.web.website.views.channels< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.characters.html" > evennia.web.website.views.characters< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.errors.html" > evennia.web.website.views.errors< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.help.html" > evennia.web.website.views.help< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.index.html" > evennia.web.website.views.index< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.mixins.html" > evennia.web.website.views.mixins< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.objects.html" > evennia.web.website.views.objects< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia-api.html" > evennia< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.html" > evennia< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.settings_default.html" > evennia.settings_default< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.accounts.html" > evennia.accounts< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.accounts.accounts.html" > evennia.accounts.accounts< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.accounts.bots.html" > evennia.accounts.bots< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.accounts.manager.html" > evennia.accounts.manager< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.accounts.models.html" > evennia.accounts.models< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.commands.html" > evennia.commands< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.cmdhandler.html" > evennia.commands.cmdhandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.cmdparser.html" > evennia.commands.cmdparser< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.cmdset.html" > evennia.commands.cmdset< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.cmdsethandler.html" > evennia.commands.cmdsethandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.command.html" > evennia.commands.command< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.commands.default.html" > evennia.commands.default< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.commands.default.account.html" > evennia.commands.default.account< / a > < / li >
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< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.scripts.taskhandler.html" > evennia.scripts.taskhandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.scripts.tickerhandler.html" > evennia.scripts.tickerhandler< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.html" > evennia.server< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.amp_client.html" > evennia.server.amp_client< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.connection_wizard.html" > evennia.server.connection_wizard< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.deprecations.html" > evennia.server.deprecations< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.evennia_launcher.html" > evennia.server.evennia_launcher< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.initial_setup.html" > evennia.server.initial_setup< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.inputfuncs.html" > evennia.server.inputfuncs< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.manager.html" > evennia.server.manager< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.models.html" > evennia.server.models< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.server.html" > evennia.server.server< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.serversession.html" > evennia.server.serversession< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.session.html" > evennia.server.session< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.sessionhandler.html" > evennia.server.sessionhandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.signals.html" > evennia.server.signals< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.throttle.html" > evennia.server.throttle< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.validators.html" > evennia.server.validators< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.webserver.html" > evennia.server.webserver< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.game_index_client.html" > evennia.server.game_index_client< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.game_index_client.client.html" > evennia.server.game_index_client.client< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.game_index_client.service.html" > evennia.server.game_index_client.service< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.portal.html" > evennia.server.portal< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.amp.html" > evennia.server.portal.amp< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.amp_server.html" > evennia.server.portal.amp_server< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.grapevine.html" > evennia.server.portal.grapevine< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.irc.html" > evennia.server.portal.irc< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.mccp.html" > evennia.server.portal.mccp< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.mssp.html" > evennia.server.portal.mssp< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.mxp.html" > evennia.server.portal.mxp< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.naws.html" > evennia.server.portal.naws< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.portal.html" > evennia.server.portal.portal< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.portalsessionhandler.html" > evennia.server.portal.portalsessionhandler< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.rss.html" > evennia.server.portal.rss< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.ssh.html" > evennia.server.portal.ssh< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.ssl.html" > evennia.server.portal.ssl< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.suppress_ga.html" > evennia.server.portal.suppress_ga< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.telnet.html" > evennia.server.portal.telnet< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_oob.html" > evennia.server.portal.telnet_oob< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_ssl.html" > evennia.server.portal.telnet_ssl< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.tests.html" > evennia.server.portal.tests< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.ttype.html" > evennia.server.portal.ttype< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.webclient.html" > evennia.server.portal.webclient< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.portal.webclient_ajax.html" > evennia.server.portal.webclient_ajax< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.server.profiling.html" > evennia.server.profiling< / a > < ul >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner.html" > evennia.server.profiling.dummyrunner< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner_settings.html" > evennia.server.profiling.dummyrunner_settings< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.memplot.html" > evennia.server.profiling.memplot< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.settings_mixin.html" > evennia.server.profiling.settings_mixin< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.test_queries.html" > evennia.server.profiling.test_queries< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.tests.html" > evennia.server.profiling.tests< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.server.profiling.timetrace.html" > evennia.server.profiling.timetrace< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.typeclasses.html" > evennia.typeclasses< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.typeclasses.attributes.html" > evennia.typeclasses.attributes< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.typeclasses.managers.html" > evennia.typeclasses.managers< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.typeclasses.models.html" > evennia.typeclasses.models< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.typeclasses.tags.html" > evennia.typeclasses.tags< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.html" > evennia.utils< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.ansi.html" > evennia.utils.ansi< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.ansi.html#markup" > Markup< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html" > evennia.utils.batchprocessors< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#batch-command-processor-file-syntax" > Batch-command processor file syntax< / a > < ul >
< li class = "toctree-l6" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#example-of-batch-ev-file" > Example of batch.ev file:< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#batch-code-processor-file-syntax" > Batch-code processor file syntax< / a > < ul >
< li class = "toctree-l6" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#example-batch-py-file" > Example batch.py file< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.containers.html" > evennia.utils.containers< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.create.html" > evennia.utils.create< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.dbserialize.html" > evennia.utils.dbserialize< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.eveditor.html" > evennia.utils.eveditor< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.evform.html" > evennia.utils.evform< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.evmenu.html" > evennia.utils.evmenu< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.evmenu.html#menu-generation-from-template-string" > Menu generation from template string< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.evmore.html" > evennia.utils.evmore< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.evtable.html" > evennia.utils.evtable< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.funcparser.html" > evennia.utils.funcparser< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.gametime.html" > evennia.utils.gametime< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.logger.html" > evennia.utils.logger< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.optionclasses.html" > evennia.utils.optionclasses< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.optionhandler.html" > evennia.utils.optionhandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.picklefield.html" > evennia.utils.picklefield< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.search.html" > evennia.utils.search< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.test_resources.html" > evennia.utils.test_resources< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.text2html.html" > evennia.utils.text2html< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.utils.html" > evennia.utils.utils< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.validatorfuncs.html" > evennia.utils.validatorfuncs< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.idmapper.html" > evennia.utils.idmapper< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.idmapper.manager.html" > evennia.utils.idmapper.manager< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.idmapper.models.html" > evennia.utils.idmapper.models< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.idmapper.tests.html" > evennia.utils.idmapper.tests< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.html" > evennia.utils.verb_conjugation< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.conjugate.html" > evennia.utils.verb_conjugation.conjugate< / a > < / li >
2021-10-30 22:40:55 +02:00
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.pronouns.html" > evennia.utils.verb_conjugation.pronouns< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.tests.html" > evennia.utils.verb_conjugation.tests< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.html" > evennia.web< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.urls.html" > evennia.web.urls< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.admin.html" > evennia.web.admin< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.accounts.html" > evennia.web.admin.accounts< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.attributes.html" > evennia.web.admin.attributes< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.comms.html" > evennia.web.admin.comms< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.frontpage.html" > evennia.web.admin.frontpage< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.help.html" > evennia.web.admin.help< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.objects.html" > evennia.web.admin.objects< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.scripts.html" > evennia.web.admin.scripts< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.server.html" > evennia.web.admin.server< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.tags.html" > evennia.web.admin.tags< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.urls.html" > evennia.web.admin.urls< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.admin.utils.html" > evennia.web.admin.utils< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.api.html" > evennia.web.api< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.filters.html" > evennia.web.api.filters< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.permissions.html" > evennia.web.api.permissions< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.root.html" > evennia.web.api.root< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.serializers.html" > evennia.web.api.serializers< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.tests.html" > evennia.web.api.tests< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.urls.html" > evennia.web.api.urls< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.api.views.html" > evennia.web.api.views< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.templatetags.html" > evennia.web.templatetags< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.templatetags.addclass.html" > evennia.web.templatetags.addclass< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.utils.html" > evennia.web.utils< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.utils.adminsite.html" > evennia.web.utils.adminsite< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.utils.backends.html" > evennia.web.utils.backends< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.utils.general_context.html" > evennia.web.utils.general_context< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.utils.middleware.html" > evennia.web.utils.middleware< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.utils.tests.html" > evennia.web.utils.tests< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.webclient.html" > evennia.web.webclient< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.webclient.urls.html" > evennia.web.webclient.urls< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.webclient.views.html" > evennia.web.webclient.views< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.website.html" > evennia.web.website< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.forms.html" > evennia.web.website.forms< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.tests.html" > evennia.web.website.tests< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.urls.html" > evennia.web.website.urls< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.web.website.views.html" > evennia.web.website.views< / a > < ul >
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2022-01-25 23:36:57 +01:00
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2022-01-08 16:38:41 +01:00
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2022-01-25 23:36:57 +01:00
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2022-01-08 16:38:41 +01:00
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2022-01-25 23:36:57 +01:00
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2022-01-08 16:38:41 +01:00
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.grid.xyzgrid.example.html" > evennia.contrib.grid.xyzgrid.example< / a > < / li >
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2022-01-25 23:36:57 +01:00
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.grid.xyzgrid.xymap.html" > evennia.contrib.grid.xyzgrid.xymap< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.grid.xyzgrid.xymap.html#xymap" > XYMap< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.grid.xyzgrid.xymap_legend.html" > evennia.contrib.grid.xyzgrid.xymap_legend< / a > < ul >
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2022-01-08 16:38:41 +01:00
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.html" > evennia.contrib.rpg.traits< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html" > evennia.contrib.rpg.traits.traits< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#installation" > Installation< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#traits-with-traithandler" > Traits with TraitHandler< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#traitproperties" > TraitProperties< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#using-traits" > Using traits< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#trait-types" > Trait types< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#static-trait" > Static trait< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#counter" > Counter< / a > < ul >
< li class = "toctree-l6" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#descs" > .descs< / a > < / li >
< li class = "toctree-l6" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#rate" > .rate< / a > < / li >
< li class = "toctree-l6" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#percent" > .percent()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#gauge" > Gauge< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#trait" > Trait< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#expanding-with-your-own-traits" > Expanding with your own Traits< / a > < / li >
< / ul >
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< / ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.html" > evennia.contrib.rpg.dice< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html" > evennia.contrib.rpg.dice.dice< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html#dice" > Dice< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html#installation" > Installation:< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html#usage" > Usage:< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.tests.html" > evennia.contrib.rpg.dice.tests< / a > < / li >
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< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html" > evennia.contrib.rpg.dice.dice< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html#dice" > Dice< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html#installation" > Installation:< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.dice.html#usage" > Usage:< / a > < / li >
< / ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.dice.tests.html" > evennia.contrib.rpg.dice.tests< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.health_bar.html" > evennia.contrib.rpg.health_bar< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.health_bar.health_bar.html" > evennia.contrib.rpg.health_bar.health_bar< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.health_bar.health_bar.html" > evennia.contrib.rpg.health_bar.health_bar< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.rpsystem.tests.html" > evennia.contrib.rpg.rpsystem.tests< / a > < / li >
< / ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.rpsystem.rplanguage.html" > evennia.contrib.rpg.rpsystem.rplanguage< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.rpsystem.tests.html" > evennia.contrib.rpg.rpsystem.tests< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.html" > evennia.contrib.rpg.traits< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.tests.html" > evennia.contrib.rpg.traits.tests< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html" > evennia.contrib.rpg.traits.traits< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#installation" > Installation< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#traits-with-traithandler" > Traits with TraitHandler< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#traitproperties" > TraitProperties< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#using-traits" > Using traits< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#trait-types" > Trait types< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#static-trait" > Static trait< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#counter" > Counter< / a > < ul >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#descs" > .descs< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#rate" > .rate< / a > < / li >
< li class = "toctree-l5" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#percent" > .percent()< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#gauge" > Gauge< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#trait" > Trait< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#expanding-with-your-own-traits" > Expanding with your own Traits< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.tests.html" > evennia.contrib.rpg.traits.tests< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html" > evennia.contrib.rpg.traits.traits< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#installation" > Installation< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#traits-with-traithandler" > Traits with TraitHandler< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#traitproperties" > TraitProperties< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#using-traits" > Using traits< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#trait-types" > Trait types< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#static-trait" > Static trait< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#counter" > Counter< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#descs" > .descs< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#rate" > .rate< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#percent" > .percent()< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#gauge" > Gauge< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#trait" > Trait< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.rpg.traits.traits.html#expanding-with-your-own-traits" > Expanding with your own Traits< / a > < / li >
2021-10-26 21:41:11 +02:00
< / ul >
< / li >
2022-01-08 16:38:41 +01:00
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.contrib.tutorials.batchprocessor.html" > evennia.contrib.tutorials.batchprocessor< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.tutorials.batchprocessor.example_batch_code.html" > evennia.contrib.tutorials.batchprocessor.example_batch_code< / a > < / li >
2021-10-26 21:41:11 +02:00
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2022-01-08 16:38:41 +01:00
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2021-10-26 21:41:11 +02:00
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2022-01-08 16:38:41 +01:00
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2021-10-26 21:41:11 +02:00
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2022-01-08 16:38:41 +01:00
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2022-01-08 16:38:41 +01:00
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2022-01-08 16:38:41 +01:00
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.contrib.tutorials.tutorial_world.intro_menu.html" > evennia.contrib.tutorials.tutorial_world.intro_menu< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.serversession.html" > evennia.server.serversession< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.session.html" > evennia.server.session< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.sessionhandler.html" > evennia.server.sessionhandler< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.signals.html" > evennia.server.signals< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.throttle.html" > evennia.server.throttle< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.validators.html" > evennia.server.validators< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.webserver.html" > evennia.server.webserver< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.game_index_client.html" > evennia.server.game_index_client< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.game_index_client.client.html" > evennia.server.game_index_client.client< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.game_index_client.service.html" > evennia.server.game_index_client.service< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.html" > evennia.server.portal< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.amp.html" > evennia.server.portal.amp< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.amp_server.html" > evennia.server.portal.amp_server< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.grapevine.html" > evennia.server.portal.grapevine< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.irc.html" > evennia.server.portal.irc< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.mccp.html" > evennia.server.portal.mccp< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.mssp.html" > evennia.server.portal.mssp< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.mxp.html" > evennia.server.portal.mxp< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.naws.html" > evennia.server.portal.naws< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.portal.html" > evennia.server.portal.portal< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.portalsessionhandler.html" > evennia.server.portal.portalsessionhandler< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.rss.html" > evennia.server.portal.rss< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.ssh.html" > evennia.server.portal.ssh< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.ssl.html" > evennia.server.portal.ssl< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.suppress_ga.html" > evennia.server.portal.suppress_ga< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.telnet.html" > evennia.server.portal.telnet< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_oob.html" > evennia.server.portal.telnet_oob< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_ssl.html" > evennia.server.portal.telnet_ssl< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.ttype.html" > evennia.server.portal.ttype< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.webclient.html" > evennia.server.portal.webclient< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.portal.webclient_ajax.html" > evennia.server.portal.webclient_ajax< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.profiling.html" > evennia.server.profiling< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner.html" > evennia.server.profiling.dummyrunner< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner_settings.html" > evennia.server.profiling.dummyrunner_settings< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.server.profiling.timetrace.html" > evennia.server.profiling.timetrace< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.amp_client.html" > evennia.server.amp_client< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.connection_wizard.html" > evennia.server.connection_wizard< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.deprecations.html" > evennia.server.deprecations< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.evennia_launcher.html" > evennia.server.evennia_launcher< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.game_index_client.html" > evennia.server.game_index_client< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.game_index_client.client.html" > evennia.server.game_index_client.client< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.game_index_client.service.html" > evennia.server.game_index_client.service< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.game_index_client.client.html" > evennia.server.game_index_client.client< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.game_index_client.service.html" > evennia.server.game_index_client.service< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.inputfuncs.html" > evennia.server.inputfuncs< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.manager.html" > evennia.server.manager< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.models.html" > evennia.server.models< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.html" > evennia.server.portal< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.amp.html" > evennia.server.portal.amp< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.amp_server.html" > evennia.server.portal.amp_server< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.grapevine.html" > evennia.server.portal.grapevine< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.irc.html" > evennia.server.portal.irc< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.mccp.html" > evennia.server.portal.mccp< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.mssp.html" > evennia.server.portal.mssp< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.mxp.html" > evennia.server.portal.mxp< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.naws.html" > evennia.server.portal.naws< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.portal.html" > evennia.server.portal.portal< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.portalsessionhandler.html" > evennia.server.portal.portalsessionhandler< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.rss.html" > evennia.server.portal.rss< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.ssh.html" > evennia.server.portal.ssh< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.ssl.html" > evennia.server.portal.ssl< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.suppress_ga.html" > evennia.server.portal.suppress_ga< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.telnet.html" > evennia.server.portal.telnet< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_oob.html" > evennia.server.portal.telnet_oob< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_ssl.html" > evennia.server.portal.telnet_ssl< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.tests.html" > evennia.server.portal.tests< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.ttype.html" > evennia.server.portal.ttype< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.webclient.html" > evennia.server.portal.webclient< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.portal.webclient_ajax.html" > evennia.server.portal.webclient_ajax< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.amp.html" > evennia.server.portal.amp< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.amp_server.html" > evennia.server.portal.amp_server< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.grapevine.html" > evennia.server.portal.grapevine< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.irc.html" > evennia.server.portal.irc< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.mccp.html" > evennia.server.portal.mccp< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.mssp.html" > evennia.server.portal.mssp< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.mxp.html" > evennia.server.portal.mxp< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.naws.html" > evennia.server.portal.naws< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.portal.html" > evennia.server.portal.portal< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.portalsessionhandler.html" > evennia.server.portal.portalsessionhandler< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.rss.html" > evennia.server.portal.rss< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.ssh.html" > evennia.server.portal.ssh< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.ssl.html" > evennia.server.portal.ssl< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.suppress_ga.html" > evennia.server.portal.suppress_ga< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.telnet.html" > evennia.server.portal.telnet< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_oob.html" > evennia.server.portal.telnet_oob< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.telnet_ssl.html" > evennia.server.portal.telnet_ssl< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.tests.html" > evennia.server.portal.tests< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.ttype.html" > evennia.server.portal.ttype< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.webclient.html" > evennia.server.portal.webclient< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.portal.webclient_ajax.html" > evennia.server.portal.webclient_ajax< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.profiling.html" > evennia.server.profiling< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner.html" > evennia.server.profiling.dummyrunner< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner_settings.html" > evennia.server.profiling.dummyrunner_settings< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.profiling.memplot.html" > evennia.server.profiling.memplot< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.profiling.settings_mixin.html" > evennia.server.profiling.settings_mixin< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.server.profiling.timetrace.html" > evennia.server.profiling.timetrace< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner.html" > evennia.server.profiling.dummyrunner< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.profiling.dummyrunner_settings.html" > evennia.server.profiling.dummyrunner_settings< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.profiling.settings_mixin.html" > evennia.server.profiling.settings_mixin< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.profiling.timetrace.html" > evennia.server.profiling.timetrace< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.server.html" > evennia.server.server< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.serversession.html" > evennia.server.serversession< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.session.html" > evennia.server.session< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.sessionhandler.html" > evennia.server.sessionhandler< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.signals.html" > evennia.server.signals< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.throttle.html" > evennia.server.throttle< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.validators.html" > evennia.server.validators< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.server.webserver.html" > evennia.server.webserver< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.settings_default.html" > evennia.settings_default< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.typeclasses.html" > evennia.typeclasses< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.typeclasses.attributes.html" > evennia.typeclasses.attributes< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.typeclasses.managers.html" > evennia.typeclasses.managers< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.typeclasses.models.html" > evennia.typeclasses.models< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.typeclasses.tags.html" > evennia.typeclasses.tags< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.typeclasses.attributes.html" > evennia.typeclasses.attributes< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.typeclasses.managers.html" > evennia.typeclasses.managers< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.typeclasses.models.html" > evennia.typeclasses.models< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.typeclasses.tags.html" > evennia.typeclasses.tags< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.html" > evennia.utils< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.ansi.html" > evennia.utils.ansi< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.ansi.html#markup" > Markup< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html" > evennia.utils.batchprocessors< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.containers.html" > evennia.utils.containers< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.evmenu.html#menu-generation-from-template-string" > Menu generation from template string< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.evmore.html" > evennia.utils.evmore< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.funcparser.html" > evennia.utils.funcparser< / a > < / li >
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2021-10-30 22:40:55 +02:00
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.pronouns.html" > evennia.utils.verb_conjugation.pronouns< / a > < / li >
2021-10-26 21:41:11 +02:00
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.verb_conjugation.tests.html" > evennia.utils.verb_conjugation.tests< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.ansi.html" > evennia.utils.ansi< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.ansi.html#markup" > Markup< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html" > evennia.utils.batchprocessors< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#batch-command-processor-file-syntax" > Batch-command processor file syntax< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#example-of-batch-ev-file" > Example of batch.ev file:< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#batch-code-processor-file-syntax" > Batch-code processor file syntax< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.utils.batchprocessors.html#example-batch-py-file" > Example batch.py file< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.containers.html" > evennia.utils.containers< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.evmenu.html#menu-generation-from-template-string" > Menu generation from template string< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.evmore.html" > evennia.utils.evmore< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.idmapper.html" > evennia.utils.idmapper< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.idmapper.manager.html" > evennia.utils.idmapper.manager< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.idmapper.models.html" > evennia.utils.idmapper.models< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.utils.idmapper.tests.html" > evennia.utils.idmapper.tests< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.idmapper.manager.html" > evennia.utils.idmapper.manager< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.idmapper.models.html" > evennia.utils.idmapper.models< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.idmapper.tests.html" > evennia.utils.idmapper.tests< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.utils.optionhandler.html" > evennia.utils.optionhandler< / a > < / li >
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2021-10-30 22:40:55 +02:00
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2021-10-26 21:41:11 +02:00
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2021-10-30 22:40:55 +02:00
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2021-10-26 21:41:11 +02:00
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.web.website.html" > evennia.web.website< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.website.forms.html" > evennia.web.website.forms< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "api/evennia.web.website.views.html" > evennia.web.website.views< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "api/evennia.web.website.views.accounts.html" > evennia.web.website.views.accounts< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "api/evennia.web.admin.html" > evennia.web.admin< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "api/evennia.web.admin.comms.html" > evennia.web.admin.comms< / a > < / li >
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