<spanid="evennia-contrib-game-systems-puzzles-puzzles"></span><h1>evennia.contrib.game_systems.puzzles.puzzles<aclass="headerlink"href="#module-evennia.contrib.game_systems.puzzles.puzzles"title="Permalink to this headline">¶</a></h1>
<codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">proto_def</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">obj</span></em>, <emclass="sig-param"><spanclass="n">with_tags</span><spanclass="o">=</span><spanclass="default_value">True</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#proto_def"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.proto_def"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">maskout_protodef</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">protodef</span></em>, <emclass="sig-param"><spanclass="n">mask</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#maskout_protodef"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.maskout_protodef"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">PuzzleRecipe</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">*</span><spanclass="n">args</span></em>, <emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#PuzzleRecipe"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">save_recipe</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">puzzle_name</span></em>, <emclass="sig-param"><spanclass="n">parts</span></em>, <emclass="sig-param"><spanclass="n">results</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#PuzzleRecipe.save_recipe"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe.save_recipe"title="Permalink to this definition">¶</a></dt>
<emclass="property">exception </em><codeclass="sig-name descname">DoesNotExist</code><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe.DoesNotExist"title="Permalink to this definition">¶</a></dt>
<emclass="property">exception </em><codeclass="sig-name descname">MultipleObjectsReturned</code><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe.MultipleObjectsReturned"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">path</code><emclass="property"> = 'evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe.path"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">typename</code><emclass="property"> = 'PuzzleRecipe'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleRecipe.typename"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">CmdCreatePuzzleRecipe</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdCreatePuzzleRecipe"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = '@puzzle'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['@puzzlerecipe']</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(puzzle) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'puzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">confirm</code><emclass="property"> = True</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.confirm"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">default_confirm</code><emclass="property"> = 'no'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.default_confirm"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdCreatePuzzleRecipe.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.func"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(puzzle) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': '@puzzlerecipe', 'category': 'puzzles', 'key': '@puzzle', 'no_prefix': 'puzzle puzzlerecipe', 'tags': '', 'text': "\n Creates a puzzle recipe. A puzzle consists of puzzle-parts that\n the player can 'use' together to create a specified result.\n\n Usage:\n @puzzle name,<part1[,part2,...>] = <result1[,result2,...]>\n\n Example:\n create/drop balloon\n create/drop glass of water\n create/drop water balloon\n @puzzle waterballon,balloon,glass of water = water balloon\n @del ballon, glass of water, water balloon\n @armpuzzle #1\n\n Notes:\n Each part and result are objects that must (temporarily) exist and be placed in their\n corresponding location in order to create the puzzle. After the creation of the puzzle,\n these objects are not needed anymore and can be deleted. Components of the puzzle\n will be re-created by use of the `@armpuzzle` command later.\n\n "}</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdCreatePuzzleRecipe.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">CmdEditPuzzle</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdEditPuzzle"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = '@puzzleedit'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(puzzleedit) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'puzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdEditPuzzle.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle.func"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(puzzleedit) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdEditPuzzle.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">CmdArmPuzzle</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdArmPuzzle"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = '@armpuzzle'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(armpuzzle) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'puzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdArmPuzzle.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.func"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(armpuzzle) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': '', 'category': 'puzzles', 'key': '@armpuzzle', 'no_prefix': 'armpuzzle ', 'tags': '', 'text': '\n Arms a puzzle by spawning all its parts.\n\n Usage:\n @armpuzzle <puzzle #dbref>\n\n Notes:\n Create puzzles with `@puzzle`; get list of\n defined puzzles using `@lspuzzlerecipes`.\n\n '}</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdArmPuzzle.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">CmdUsePuzzleParts</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdUsePuzzleParts"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = 'use'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = ['combine']</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:pperm(use) or pperm(Player)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'puzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdUsePuzzleParts.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.func"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:pperm(use) or pperm(Player)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.lock_storage"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">search_index_entry</code><emclass="property"> = {'aliases': 'combine', 'category': 'puzzles', 'key': 'use', 'no_prefix': ' combine', 'tags': '', 'text': '\n Use an object, or a group of objects at once.\n\n\n Example:\n You look around you and see a pole, a long string, and a needle.\n\n use pole, long string, needle\n\n Genius! You built a fishing pole.\n\n\n Usage:\n use <obj1> [,obj2,...]\n '}</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdUsePuzzleParts.search_index_entry"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">CmdListPuzzleRecipes</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdListPuzzleRecipes"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = '@lspuzzlerecipes'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(lspuzzlerecipes) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'puzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdListPuzzleRecipes.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes.func"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(lspuzzlerecipes) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListPuzzleRecipes.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">CmdListArmedPuzzles</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdListArmedPuzzles"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">key</code><emclass="property"> = '@lsarmedpuzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles.key"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">locks</code><emclass="property"> = 'cmd:perm(lsarmedpuzzles) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles.locks"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">help_category</code><emclass="property"> = 'puzzles'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles.help_category"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">func</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#CmdListArmedPuzzles.func"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles.func"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">aliases</code><emclass="property"> = []</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles.aliases"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">lock_storage</code><emclass="property"> = 'cmd:perm(lsarmedpuzzles) or perm(Builder)'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.CmdListArmedPuzzles.lock_storage"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.game_systems.puzzles.puzzles.</code><codeclass="sig-name descname">PuzzleSystemCmdSet</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">cmdsetobj</span><spanclass="o">=</span><spanclass="default_value">None</span></em>, <emclass="sig-param"><spanclass="n">key</span><spanclass="o">=</span><spanclass="default_value">None</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#PuzzleSystemCmdSet"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleSystemCmdSet"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">at_cmdset_creation</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/game_systems/puzzles/puzzles.html#PuzzleSystemCmdSet.at_cmdset_creation"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleSystemCmdSet.at_cmdset_creation"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">path</code><emclass="property"> = 'evennia.contrib.game_systems.puzzles.puzzles.PuzzleSystemCmdSet'</em><aclass="headerlink"href="#evennia.contrib.game_systems.puzzles.puzzles.PuzzleSystemCmdSet.path"title="Permalink to this definition">¶</a></dt>