<spanid="evennia-contrib-base-systems-custom-gametime-custom-gametime"></span><h1>evennia.contrib.base_systems.custom_gametime.custom_gametime<aclass="headerlink"href="#module-evennia.contrib.base_systems.custom_gametime.custom_gametime"title="Permalink to this headline">¶</a></h1>
<codeclass="sig-prename descclassname">evennia.contrib.base_systems.custom_gametime.custom_gametime.</code><codeclass="sig-name descname">time_to_tuple</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">seconds</span></em>, <emclass="sig-param"><spanclass="o">*</span><spanclass="n">divisors</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#time_to_tuple"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.time_to_tuple"title="Permalink to this definition">¶</a></dt>
<dt>This tuple has length len(<ahref="#id1"><spanclass="problematic"id="id2">*</span></a>args)+1, with the</dt><dd><p>last element being the last remaining seconds not evenly
<codeclass="sig-prename descclassname">evennia.contrib.base_systems.custom_gametime.custom_gametime.</code><codeclass="sig-name descname">gametime_to_realtime</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">format</span><spanclass="o">=</span><spanclass="default_value">False</span></em>, <emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#gametime_to_realtime"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.gametime_to_realtime"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-prename descclassname">evennia.contrib.base_systems.custom_gametime.custom_gametime.</code><codeclass="sig-name descname">custom_gametime</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">absolute</span><spanclass="o">=</span><spanclass="default_value">False</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#custom_gametime"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.custom_gametime"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-prename descclassname">evennia.contrib.base_systems.custom_gametime.custom_gametime.</code><codeclass="sig-name descname">real_seconds_until</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#real_seconds_until"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.real_seconds_until"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-prename descclassname">evennia.contrib.base_systems.custom_gametime.custom_gametime.</code><codeclass="sig-name descname">schedule</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="n">callback</span></em>, <emclass="sig-param"><spanclass="n">repeat</span><spanclass="o">=</span><spanclass="default_value">False</span></em>, <emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#schedule"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.schedule"title="Permalink to this definition">¶</a></dt>
<emclass="property">class </em><codeclass="sig-prename descclassname">evennia.contrib.base_systems.custom_gametime.custom_gametime.</code><codeclass="sig-name descname">GametimeScript</code><spanclass="sig-paren">(</span><emclass="sig-param"><spanclass="o">*</span><spanclass="n">args</span></em>, <emclass="sig-param"><spanclass="o">**</span><spanclass="n">kwargs</span></em><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#GametimeScript"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">at_script_creation</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#GametimeScript.at_script_creation"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript.at_script_creation"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">at_repeat</code><spanclass="sig-paren">(</span><spanclass="sig-paren">)</span><aclass="reference internal"href="../_modules/evennia/contrib/base_systems/custom_gametime/custom_gametime.html#GametimeScript.at_repeat"><spanclass="viewcode-link">[source]</span></a><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript.at_repeat"title="Permalink to this definition">¶</a></dt>
<emclass="property">exception </em><codeclass="sig-name descname">DoesNotExist</code><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript.DoesNotExist"title="Permalink to this definition">¶</a></dt>
<emclass="property">exception </em><codeclass="sig-name descname">MultipleObjectsReturned</code><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript.MultipleObjectsReturned"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">path</code><emclass="property"> = 'evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript'</em><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript.path"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">typename</code><emclass="property"> = 'GametimeScript'</em><aclass="headerlink"href="#evennia.contrib.base_systems.custom_gametime.custom_gametime.GametimeScript.typename"title="Permalink to this definition">¶</a></dt>