# Tutorials and Howto’s

The documents in this section aims to teach how to use Evennia in a tutorial or a step-by-step way. They often give hints on about solving a problem or implementing a particular feature or concept. They will often refer to the components or concepts docs for those that want to dive deeper.

## Beginner Tutorial

Recommended starting point! This will take you from absolute beginner to making a small, but full, game with Evennia. Even if you have a very different game style in mind for your own game, this will give you a good start.

- Beginner Tutorial

## Howto’s

- Coding FAQ
- Command Prompt
- Command Cooldown
- Command Duration
- Default Exit Errors
- Manually Configuring Color
- Tutorial Tweeting Game Stats

## Mobs and NPCs

- Tutorial NPCs listening
- Tutorial Aggressive NPCs
- NPC shop Tutorial

## Vehicles

- Building a mech tutorial
- Tutorial Vehicles

## Systems

- Making a Persistent object Handler
- Gametime Tutorial
- Help System Tutorial
- Mass and weight for objects
- Weather Tutorial
- Coordinates
- Adding room coordinates in your game
- Dynamic In Game Map
- Static In Game Map
- Arxcode installing help

## Web-related tutorials

- Add a wiki on your website
- Web Character Generation
- Web Character View Tutorial

## Deep-dives

- Parsing command arguments, theory and best practices
- Understanding Color Tags
- Evennia, ANSI and Xterm256
- ANSI
- Xterm256
- ANSI Color Tags in Evennia
- Evennia for roleplaying sessions
- Evennia for Diku Users
- Evennia for MUSH Users
- Tutorial for basic MUSH like game

## Old tutorials

These will be replaced by the Beginner Tutorial, but remain here until that is complete.

- Implementing a game rule system
- Turn based Combat System
- Making a sittable object