# evennia.contrib.game_systems.turnbattle.tests

Turnbattle tests.

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleBasicCmd`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaCommandTest`

  `test_turnbattlecmd`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleEquipCmd`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaCommandTest`

  `setUp`()

    Sets up testing environment

  `test_turnbattleequipcmd`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleRangeCmd`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaCommandTest`

  `test_turnbattlerangecmd`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleItemsCmd`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaCommandTest`

  `setUp`()

    Sets up testing environment

  `test_turnbattleitemcmd`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleMagicCmd`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaCommandTest`

  `test_turnbattlemagiccmd`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleBasicFunc`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaTest`

  `setUp`()

    Sets up testing environment

  `tearDown`()

    Hook method for deconstructing the test fixture after testing it.

  `test_tbbasicfunc`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleEquipFunc`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaTest`

  `setUp`()

    Sets up testing environment

  `tearDown`()

    Hook method for deconstructing the test fixture after testing it.

  `test_tbequipfunc`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleRangeFunc`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaTest`

  `setUp`()

    Sets up testing environment

  `tearDown`()

    Hook method for deconstructing the test fixture after testing it.

  `test_tbrangefunc`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleItemsFunc`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaTest`

  `setUp`()

    Sets up testing environment

  `tearDown`()

    Hook method for deconstructing the test fixture after testing it.

  `test_tbitemsfunc`()

class `evennia.contrib.game_systems.turnbattle.tests.``TestTurnBattleMagicFunc`(methodName='runTest')

  Bases: `evennia.utils.test_resources.BaseEvenniaTest`

  `setUp`()

    Sets up testing environment

  `tearDown`()

    Hook method for deconstructing the test fixture after testing it.

  `test_tbbasicfunc`()