mirror of
https://github.com/danny-avila/LibreChat.git
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* feat: Add BedrockIcon component to SVG library * feat: EModelEndpoint.bedrock * feat: first pass, bedrock chat. note: AgentClient is returning `agents` as conversation.endpoint * fix: declare endpoint in initialization step * chore: Update @librechat/agents dependency to version 1.4.5 * feat: backend content aggregation for agents/bedrock * feat: abort agent requests * feat: AWS Bedrock icons * WIP: agent provider schema parsing * chore: Update EditIcon props type * refactor(useGenerationsByLatest): make agents and bedrock editable * refactor: non-assistant message content, parts * fix: Bedrock response `sender` * fix: use endpointOption.model_parameters not endpointOption.modelOptions * fix: types for step handler * refactor: Update Agents.ToolCallDelta type * refactor: Remove unnecessary assignment of parentMessageId in AskController * refactor: remove unnecessary assignment of parentMessageId (agent request handler) * fix(bedrock/agents): message regeneration * refactor: dynamic form elements using react-hook-form Controllers * fix: agent icons/labels for messages * fix: agent actions * fix: use of new dynamic tags causing application crash * refactor: dynamic settings touch-ups * refactor: update Slider component to allow custom track class name * refactor: update DynamicSlider component styles * refactor: use Constants value for GLOBAL_PROJECT_NAME (enum) * feat: agent share global methods/controllers * fix: agents query * fix: `getResponseModel` * fix: share prompt a11y issue * refactor: update SharePrompt dialog theme styles * refactor: explicit typing for SharePrompt * feat: add agent roles/permissions * chore: update @librechat/agents dependency to version 1.4.7 for tool_call_ids edge case * fix(Anthropic): messages.X.content.Y.tool_use.input: Input should be a valid dictionary * fix: handle text parts with tool_call_ids and empty text * fix: role initialization * refactor: don't make instructions required * refactor: improve typing of Text part * fix: setShowStopButton for agents route * chore: remove params for now * fix: add streamBuffer and streamRate to help prevent 'Overloaded' errors from Anthropic API * refactor: remove console.log statement in ContentRender component * chore: typing, rename Context to Delete Button * chore(DeleteButton): logging * refactor(Action): make accessible * style(Action): improve a11y again * refactor: remove use/mention of mongoose sessions * feat: first pass, sharing agents * feat: visual indicator for global agent, remove author when serving to non-author * wip: params * chore: fix typing issues * fix(schemas): typing * refactor: improve accessibility of ListCard component and fix console React warning * wip: reset templates for non-legacy new convos * Revert "wip: params" This reverts commitf8067e91d4
. * Revert "refactor: dynamic form elements using react-hook-form Controllers" This reverts commit2150c4815d
. * fix(Parameters): types and parameter effect update to only update local state to parameters * refactor: optimize useDebouncedInput hook for better performance * feat: first pass, anthropic bedrock params * chore: paramEndpoints check for endpointType too * fix: maxTokens to use coerceNumber.optional(), * feat: extra chat model params * chore: reduce code repetition * refactor: improve preset title handling in SaveAsPresetDialog component * refactor: improve preset handling in HeaderOptions component * chore: improve typing, replace legacy dialog for SaveAsPresetDialog * feat: save as preset from parameters panel * fix: multi-search in select dropdown when using Option type * refactor: update default showDefault value to false in Dynamic components * feat: Bedrock presets settings * chore: config, fix agents schema, update config version * refactor: update AWS region variable name in bedrock options endpoint to BEDROCK_AWS_DEFAULT_REGION * refactor: update baseEndpointSchema in config.ts to include baseURL property * refactor: update createRun function to include req parameter and set streamRate based on provider * feat: availableRegions via config * refactor: remove unused demo agent controller file * WIP: title * Update @librechat/agents to version 1.5.0 * chore: addTitle.js to handle empty responseText * feat: support images and titles * feat: context token updates * Refactor BaseClient test to use expect.objectContaining * refactor: add model select, remove header options params, move side panel params below prompts * chore: update models list, catch title error * feat: model service for bedrock models (env) * chore: Remove verbose debug log in AgentClient class following stream * feat(bedrock): track token spend; fix: token rates, value key mapping for AWS models * refactor: handle streamRate in `handleLLMNewToken` callback * chore: AWS Bedrock example config in `.env.example` * refactor: Rename bedrockMeta to bedrockGeneral in settings.ts and use for AI21 and Amazon Bedrock providers * refactor: Update `.env.example` with AWS Bedrock model IDs URL and additional notes * feat: titleModel support for bedrock * refactor: Update `.env.example` with additional notes for AWS Bedrock model IDs
169 lines
5.1 KiB
JavaScript
169 lines
5.1 KiB
JavaScript
const {
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CacheKeys,
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SystemRoles,
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roleDefaults,
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PermissionTypes,
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removeNullishValues,
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agentPermissionsSchema,
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promptPermissionsSchema,
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bookmarkPermissionsSchema,
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} = require('librechat-data-provider');
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const getLogStores = require('~/cache/getLogStores');
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const Role = require('~/models/schema/roleSchema');
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const { logger } = require('~/config');
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/**
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* Retrieve a role by name and convert the found role document to a plain object.
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* If the role with the given name doesn't exist and the name is a system defined role, create it and return the lean version.
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*
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* @param {string} roleName - The name of the role to find or create.
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* @param {string|string[]} [fieldsToSelect] - The fields to include or exclude in the returned document.
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* @returns {Promise<Object>} A plain object representing the role document.
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*/
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const getRoleByName = async function (roleName, fieldsToSelect = null) {
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try {
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const cache = getLogStores(CacheKeys.ROLES);
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const cachedRole = await cache.get(roleName);
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if (cachedRole) {
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return cachedRole;
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}
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let query = Role.findOne({ name: roleName });
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if (fieldsToSelect) {
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query = query.select(fieldsToSelect);
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}
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let role = await query.lean().exec();
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if (!role && SystemRoles[roleName]) {
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role = roleDefaults[roleName];
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role = await new Role(role).save();
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await cache.set(roleName, role);
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return role.toObject();
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}
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await cache.set(roleName, role);
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return role;
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} catch (error) {
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throw new Error(`Failed to retrieve or create role: ${error.message}`);
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}
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};
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/**
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* Update role values by name.
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*
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* @param {string} roleName - The name of the role to update.
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* @param {Partial<TRole>} updates - The fields to update.
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* @returns {Promise<TRole>} Updated role document.
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*/
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const updateRoleByName = async function (roleName, updates) {
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try {
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const cache = getLogStores(CacheKeys.ROLES);
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const role = await Role.findOneAndUpdate(
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{ name: roleName },
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{ $set: updates },
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{ new: true, lean: true },
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)
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.select('-__v')
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.lean()
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.exec();
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await cache.set(roleName, role);
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return role;
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} catch (error) {
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throw new Error(`Failed to update role: ${error.message}`);
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}
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};
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const permissionSchemas = {
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[PermissionTypes.AGENTS]: agentPermissionsSchema,
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[PermissionTypes.PROMPTS]: promptPermissionsSchema,
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[PermissionTypes.BOOKMARKS]: bookmarkPermissionsSchema,
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};
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/**
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* Updates access permissions for a specific role and multiple permission types.
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* @param {SystemRoles} roleName - The role to update.
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* @param {Object.<PermissionTypes, Object.<Permissions, boolean>>} permissionsUpdate - Permissions to update and their values.
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*/
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async function updateAccessPermissions(roleName, permissionsUpdate) {
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const updates = {};
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for (const [permissionType, permissions] of Object.entries(permissionsUpdate)) {
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if (permissionSchemas[permissionType]) {
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updates[permissionType] = removeNullishValues(permissions);
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}
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}
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if (Object.keys(updates).length === 0) {
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return;
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}
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try {
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const role = await getRoleByName(roleName);
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if (!role) {
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return;
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}
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const updatedPermissions = {};
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let hasChanges = false;
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for (const [permissionType, permissions] of Object.entries(updates)) {
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const currentPermissions = role[permissionType] || {};
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updatedPermissions[permissionType] = { ...currentPermissions };
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for (const [permission, value] of Object.entries(permissions)) {
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if (currentPermissions[permission] !== value) {
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updatedPermissions[permissionType][permission] = value;
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hasChanges = true;
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logger.info(
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`Updating '${roleName}' role ${permissionType} '${permission}' permission from ${currentPermissions[permission]} to: ${value}`,
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);
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}
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}
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}
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if (hasChanges) {
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await updateRoleByName(roleName, updatedPermissions);
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logger.info(`Updated '${roleName}' role permissions`);
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} else {
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logger.info(`No changes needed for '${roleName}' role permissions`);
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}
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} catch (error) {
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logger.error(`Failed to update ${roleName} role permissions:`, error);
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}
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}
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/**
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* Initialize default roles in the system.
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* Creates the default roles (ADMIN, USER) if they don't exist in the database.
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* Updates existing roles with new permission types if they're missing.
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*
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* @returns {Promise<void>}
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*/
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const initializeRoles = async function () {
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const defaultRoles = [SystemRoles.ADMIN, SystemRoles.USER];
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for (const roleName of defaultRoles) {
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let role = await Role.findOne({ name: roleName });
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if (!role) {
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// Create new role if it doesn't exist
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role = new Role(roleDefaults[roleName]);
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} else {
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// Add missing permission types
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let isUpdated = false;
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for (const permType of Object.values(PermissionTypes)) {
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if (!role[permType]) {
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role[permType] = roleDefaults[roleName][permType];
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isUpdated = true;
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}
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}
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if (isUpdated) {
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await role.save();
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}
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}
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await role.save();
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}
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};
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module.exports = {
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getRoleByName,
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initializeRoles,
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updateRoleByName,
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updateAccessPermissions,
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};
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