LibreChat/client/src/components/Chat/Input/BadgeRow.tsx
Marco Beretta cd7cdaa703
💬 feat: move Temporary Chat to the Header (#6646)
* 🚀 feat: Add Temporary Chat feature with badge toggle functionality

* style: update header button

* fix: Integrate resetChatBadges functionality into useNewConvo hook following rules of react

* fix: Adjust margin logic in ChatForm for better layout handling on existing conversations

* fix: Refine margin logic in ChatForm to improve layout during message submission

* fix: Update TemporaryChat component to not render  when message is submitting

---------

Co-authored-by: Danny Avila <danny@librechat.ai>
2025-04-01 03:50:12 -04:00

369 lines
11 KiB
TypeScript

import React, {
useState,
useRef,
useEffect,
useCallback,
useMemo,
forwardRef,
useReducer,
} from 'react';
import { useRecoilValue, useRecoilCallback } from 'recoil';
import type { LucideIcon } from 'lucide-react';
import type { BadgeItem } from '~/common';
import { useChatBadges } from '~/hooks';
import { Badge } from '~/components/ui';
import store from '~/store';
interface BadgeRowProps {
onChange: (badges: Pick<BadgeItem, 'id'>[]) => void;
onToggle?: (badgeId: string, currentActive: boolean) => void;
isInChat: boolean;
}
interface BadgeWrapperProps {
badge: BadgeItem;
isEditing: boolean;
isInChat: boolean;
onToggle: (badge: BadgeItem) => void;
onDelete: (id: string) => void;
onMouseDown: (e: React.MouseEvent, badge: BadgeItem, isActive: boolean) => void;
badgeRefs: React.MutableRefObject<Record<string, HTMLDivElement>>;
}
const BadgeWrapper = React.memo(
forwardRef<HTMLDivElement, BadgeWrapperProps>(
({ badge, isEditing, isInChat, onToggle, onDelete, onMouseDown, badgeRefs }, ref) => {
const isActive = badge.atom ? useRecoilValue(badge.atom) : false;
return (
<div
ref={(el) => {
if (el) {
badgeRefs.current[badge.id] = el;
}
if (typeof ref === 'function') {
ref(el);
} else if (ref) {
ref.current = el;
}
}}
onMouseDown={(e) => onMouseDown(e, badge, isActive)}
className={isEditing ? 'ios-wiggle badge-icon h-full' : 'badge-icon h-full'}
>
<Badge
id={badge.id}
icon={badge.icon as LucideIcon}
label={badge.label}
isActive={isActive}
isEditing={isEditing}
isAvailable={badge.isAvailable}
isInChat={isInChat}
onToggle={() => onToggle(badge)}
onBadgeAction={() => onDelete(badge.id)}
/>
</div>
);
},
),
(prevProps, nextProps) =>
prevProps.badge.id === nextProps.badge.id &&
prevProps.isEditing === nextProps.isEditing &&
prevProps.isInChat === nextProps.isInChat &&
prevProps.onToggle === nextProps.onToggle &&
prevProps.onDelete === nextProps.onDelete &&
prevProps.onMouseDown === nextProps.onMouseDown &&
prevProps.badgeRefs === nextProps.badgeRefs,
);
BadgeWrapper.displayName = 'BadgeWrapper';
interface DragState {
draggedBadge: BadgeItem | null;
mouseX: number;
offsetX: number;
insertIndex: number | null;
draggedBadgeActive: boolean;
}
type DragAction =
| {
type: 'START_DRAG';
badge: BadgeItem;
mouseX: number;
offsetX: number;
insertIndex: number;
isActive: boolean;
}
| { type: 'UPDATE_POSITION'; mouseX: number; insertIndex: number }
| { type: 'END_DRAG' };
const dragReducer = (state: DragState, action: DragAction): DragState => {
switch (action.type) {
case 'START_DRAG':
return {
draggedBadge: action.badge,
mouseX: action.mouseX,
offsetX: action.offsetX,
insertIndex: action.insertIndex,
draggedBadgeActive: action.isActive,
};
case 'UPDATE_POSITION':
return {
...state,
mouseX: action.mouseX,
insertIndex: action.insertIndex,
};
case 'END_DRAG':
return {
draggedBadge: null,
mouseX: 0,
offsetX: 0,
insertIndex: null,
draggedBadgeActive: false,
};
default:
return state;
}
};
export function BadgeRow({ onChange, onToggle, isInChat }: BadgeRowProps) {
const [orderedBadges, setOrderedBadges] = useState<BadgeItem[]>([]);
const [dragState, dispatch] = useReducer(dragReducer, {
draggedBadge: null,
mouseX: 0,
offsetX: 0,
insertIndex: null,
draggedBadgeActive: false,
});
const badgeRefs = useRef<Record<string, HTMLDivElement>>({});
const containerRef = useRef<HTMLDivElement>(null);
const animationFrame = useRef<number | null>(null);
const containerRectRef = useRef<DOMRect | null>(null);
const allBadges = useChatBadges() || [];
const isEditing = useRecoilValue(store.isEditingBadges);
const badges = useMemo(
() => allBadges.filter((badge) => badge.isAvailable !== false),
[allBadges],
);
const toggleBadge = useRecoilCallback(
({ snapshot, set }) =>
async (badgeAtom: any) => {
const current = await snapshot.getPromise(badgeAtom);
set(badgeAtom, !current);
},
[],
);
useEffect(() => {
setOrderedBadges((prev) => {
const currentIds = new Set(prev.map((b) => b.id));
const newBadges = badges.filter((b) => !currentIds.has(b.id));
return newBadges.length > 0 ? [...prev, ...newBadges] : prev;
});
}, [badges]);
const tempBadges = dragState.draggedBadge
? orderedBadges.filter((b) => b.id !== dragState.draggedBadge?.id)
: orderedBadges;
const ghostBadge = dragState.draggedBadge || null;
const calculateInsertIndex = useCallback(
(currentMouseX: number): number => {
if (!dragState.draggedBadge || !containerRef.current || !containerRectRef.current) {
return 0;
}
const relativeMouseX = currentMouseX - containerRectRef.current.left;
const refs = tempBadges.map((b) => badgeRefs.current[b.id]).filter(Boolean);
if (refs.length === 0) {
return 0;
}
let idx = 0;
for (let i = 0; i < refs.length; i++) {
const rect = refs[i].getBoundingClientRect();
const relativeLeft = rect.left - containerRectRef.current.left;
const relativeCenter = relativeLeft + rect.width / 2;
if (relativeMouseX < relativeCenter) {
break;
}
idx = i + 1;
}
return idx;
},
[dragState.draggedBadge, tempBadges],
);
const handleMouseDown = useCallback(
(e: React.MouseEvent, badge: BadgeItem, isActive: boolean) => {
if (!isEditing || !containerRef.current) {
return;
}
const el = badgeRefs.current[badge.id];
if (!el) {
return;
}
const rect = el.getBoundingClientRect();
const offsetX = e.clientX - rect.left;
const mouseX = e.clientX;
const initialIndex = orderedBadges.findIndex((b) => b.id === badge.id);
containerRectRef.current = containerRef.current.getBoundingClientRect();
dispatch({
type: 'START_DRAG',
badge,
mouseX,
offsetX,
insertIndex: initialIndex,
isActive,
});
},
[isEditing, orderedBadges],
);
const handleMouseMove = useCallback(
(e: MouseEvent) => {
if (!dragState.draggedBadge) {
return;
}
if (animationFrame.current) {
cancelAnimationFrame(animationFrame.current);
}
animationFrame.current = requestAnimationFrame(() => {
const newMouseX = e.clientX;
const newInsertIndex = calculateInsertIndex(newMouseX);
if (newInsertIndex !== dragState.insertIndex) {
dispatch({ type: 'UPDATE_POSITION', mouseX: newMouseX, insertIndex: newInsertIndex });
} else {
dispatch({
type: 'UPDATE_POSITION',
mouseX: newMouseX,
insertIndex: dragState.insertIndex,
});
}
});
},
[dragState.draggedBadge, dragState.insertIndex, calculateInsertIndex],
);
const handleMouseUp = useCallback(() => {
if (dragState.draggedBadge && dragState.insertIndex !== null) {
const otherBadges = orderedBadges.filter((b) => b.id !== dragState.draggedBadge?.id);
const newBadges = [
...otherBadges.slice(0, dragState.insertIndex),
dragState.draggedBadge,
...otherBadges.slice(dragState.insertIndex),
];
setOrderedBadges(newBadges);
onChange(newBadges.map((badge) => ({ id: badge.id })));
}
dispatch({ type: 'END_DRAG' });
containerRectRef.current = null;
}, [dragState.draggedBadge, dragState.insertIndex, orderedBadges, onChange]);
const handleDelete = useCallback(
(badgeId: string) => {
const newBadges = orderedBadges.filter((b) => b.id !== badgeId);
setOrderedBadges(newBadges);
onChange(newBadges.map((badge) => ({ id: badge.id })));
},
[orderedBadges, onChange],
);
const handleBadgeToggle = useCallback(
(badge: BadgeItem) => {
if (badge.atom) {
toggleBadge(badge.atom);
}
if (onToggle) {
onToggle(badge.id, !!badge.atom);
}
},
[toggleBadge, onToggle],
);
useEffect(() => {
if (!dragState.draggedBadge) {
return;
}
document.addEventListener('mousemove', handleMouseMove);
document.addEventListener('mouseup', handleMouseUp);
return () => {
document.removeEventListener('mousemove', handleMouseMove);
document.removeEventListener('mouseup', handleMouseUp);
if (animationFrame.current) {
cancelAnimationFrame(animationFrame.current);
animationFrame.current = null;
}
};
}, [dragState.draggedBadge, handleMouseMove, handleMouseUp]);
return (
<div ref={containerRef} className="relative flex flex-wrap items-center gap-2">
{tempBadges.map((badge, index) => (
<React.Fragment key={badge.id}>
{dragState.draggedBadge && dragState.insertIndex === index && ghostBadge && (
<div className="badge-icon h-full">
<Badge
id={ghostBadge.id}
icon={ghostBadge.icon as LucideIcon}
label={ghostBadge.label}
isActive={dragState.draggedBadgeActive}
isEditing={isEditing}
isAvailable={ghostBadge.isAvailable}
isInChat={isInChat}
/>
</div>
)}
<BadgeWrapper
badge={badge}
isEditing={isEditing}
isInChat={isInChat}
onToggle={handleBadgeToggle}
onDelete={handleDelete}
onMouseDown={handleMouseDown}
badgeRefs={badgeRefs}
/>
</React.Fragment>
))}
{dragState.draggedBadge && dragState.insertIndex === tempBadges.length && ghostBadge && (
<div className="badge-icon h-full">
<Badge
id={ghostBadge.id}
icon={ghostBadge.icon as LucideIcon}
label={ghostBadge.label}
isActive={dragState.draggedBadgeActive}
isEditing={isEditing}
isAvailable={ghostBadge.isAvailable}
isInChat={isInChat}
/>
</div>
)}
{ghostBadge && (
<div
className="ghost-badge h-full"
style={{
position: 'absolute',
top: 0,
left: 0,
transform: `translateX(${dragState.mouseX - dragState.offsetX - (containerRectRef.current?.left || 0)}px)`,
zIndex: 10,
pointerEvents: 'none',
}}
>
<Badge
id={ghostBadge.id}
icon={ghostBadge.icon as LucideIcon}
label={ghostBadge.label}
isActive={dragState.draggedBadgeActive}
isAvailable={ghostBadge.isAvailable}
isInChat={isInChat}
isEditing
isDragging
/>
</div>
)}
</div>
);
}