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* feat: verification email * chore: email verification invalid; localize: update * fix: redirect to login when signup: fix: save emailVerified correctly * docs: update ALLOW_UNVERIFIED_EMAIL_LOGIN; fix: don't accept login only when ALLOW_UNVERIFIED_EMAIL_LOGIN = true * fix: user needs to be authenticated * style: update * fix: registration success message and redirect logic * refactor: use `isEnabled` in ALLOW_UNVERIFIED_EMAIL_LOGIN * refactor: move checkEmailConfig to server/utils * refactor: use req as param for verifyEmail function * chore: jsdoc * chore: remove console log * refactor: rename `createNewUser` to `createSocialUser` * refactor: update typing and add expiresAt field to userSchema * refactor: begin use of user methods over direct model access for User * refactor: initial email verification rewrite * chore: typing * refactor: registration flow rewrite * chore: remove help center text * refactor: update getUser to getUserById and add findUser methods. general fixes from recent changes * refactor: Update updateUser method to remove expiresAt field and use $set and $unset operations, createUser now returns Id only * refactor: Update openidStrategy to use optional chaining for avatar check, move saveBuffer init to buffer condition * refactor: logout on deleteUser mutatation * refactor: Update openidStrategy login success message format * refactor: Add emailVerified field to Discord and Facebook profile details * refactor: move limiters to separate middleware dir * refactor: Add limiters for email verification and password reset * refactor: Remove getUserController and update routes and controllers accordingly * refactor: Update getUserById method to exclude password and version fields * refactor: move verification to user route, add resend verification option * refactor: Improve email verification process and resend option * refactor: remove more direct model access of User and remove unused code * refactor: replace user authentication methods and token generation * fix: add user.id to jwt user * refactor: Update AuthContext to include setError function, add resend link to Login Form, make registration redirect shorter * fix(updateUserPluginsService): ensure userPlugins variable is defined * refactor: Delete all shared links for a specific user * fix: remove use of direct User.save() in handleExistingUser * fix(importLibreChatConvo): handle missing createdAt field in messages --------- Co-authored-by: Danny Avila <danny@librechat.ai>
101 lines
3.7 KiB
JavaScript
101 lines
3.7 KiB
JavaScript
const { FileSources } = require('librechat-data-provider');
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const { createUser, updateUser, getUserById } = require('~/models/userMethods');
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const { getStrategyFunctions } = require('~/server/services/Files/strategies');
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const { resizeAvatar } = require('~/server/services/Files/images/avatar');
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/**
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* Updates the avatar URL of an existing user. If the user's avatar URL does not include the query parameter
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* '?manual=true', it updates the user's avatar with the provided URL. For local file storage, it directly updates
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* the avatar URL, while for other storage types, it processes the avatar URL using the specified file strategy.
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*
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* @param {MongoUser} oldUser - The existing user object that needs to be updated.
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* @param {string} avatarUrl - The new avatar URL to be set for the user.
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*
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* @returns {Promise<void>}
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* The function updates the user's avatar and saves the user object. It does not return any value.
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*
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* @throws {Error} Throws an error if there's an issue saving the updated user object.
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*/
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const handleExistingUser = async (oldUser, avatarUrl) => {
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const fileStrategy = process.env.CDN_PROVIDER;
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const isLocal = fileStrategy === FileSources.local;
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let updatedAvatar = false;
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if (isLocal && (oldUser.avatar === null || !oldUser.avatar.includes('?manual=true'))) {
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updatedAvatar = avatarUrl;
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} else if (!isLocal && (oldUser.avatar === null || !oldUser.avatar.includes('?manual=true'))) {
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const userId = oldUser._id;
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const resizedBuffer = await resizeAvatar({
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userId,
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input: avatarUrl,
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});
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const { processAvatar } = getStrategyFunctions(fileStrategy);
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updatedAvatar = await processAvatar({ buffer: resizedBuffer, userId });
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}
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if (updatedAvatar) {
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await updateUser(oldUser._id, { avatar: updatedAvatar });
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}
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};
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/**
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* Creates a new user with the provided user details. If the file strategy is not local, the avatar URL is
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* processed using the specified file strategy. The new user is saved to the database with the processed or
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* original avatar URL.
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*
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* @param {Object} params - The parameters object for user creation.
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* @param {string} params.email - The email of the new user.
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* @param {string} params.avatarUrl - The avatar URL of the new user.
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* @param {string} params.provider - The provider of the user's account.
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* @param {string} params.providerKey - The key to identify the provider in the user model.
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* @param {string} params.providerId - The provider-specific ID of the user.
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* @param {string} params.username - The username of the new user.
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* @param {string} params.name - The name of the new user.
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* @param {boolean} [params.emailVerified=false] - Optional. Indicates whether the user's email is verified. Defaults to false.
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*
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* @returns {Promise<User>}
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* A promise that resolves to the newly created user object.
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*
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* @throws {Error} Throws an error if there's an issue creating or saving the new user object.
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*/
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const createSocialUser = async ({
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email,
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avatarUrl,
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provider,
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providerKey,
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providerId,
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username,
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name,
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emailVerified,
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}) => {
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const update = {
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email,
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avatar: avatarUrl,
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provider,
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[providerKey]: providerId,
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username,
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name,
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emailVerified,
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};
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const newUserId = await createUser(update);
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const fileStrategy = process.env.CDN_PROVIDER;
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const isLocal = fileStrategy === FileSources.local;
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if (!isLocal) {
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const resizedBuffer = await resizeAvatar({
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userId: newUserId,
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input: avatarUrl,
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});
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const { processAvatar } = getStrategyFunctions(fileStrategy);
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const avatar = await processAvatar({ buffer: resizedBuffer, userId: newUserId });
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await updateUser(newUserId, { avatar });
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}
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return await getUserById(newUserId);
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};
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module.exports = {
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handleExistingUser,
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createSocialUser,
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};
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