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https://github.com/danny-avila/LibreChat.git
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* wip: first pass, dropdown for selecting sequential agents * refactor: Improve agent selection logic and enhance performance in SequentialAgents component * wip: seq. agents working ideas * wip: sequential agents style change * refactor: move agent form options/submission outside of AgentConfig * refactor: prevent repeating code * refactor: simplify current agent display in SequentialAgents component * feat: persist form value handling in AgentSelect component for agent_ids * feat: first pass, sequential agnets agent update * feat: enhance message display with agent updates and empty text handling * chore: update Icon component to use EModelEndpoint for agent endpoints * feat: update content type checks in BaseClient to use constants for better readability * feat: adjust max context tokens calculation to use 90% of the model's max tokens * feat: first pass, agent run message pruning * chore: increase max listeners for abort controller to prevent memory leaks * feat: enhance runAgent function to include current index count map for improved token tracking * chore: update @librechat/agents dependency to version 2.2.5 * feat: update icons and style of SequentialAgents component for improved UI consistency * feat: add AdvancedButton and AdvancedPanel components for enhanced agent settings navigation, update styling for agent form * chore: adjust minimum height of AdvancedPanel component for better layout consistency * chore: update @librechat/agents dependency to version 2.2.6 * feat: enhance message formatting by incorporating tool set into agent message processing, in order to allow better mix/matching of agents (as tool calls for tools not found in set will be stringified) * refactor: reorder components in AgentConfig for improved readability and maintainability * refactor: enhance layout of AgentUpdate component for improved visual structure * feat: add DeepSeek provider to Bedrock settings and schemas * feat: enhance link styling in mobile.css for better visibility and accessibility * fix: update banner model import in update banner script; export Banner model * refactor: `duplicateAgentHandler` to include tool_resources only for OCR context files * feat: add 'qwen-vl' to visionModels for enhanced model support * fix: change image format from JPEG to PNG in DALLE3 response * feat: reorganize Advanced components and add localizations * refactor: simplify JSX structure in AgentChain component to defer container styling to parent * feat: add FormInput component for reusable input handling * feat: make agent recursion limit configurable from builder * feat: add support for agent capabilities chain in AdvancedPanel and update data-provider version * feat: add maxRecursionLimit configuration for agents and update related documentation * fix: update CONFIG_VERSION to 1.2.3 in data provider configuration * feat: replace recursion limit input with MaxAgentSteps component and enhance input handling * feat: enhance AgentChain component with hover card for additional information and update related labels * fix: pass request and response objects to `createActionTool` when using assistant actions to prevent auth error * feat: update AgentChain component layout to include agent count display * feat: increase default max listeners and implement capability check function for agent chain * fix: update link styles in mobile.css for better visibility in dark mode * chore: temp. remove agents package while bumping shared packages * chore: update @langchain/google-genai package to version 0.1.11 * chore: update @langchain/google-vertexai package to version 0.2.2 * chore: add @librechat/agents package at version 2.2.8 * feat: add deepseek.r1 model with token rate and context values for bedrock
31 lines
864 B
JavaScript
31 lines
864 B
JavaScript
const mongoose = require('mongoose');
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const logger = require('~/config/winston');
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const { bannerSchema } = require('@librechat/data-schemas');
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const Banner = mongoose.model('Banner', bannerSchema);
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/**
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* Retrieves the current active banner.
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* @returns {Promise<Object|null>} The active banner object or null if no active banner is found.
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*/
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const getBanner = async (user) => {
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try {
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const now = new Date();
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const banner = await Banner.findOne({
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displayFrom: { $lte: now },
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$or: [{ displayTo: { $gte: now } }, { displayTo: null }],
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type: 'banner',
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}).lean();
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if (!banner || banner.isPublic || user) {
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return banner;
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}
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return null;
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} catch (error) {
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logger.error('[getBanners] Error getting banners', error);
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throw new Error('Error getting banners');
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}
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};
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module.exports = { Banner, getBanner };
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