mirror of
https://github.com/danny-avila/LibreChat.git
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* ✨ feat: Implement Show Thinking feature; refactor: testing thinking render optimizations * ✨ feat: Refactor Thinking component styles and enhance Markdown rendering * chore: add back removed code, revert type changes * chore: Add back resetCounter effect to Markdown component for improved code block indexing * chore: bump @librechat/agents and google langchain packages * WIP: reasoning type updates * WIP: first pass, reasoning content blocks * chore: revert code * chore: bump @librechat/agents * refactor: optimize reasoning tag handling * style: ul indent padding * feat: add Reasoning component to handle reasoning display * feat: first pass, content reasoning part styling * refactor: add content placeholder for endpoints using new stream handler * refactor: only cache messages when requesting stream audio * fix: circular dep. * fix: add default param * refactor: tts, only request after message stream, fix chrome autoplay * style: update label for submitting state and add localization for 'Thinking...' * fix: improve global audio pause logic and reset active run ID * fix: handle artifact edge cases * fix: remove unnecessary console log from artifact update test * feat: add support for continued message handling with new streaming method --------- Co-authored-by: Marco Beretta <81851188+berry-13@users.noreply.github.com>
21 lines
643 B
TypeScript
21 lines
643 B
TypeScript
import { memo } from 'react';
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import { useRecoilValue } from 'recoil';
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import type { TMessageAudio } from '~/common';
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import { BrowserTTS, EdgeTTS, ExternalTTS } from '~/components/Audio/TTS';
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import { TTSEndpoints } from '~/common';
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import store from '~/store';
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function MessageAudio(props: TMessageAudio) {
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const engineTTS = useRecoilValue<string>(store.engineTTS);
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const TTSComponents = {
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[TTSEndpoints.edge]: EdgeTTS,
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[TTSEndpoints.browser]: BrowserTTS,
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[TTSEndpoints.external]: ExternalTTS,
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};
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const SelectedTTS = TTSComponents[engineTTS];
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return <SelectedTTS {...props} />;
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}
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export default memo(MessageAudio);
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