🖼️ feat: Tool Call and Loading UI Refresh, Image Resize Config (#7086)

*  feat: Enhance Spinner component with customizable properties and improved animation

* 🔧 fix: Replace Loader with Spinner in RunCode component and update FilePreview to use Spinner for progress indication

*  feat: Refactor icons in CodeProgress and CancelledIcon components; enhance animation and styling in ExecuteCode and ProgressText components

*  feat: Refactor attachment handling in ExecuteCode component; replace individual attachment rendering with AttachmentGroup for improved structure

*  feat: Refactor dialog components for improved accessibility and styling; integrate Skeleton loading state in Image component

*  feat: Refactor ToolCall component to use ToolCallInfo for better structure; replace ToolPopover with AttachmentGroup; enhance ProgressText with error handling and improved UI elements

* 🔧 fix: Remove unnecessary whitespace in ProgressText

* 🔧 fix: Remove unnecessary margin from AgentFooter and AgentPanel components; clean up SidePanel imports

*  feat: Enhance ToolCall and ToolCallInfo components with improved styling; update translations and add warning text color to Tailwind config

* 🔧 fix: Update import statement for useLocalize in ToolCallInfo component; fix: chatform transition

*  feat: Refactor ToolCall and ToolCallInfo components for improved structure and styling; add optimized code block for better output display

*  feat: Implement OpenAI image generation component; add progress tracking and localization for user feedback

* 🔧 fix: Adjust base duration values for image generation; optimize timing for quality settings

* chore: remove unnecessary space

*  feat: Enhance OpenAI image generation with editing capabilities; update localization for progress feedback

*  feat: Add download functionality to images; enhance DialogImage component with download button

*  feat: Enhance image resizing functionality; support custom percentage and pixel dimensions in resizeImageBuffer
This commit is contained in:
Marco Beretta 2025-05-16 17:50:18 +02:00 committed by Danny Avila
parent 739b0d3012
commit c79ee32006
No known key found for this signature in database
GPG key ID: BF31EEB2C5CA0956
44 changed files with 1452 additions and 527 deletions

View file

@ -5,9 +5,10 @@ const { EModelEndpoint } = require('librechat-data-provider');
* Resizes an image from a given buffer based on the specified resolution.
*
* @param {Buffer} inputBuffer - The buffer of the image to be resized.
* @param {'low' | 'high'} resolution - The resolution to resize the image to.
* @param {'low' | 'high' | {percentage?: number, px?: number}} resolution - The resolution to resize the image to.
* 'low' for a maximum of 512x512 resolution,
* 'high' for a maximum of 768x2000 resolution.
* 'high' for a maximum of 768x2000 resolution,
* or a custom object with percentage or px values.
* @param {EModelEndpoint} endpoint - Identifier for specific endpoint handling
* @returns {Promise<{buffer: Buffer, width: number, height: number}>} An object containing the resized image buffer and its dimensions.
* @throws Will throw an error if the resolution parameter is invalid.
@ -17,10 +18,32 @@ async function resizeImageBuffer(inputBuffer, resolution, endpoint) {
const maxShortSideHighRes = 768;
const maxLongSideHighRes = endpoint === EModelEndpoint.anthropic ? 1568 : 2000;
let customPercent, customPx;
if (resolution && typeof resolution === 'object') {
if (typeof resolution.percentage === 'number') {
customPercent = resolution.percentage;
} else if (typeof resolution.px === 'number') {
customPx = resolution.px;
}
}
let newWidth, newHeight;
let resizeOptions = { fit: 'inside', withoutEnlargement: true };
if (resolution === 'low') {
if (customPercent != null || customPx != null) {
// percentage-based resize
const metadata = await sharp(inputBuffer).metadata();
if (customPercent != null) {
newWidth = Math.round(metadata.width * (customPercent / 100));
newHeight = Math.round(metadata.height * (customPercent / 100));
} else {
// pixel max on both sides
newWidth = Math.min(metadata.width, customPx);
newHeight = Math.min(metadata.height, customPx);
}
resizeOptions.width = newWidth;
resizeOptions.height = newHeight;
} else if (resolution === 'low') {
resizeOptions.width = maxLowRes;
resizeOptions.height = maxLowRes;
} else if (resolution === 'high') {