🚧 chore: merge latest dev build (#4288)

* fix: agent initialization, add `collectedUsage` handling

* style: improve side panel styling

* refactor(loadAgent): Optimize order agent project ID retrieval

* feat: code execution

* fix: typing issues

* feat: ExecuteCode content part

* refactor: use local state for default collapsed state of analysis content parts

* fix: code parsing in ExecuteCode component

* chore: bump agents package, export loadAuthValues

* refactor: Update handleTools.js to use EnvVar for code execution tool authentication

* WIP

* feat: download code outputs

* fix(useEventHandlers): type issues

* feat: backend handling for code outputs

* Refactor: Remove console.log statement in Part.tsx

* refactor: add attachments to TMessage/messageSchema

* WIP: prelim handling for code outputs

* feat: attachments rendering

* refactor: improve attachments rendering

* fix: attachments, nullish edge case, handle attachments from event stream, bump agents package

* fix filename download

* fix: tool assignment for 'run code' on agent creation

* fix: image handling by adding attachments

* refactor: prevent agent creation without provider/model

* refactor: remove unnecessary space in agent creation success message

* refactor: select first model if selecting provider from empty on form

* fix: Agent avatar bug

* fix: `defaultAgentFormValues` causing boolean typing issue and typeerror

* fix: capabilities counting as tools, causing duplication of them

* fix: formatted messages edge case where consecutive content text type parts with the latter having tool_call_ids would cause consecutive AI messages to be created. furthermore, content could not be an array for tool_use messages (anthropic limitation)

* chore: bump @librechat/agents dependency to version 1.6.9

* feat: bedrock agents

* feat: new Agents icon

* feat: agent titling

* feat: agent landing

* refactor: allow sharing agent globally only if user is admin or author

* feat: initial AgentPanelSkeleton

* feat: AgentPanelSkeleton

* feat: collaborative agents

* chore: add potential authorName as part of schema

* chore: Remove unnecessary console.log statement

* WIP: agent model parameters

* chore: ToolsDialog typing and tool related localization chnages

* refactor: update tool instance type (latest langchain class), and rename google tool to 'google' proper

* chore: add back tools

* feat: Agent knowledge files upload

* refactor: better verbiage for disabled knowledge

* chore: debug logs for file deletions

* chore: debug logs for file deletions

* feat: upload/delete agent knowledge/file-search files

* feat: file search UI for agents

* feat: first pass, file search tool

* chore: update default agent capabilities and info
This commit is contained in:
Danny Avila 2024-09-30 17:17:57 -04:00 committed by GitHub
parent f33e75e2ee
commit ad74350036
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GPG key ID: B5690EEEBB952194
123 changed files with 3611 additions and 1541 deletions

View file

@ -1,6 +1,6 @@
import { EModelEndpoint } from 'librechat-data-provider';
import type { IconMapProps, AgentIconMapProps } from '~/common';
import { BrainCircuit } from 'lucide-react';
import { Feather } from 'lucide-react';
import {
MinimalPlugin,
GPTIcon,
@ -17,7 +17,13 @@ import {
import UnknownIcon from './UnknownIcon';
import { cn } from '~/utils';
const AssistantAvatar = ({ className = '', assistantName, avatar, size }: IconMapProps) => {
const AssistantAvatar = ({
className = '',
assistantName = '',
avatar = '',
context,
size,
}: IconMapProps) => {
if (assistantName && avatar) {
return (
<img
@ -32,10 +38,10 @@ const AssistantAvatar = ({ className = '', assistantName, avatar, size }: IconMa
return <AssistantIcon className={cn('text-token-secondary', className)} size={size} />;
}
return <Sparkles className={cn(assistantName === '' ? 'icon-2xl' : '', className)} />;
return <Sparkles className={cn(context === 'landing' ? 'icon-2xl' : '', className)} />;
};
const AgentAvatar = ({ className = '', agentName, avatar, size }: AgentIconMapProps) => {
const AgentAvatar = ({ className = '', avatar = '', agentName, size }: AgentIconMapProps) => {
if (agentName && avatar) {
return (
<img
@ -46,11 +52,9 @@ const AgentAvatar = ({ className = '', agentName, avatar, size }: AgentIconMapPr
height="80"
/>
);
} else if (agentName) {
return <AssistantIcon className={cn('text-token-secondary', className)} size={size} />;
}
return <BrainCircuit className={cn(agentName === '' ? 'icon-2xl' : '', className)} />;
return <Feather className={cn(agentName === '' ? 'icon-2xl' : '', className)} size={size} />;
};
const Bedrock = ({ className = '' }: IconMapProps) => {