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Format chapter 4, linting
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@ -122,7 +122,7 @@ Special text:
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with the special style. Keys are case sensitive, so ``:kbd:`Shift```
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should never be used (unlike :kbd:`Esc`, :kbd:`Space`, etc.).
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* For in-game text, use the ``:guilabel:`In game text``` directive, which
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is rendered with the appropriate font and background. Ensure that the phrasing
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is rendered with the appropriate font and background. Ensure that phrasing
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and capitalisation matches DF exactly (except ``'``, which renders as
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:guilabel:`'` - leave it out). Don't use this style for ASCII art, only
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ingame menus which should be read as text.
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