Better headings, bugfixes

Apparently it was later than I thought when I formatted chapter three.
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PeridexisErrant 2015-09-30 23:27:02 +10:00
parent cecba96841
commit 8d2493204c
6 changed files with 30 additions and 29 deletions

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#################
WTF is happening?
#################
###############
Getting Started
###############
Dwarf Fortress is an extremely interesting and complex game, but one

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####################
No, seriously, WTF?!
####################
################################
Workshops, Furniture, and Stairs
################################
Lets continue on with our exciting and fascinating Dwarf Fortress
Walkthrough! In this section well work on getting some workshops set
@ -66,7 +66,7 @@ outside for now:
.. image:: images/02-carpenter-template.png
:align: center
Your workshop is now about to be built. You will have to hit :kbd`Esc` a
Your workshop is now about to be built. You will have to hit :kbd:`Esc` a
couple of times to un-pause the game, but as soon as you do I bet you
that a helpful wee dwarf will run over and start building it. If youre
quick you can hit :kbd:`q` and see the status of the workshop, it

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##############
Dwarf whatnow?
##############
#################
From Cave to Home
#################
In this tutorial well set up some more living space for our dwarves as
well as more workshops and stockpiles. This will just be a short one as
@ -91,10 +91,12 @@ Meanwhile, we need to make ourselves a dinning room!
Whats that? Oh bugger!
=======================
Just got a message which reminded me that Ive forgotten to do something
Just got a message which reminded me that Ive forgotten to do something...
.. image:: images/dftutorial45.png
:align: center
| :guilabel:`The Outpost Liason from Vushuvash has arrived.`
| :guilabel:`A caravan from Vushuvash has arrived.`
| :guilabel:`Their wagons have bypassed your inaccessible site.`
| :guilabel:`The merchants need a trade depot to unload their goods.`
Damn! A trade caravan arrived but couldnt make it to our fortress
because, 1: it is inaccessible, 2: we dont have a trade depot. This
@ -117,7 +119,7 @@ We do that in much the same way we set up bedrooms:
fun, move it over a chair and and read what sort of rooms chairs set up).
* When over a table, hit :kbd:`r`, and again you should see a flashing blue
box which doesnt quite fill the room.
* Use :kbd:`-` to expand the room to fill the dining room space.
* Use :kbd:`=` to expand the room to fill the dining room space.
* Hit :kbd:`Enter`.
* Now hit :kbd:`h` to turn the dining room into a meeting hall as well.
The :guilabel:`(N)` on the menu will become a :guilabel:`(Y)`.
@ -176,7 +178,7 @@ If you get confused about a bedroom (or any rooms status), just hit
that you can assign one room to have multiple uses, for example, put a
bed and table in the same room and specify that the room is both a
bedroom and a dining room, but doing so reduces the overall quality of
both rooms. Dont bother unless you have some clever and good reason to.
both rooms. Dont bother unless you have some clever reason to.
While youve got your cursor up, move it over the door and look at
those options. You can lock doors and you can also make them impassable
@ -184,9 +186,9 @@ to pets. Dont bother with that for now, just have a look around.
Workshop fun!
=============
Lets set up more workshops. First, put another mason workshop in with
the other mason shop. It will be handy in the long run, I am sure. Set
up a couple of carpenters workshops in the room next door. While
Lets set up more workshops. First, put another mason's workshop in with
the other one. It will be handy in the long run, I am sure. Set
up a couple of carpenter's workshops in the room next door. While
youre at it, set-up a big wood pile (:kbd:`p`, :kbd:`w`). The next thing to do
is to set up some more piles. How about we go through and make a
:guilabel:`Finished Goods` pile? Build it using :kbd:`p`, :kbd:`g`.
@ -204,7 +206,7 @@ This is how mine looks:
:align: center
Thats all for now, except before I go I have some homework for
you. But dont worry, this is the fun kinda homework. See if you can
you. But dont worry, this is the fun kind of homework. See if you can
complete these tasks before we meet again:
#. Destroy the carpenters workshop upstairs.
@ -214,16 +216,16 @@ complete these tasks before we meet again:
#. Designate a bunch of plants to be harvested.
#. Make a lot more beer and a lot more barrels, or set up ``workflow`` for
some of the furniture you'll need later (beds, doors, tables, chairs).
#. Make some “bins” in the carpenters shop. About 15 or so should do.
Youll have to scroll to find them in the carpenter “a” “Add new task”
list. (or go “a” then “n”). Bins are what everything that isnt food or
booze are stored in.
#. Make some :guilabel:`bins` in the carpenters shop - around 15 should do.
Youll have to scroll to find them in the carpenter :kbd:`a`
:guilabel:`Add new task` list, or use :kbd:`a`, :kbd:`n`.
Bins are what everything that isnt food or booze are stored in.
#. Go to the masons workshop and set it to build blocks on repeat
(:kbd:`q`, :kbd:`a`, :kbd:`b`, :kbd:`r`). Do this only if youve already
managed to make a LOT of bins or your Bar/Block pile will get filled
quickly!
#. See if you can make some stone crafts. You will find them under the
:kbd:`g` :guilabel:`rock` sub-menu from the :guilabel:`Add new task`
:kbd:`g` (:guilabel:`rock`) sub-menu from the :guilabel:`Add new task`
menu on the craftsdwarfs workshop. Make sure you have lots of bins for
your crafts to go in though, and a big finished goods stockpile too!

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##################
A Mighty Fortress!
##################
########################
An Industrial Revolution
########################
You have come a long way, young jedi! Your dwarf herding skills are
strong! You now know the basics of building, production, trading and

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##################
Burning hot magma!
!!Fun!! with Magma
##################
This is our second-to-last tutorial (unless you all beg for more).
Today were covering building magma forges and smelters and how you can
set up some magma channels. Then well talk a bit about constructing
steps and how to remove constructions. Read on!

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