From 5d86b88d4e40880329c246846767b4a1299a30f2 Mon Sep 17 00:00:00 2001 From: PeridexisErrant Date: Fri, 4 Dec 2015 23:51:45 +0930 Subject: [PATCH] Clarify squad creation. --- chapters/chap08-military.rst | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/chapters/chap08-military.rst b/chapters/chap08-military.rst index 2ac298c..42efecd 100644 --- a/chapters/chap08-military.rst +++ b/chapters/chap08-military.rst @@ -43,9 +43,11 @@ lets you set squad weapons. We're going to aim for two squads of three dwarves. Smaller squads helps your response time to enemy threat and gives you a bit more control. Lets get on with it: -* Scroll to one of your no-life peasant dwarves, hit :kbd:`Enter`. Now when - you move your arrow you will see the peasant is marked and there's an - arrow to chose another dwarf. Chose another pleb, hit :kbd:`Enter`. +* Hit :kbd:`c` to create a squad, and using metal armour. + (You *did* make the iron armour in chapter 6, right?) +* Scroll left then down with the arrow keys, to one of your no-life peasant + dwarves, hit :kbd:`Enter`. You will see the peasant is marked and you + can chose another dwarf. Chose another pleb, hit :kbd:`Enter`. * Scroll, chose another dwarf, and hit :kbd:`Enter` again. * Hit space to stop promoting. We've created our first squad. * Chose another spare peasant, hit :kbd:`Enter` to promote and then choosing